diff options
author | Lucki | 2022-12-21 12:50:30 +0100 |
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committer | Lucki | 2022-12-21 12:50:30 +0100 |
commit | 8d9f6b0af7ea6292fd08cc7316f729f0326cff99 (patch) | |
tree | cffd19d814d4b451ec02cc820cff96e2e1766732 /.CHANGELOG | |
parent | 506f0faa501856024609aa7283cb5b9412eb4628 (diff) | |
download | aur-8d9f6b0af7ea6292fd08cc7316f729f0326cff99.tar.gz |
upgpkg: lix 0.10.3-1
upstream release
Diffstat (limited to '.CHANGELOG')
-rw-r--r-- | .CHANGELOG | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/.CHANGELOG b/.CHANGELOG index a9c3f512146f..0e5c296423ef 100644 --- a/.CHANGELOG +++ b/.CHANGELOG @@ -1,6 +1,32 @@ Version history
===============
+0.10.3
+------
+
+2022-12-21
+
+Fix #428: Update the next-level cache after solving. Before, there was the
+following bug: Have three unsolved singleplayer levels -- A, B, and C -- in
+this order. Enter A, exit to level browser, solve B, then solve A. Lix would
+then offer B as unsolved, even though you've solved B. Now, the end-of-level
+screen correctly offers B as solved and C as next unsolved level.
+
+The end-of-singleplayer screen, when you choose to play the previous level
+that you've just played, starts that previous level with your replay playing.
+You can view your solution again or fix your attempt. (To avoid the replay,
+interrupt it immediately when it starts playing, or instead start the previous
+level from the singleplayer browser.)
+
+Fix a backroute in mobius's Five for Fighting in lemforum/Vicious.
+
+In lemforum/Lovely: Diamond Dash: Replace imploders and blockers with walkers.
+The Borderland: Raise save requirement from 30/60 to 40/60 to require saving
+lix from both hatches. Reorder Climb to Freedom earlier to avoid two
+successive snow levels. Reorder Beneath the Lab to after Solar Eclipse.
+
+
+
0.10.2
------
|