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author | Lucki | 2018-02-08 02:20:24 +0100 |
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committer | Lucki | 2018-02-08 02:20:24 +0100 |
commit | f0cc7d7983a230e01b305b831b6c599aaf3c3359 (patch) | |
tree | 056ea084b14755c95001932cfd841f5907c52069 /.CHANGELOG | |
parent | f2886f4bc9b3d2eca2f1d5075a4af58d407d2c70 (diff) | |
download | aur-f0cc7d7983a230e01b305b831b6c599aaf3c3359.tar.gz |
Update to v0.9.11
Diffstat (limited to '.CHANGELOG')
-rw-r--r-- | .CHANGELOG | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/.CHANGELOG b/.CHANGELOG index ada6fb0132e8..656083585e92 100644 --- a/.CHANGELOG +++ b/.CHANGELOG @@ -1,6 +1,42 @@ Version history =============== +0.9.11 +------ + +2018-02-07 + +New multiplayer maps: Schism 2p by me, Team Attack 2p by Yung. Fixed exit +order in Pave the Way 4p. + +Implemented geoo's design for a splat ruler with only two bars. Both bars snap +to terrain up to 16 pixels away. Hidden user option SPLAT_RULER_DESIGN in the +config file can be set to 0 for this ruler, or to 1 or 2 for the three-pronged +rulers from Lix 0.9.4 or 0.9.10. + +Fix #220: On losing network connection, don't crash, but go back to the +Connect screen of the lobby. + +Fix #297: In the singleplayer browser, removed the gap between the delete and +back buttons. + +Fix #298: Option to invert the hold-to-scroll direction. + +Fix #292: geoo/construction/Laser* flashes more clearly, to distinguish the +lasers frmo red abstract pipes. + +Fix #303: Print names of missing tiles on the level preview. + +Previews in level browsers downscale the level more smoothly. + +Mitigate #296 (RAM balloons to 1.5 GB on Windows) without solving it: +Auto-savestate every 12 frames, not every 10, and keep 3 pairs, not 4. + +Option to display torus seams is off by default. + +In data/transl/*.txt, merged option titles and option descriptions in the same +line per option, instead of having two lines per option. + 0.9.10 ------ |