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authorbrainpower2015-06-16 23:20:37 +0200
committerbrainpower2015-06-16 23:20:37 +0200
commitf21de6dad42954a5ebd062666259a00b701e33e0 (patch)
tree24a825ac6d3ebf677e23cb0555af363a99ddd4c3 /0002-fix_gcc_51_stumbling_over_lambda.patch
downloadaur-f21de6dad42954a5ebd062666259a00b701e33e0.tar.gz
create dosbox-daum with version 20150103
Diffstat (limited to '0002-fix_gcc_51_stumbling_over_lambda.patch')
-rw-r--r--0002-fix_gcc_51_stumbling_over_lambda.patch41
1 files changed, 41 insertions, 0 deletions
diff --git a/0002-fix_gcc_51_stumbling_over_lambda.patch b/0002-fix_gcc_51_stumbling_over_lambda.patch
new file mode 100644
index 000000000000..aeaf94628817
--- /dev/null
+++ b/0002-fix_gcc_51_stumbling_over_lambda.patch
@@ -0,0 +1,41 @@
+--- src/gui/xBRZ/xbrz.cpp.origin 2015-06-16 01:06:32.349519739 +0200
++++ src/gui/xBRZ/xbrz.cpp 2015-06-16 01:10:00.872799237 +0200
+@@ -661,23 +661,22 @@
+ auto eq = [&](uint32_t pix1, uint32_t pix2) { return ColorDistance::dist(pix1, pix2, cfg.luminanceWeight_) < cfg.equalColorTolerance_; };
+ auto dist = [&](uint32_t pix1, uint32_t pix2) { return ColorDistance::dist(pix1, pix2, cfg.luminanceWeight_); };
+
+- const bool doLineBlend = [&]() -> bool
+- {
+- if (getBottomR(blend) >= BLEND_DOMINANT)
+- return true;
+-
+- //make sure there is no second blending in an adjacent rotation for this pixel: handles insular pixels, mario eyes
+- if (getTopR(blend) != BLEND_NONE && !eq(e, g)) //but support double-blending for 90?corners
+- return false;
+- if (getBottomL(blend) != BLEND_NONE && !eq(e, c))
+- return false;
+-
+- //no full blending for L-shapes; blend corner only (handles "mario mushroom eyes")
+- if (!eq(e, i) && eq(g, h) && eq(h , i) && eq(i, f) && eq(f, c))
+- return false;
++ bool doLineBlend;
+
+- return true;
+- }();
++ if (getBottomR(blend) >= BLEND_DOMINANT)
++ doLineBlend = true;
++
++ //make sure there is no second blending in an adjacent rotation for this pixel: handles insular pixels, mario eyes
++ else if (getTopR(blend) != BLEND_NONE && !eq(e, g)) //but support double-blending for 90?corners
++ doLineBlend = false;
++ else if (getBottomL(blend) != BLEND_NONE && !eq(e, c))
++ doLineBlend = false;
++
++ //no full blending for L-shapes; blend corner only (handles "mario mushroom eyes")
++ else if (!eq(e, i) && eq(g, h) && eq(h , i) && eq(i, f) && eq(f, c))
++ doLineBlend = false;
++ else
++ doLineBlend = true;
+
+ const uint32_t px = dist(e, f) <= dist(e, h) ? f : h; //choose most similar color
+