Package Details: proton 1:9.0.2-2

Git Clone URL: https://aur.archlinux.org/proton.git (read-only, click to copy)
Package Base: proton
Description: Compatibility tool for Steam Play based on Wine and additional components
Upstream URL: https://github.com/ValveSoftware/Proton
Keywords: dxvk proton steam valve vkd3d wine
Licenses: custom
Submitter: Forty-Bot
Maintainer: loathingkernel
Last Packager: loathingkernel
Votes: 109
Popularity: 2.69
First Submitted: 2018-08-22 01:23 (UTC)
Last Updated: 2024-06-13 15:21 (UTC)

Pinned Comments

loathingkernel commented on 2020-10-22 08:43 (UTC) (edited on 2022-06-15 14:11 (UTC) by loathingkernel)

Notes about this package

  • If you encounter issues while using this package, please contact me here first before reporting an issue to the upstream repository. Don't post logs, link to them. If you are using Manjaro, another derivative or an AUR helper, please mention it, I DO NOT TEST AGAINST THEM AND I CANNOT KNOW WHAT MIGHT BE WRONG WITH THE DISTRO/HELPER OF YOUR CHOICE.

  • It takes a LOT of time and space to build. Building with multiple jobs helps but might cause builds to fail in rare cases. Be sure to have at least 16GB of RAM if you are building on tmpfs

  • It is NOT built against Steam Linux Runtime (Sniper, Soldier, etc) and as such it doesn't require it. Still, is detected by Steam and works properly (preferable through steam-native).

  • This PKGBUILD uses CFLAGS, CXXFLAGS and LDFLAGS hardcoded in the PKGBUILD itself. By default it uses the same C[XX]FLAGS as upstream, namely -march=nocona and -mtune=core-avx2. To change them you will have to edit the PKGBUILD itself. Due to the nature of this package some flags can cause it to fail to build or not function properly. I try to filter them out but it is based on testing. If you have a feeling that compile-time options are involved in the issues you are having please include them in your comment. Currently the filtered options are -fstack-protector-{,-strong,-all}(dxvk and vkd3d only), -fno-plt, -z,relro, -z,now. Also the use of AVX instructions is disabled through -mno-avx.

  • There have been reports with afdko failing to find its dependencies during building. I can't do anything about that as I don't maintain that package. It is NOT an issue with this package and I haven't found a way to not depend on it. Please don't report fails due to afdko (or any of its python- dependencies, they are pulled in due to afdko and only used by that), it has been discussed enough. There are possible workarounds in the comments.

  • It contains a patch to store game prefixes in the main Steam Library under $HOME/.local/share/Steam/steamapps/compatdata. It helps with isolation of game prefixes between users and works around issues with shared libraries on NTFS partitions due to drive symlinks. To enable it, set the PROTON_USER_COMPAT_DATA env variable to 1.

  • This package requires a Rust 32 bit target, please run rustup target install i686-unknown-linux-gnu BEFORE posting any issues if you're using rustup.

Latest Comments

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benneti commented on 2018-08-28 07:28 (UTC)

According to https://github.com/ValveSoftware/Proton/blob/proton_3.7/CHANGELOG.md the latest version should work with both python2 and python3

Forty-Bot commented on 2018-08-27 12:06 (UTC)

I'll see if I can. The ./proton seems like the only part written in python; depending on how much needs to be changed, I could just rewrite it...

benneti commented on 2018-08-27 11:58 (UTC)

Wouldn't make it more sense to use python3 with the new version of proton, as this should be possible and is the default python in archlinux

Forty-Bot commented on 2018-08-24 01:53 (UTC) (edited on 2018-08-24 01:54 (UTC) by Forty-Bot)

From what I can tell, the vrclient library shipped with proton depends on wined3d-interop.h, which is found in the wine client on github (but not on the wine I currently have installed). I'm going to work more on this package this weekend, and hopefully get vrclient building.

If anyone would like to submit a patch you are more than welcome.

nonamethanks commented on 2018-08-24 01:37 (UTC)

Apologies if this is a stupid question, but I'm not sure I understand what's going on in the package build. Does proton only run the github-linked wine version? Does that mean we can't compile it against a more recent wine version or against wine-staging or wine-gaming-nine, or am I misunderstanding?

jpbd commented on 2018-08-23 01:56 (UTC)

@Forty-Bot Thanks for putting this out.

Forty-Bot commented on 2018-08-22 01:24 (UTC)

This is in an early state right now. vrclient_x64 needs the custom bundled version of wine, which I plan to make another package for. For now all that's packaged is lsteamclient.