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authorMikołaj "D1SoveR" Banasik2022-11-30 08:45:55 +0000
committerMikołaj "D1SoveR" Banasik2022-11-30 08:45:55 +0000
commit542c70b9a30e6cd06451f89c36661e10781855aa (patch)
treeb49d097f0b77d7970b3a7fa0f2a546ec594007f6 /.SRCINFO
parente87c30089c585be1ec3addf142c2069ad4c90b9c (diff)
downloadaur-542c70b9a30e6cd06451f89c36661e10781855aa.tar.gz
Updated build scripts to version 61.
It doesn't yet take advantage of custom build of Godot export templates, as I need to work out the best way to integrate them into the build process - but it builds successfully.
Diffstat (limited to '.SRCINFO')
-rw-r--r--.SRCINFO6
1 files changed, 3 insertions, 3 deletions
diff --git a/.SRCINFO b/.SRCINFO
index 72c773e5ea1d..dd5a30cc2f9e 100644
--- a/.SRCINFO
+++ b/.SRCINFO
@@ -1,7 +1,7 @@
pkgbase = luxtorpeda-git
pkgdesc = Steam Play compatibility tool to run games using native Linux engines
- pkgver = 60.0.0.r370.2c040cd
- pkgrel = 3
+ pkgver = 61.0.0.r373.e192991
+ pkgrel = 1
url = https://github.com/luxtorpeda-dev/luxtorpeda
arch = x86_64
arch = i686
@@ -19,7 +19,7 @@ pkgbase = luxtorpeda-git
source = size-optimisations.patch
source = install-fix.patch
sha256sums = SKIP
- sha256sums = 38a0cc7ec879a2f2dec10adf98d9d76ad7ea9a66a097122031f1759a2c4761d1
+ sha256sums = 445877f799295c8aca62fecd5679de9fbd08dd7d1dc11d8dd960cb14e0e6bda5
sha256sums = 02fe3f63b7ff6e3f020c61ce02b2f91a8129668bc06aa16ba37709ed755b9334
sha256sums = 40c1cca6675266cef790fed9db66f963b310ddec952e452674a318d02b088700