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author | Mike Swanson | 2019-12-02 22:18:36 -0800 |
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committer | Mike Swanson | 2019-12-02 22:18:36 -0800 |
commit | 44b73dd30e00df3fa7448bc5e1b8b7ab43bc414c (patch) | |
tree | a7d6b3010a2afd89a7a67d14ce4d58331fcd51eb /60-spelling-errors.patch | |
parent | 1a1d5d4a0efc904c3628c283ddf2b20d79d5b76d (diff) | |
download | aur-44b73dd30e00df3fa7448bc5e1b8b7ab43bc414c.tar.gz |
Update to 1.2.0
Diffstat (limited to '60-spelling-errors.patch')
-rw-r--r-- | 60-spelling-errors.patch | 36 |
1 files changed, 29 insertions, 7 deletions
diff --git a/60-spelling-errors.patch b/60-spelling-errors.patch index 4f96e23290b4..e223491b9926 100644 --- a/60-spelling-errors.patch +++ b/60-spelling-errors.patch @@ -1,11 +1,11 @@ Description: Fix several spelling errors found by lintian Author: Tobias Frost <tobi@debian.org> -Forwarded: <URL|no|not-needed, useless if you have a Bug field, optional> -Last-Update: 2016-10-15 +Forwarded: https://github.com/RobertBeckebans/RBDOOM-3-BFG/pull/354 +Last-Update: 2018-04-04 --- This patch header follows DEP-3: http://dep.debian.net/deps/dep3/ ---- a/base/renderprogs/SMAA.inc -+++ b/base/renderprogs/SMAA.inc +--- a/base/renderprogs/SMAA.inc.hlsl ++++ b/base/renderprogs/SMAA.inc.hlsl @@ -228,14 +228,14 @@ * - DX10.1: D3D10_STANDARD_MULTISAMPLE_PATTERN or * - DX11: D3D11_STANDARD_MULTISAMPLE_PATTERN @@ -301,7 +301,7 @@ This patch header follows DEP-3: http://dep.debian.net/deps/dep3/ " // better interleave arithmetic and memory accesses):\n" " d = abs(round(mad(SMAA_RT_METRICS.zz, d, -pixcoord.xx)));\n" "\n" -@@ -10542,7 +10542,7 @@ +@@ -10545,7 +10545,7 @@ "\n" "Doom 3 BFG Edition GPL Source Code\n" "Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. \n" @@ -310,7 +310,7 @@ This patch header follows DEP-3: http://dep.debian.net/deps/dep3/ "\n" "This file is part of the Doom 3 BFG Edition GPL Source Code (\"Doom 3 BFG Edition Source Code\"). \n" "\n" -@@ -12320,7 +12320,7 @@ +@@ -12324,7 +12324,7 @@ " float L = ( 1.0 - exp( -Yr * exposure ) );\n" " color.rgb *= L;\n" " \n" @@ -383,7 +383,7 @@ This patch header follows DEP-3: http://dep.debian.net/deps/dep3/ // all parms are read as idWinStr's but will be fixed up later --- a/README.txt +++ b/README.txt -@@ -324,7 +324,7 @@ +@@ -349,7 +349,7 @@ r_useHDR [0 or 1] - Use High Dynamic Range lighting r_hdrAutoExposure [0 or 1] - Adaptive tonemapping with HDR @@ -392,3 +392,25 @@ This patch header follows DEP-3: http://dep.debian.net/deps/dep3/ r_exposure [0 .. 1] - Default 0.5, Controls brightness and affects HDR exposure key This is what you change in the video brightness options +--- a/doomclassic/doom/doominterface.cpp ++++ b/doomclassic/doom/doominterface.cpp +@@ -182,7 +182,7 @@ + + lastTicRun = iTime; + } else { +- printf( "Skipping this frame becase it's not time to run a tic yet.\n" ); ++ printf( "Skipping this frame because it's not time to run a tic yet.\n" ); + } + + return bAllFinished; +--- a/neo/renderer/ImageManager.cpp ++++ b/neo/renderer/ImageManager.cpp +@@ -427,7 +427,7 @@ + { + image->referencedOutsideLevelLoad = ( !insideLevelLoad && !preloadingMapImages ); + image->ActuallyLoadImage( false ); // load is from front end +- declManager->MediaPrint( "%ix%i %s (reload for mixed referneces)\n", image->GetUploadWidth(), image->GetUploadHeight(), image->GetName() ); ++ declManager->MediaPrint( "%ix%i %s (reload for mixed references)\n", image->GetUploadWidth(), image->GetUploadHeight(), image->GetName() ); + } + return image; + } |