summarylogtreecommitdiffstats
path: root/60-spelling-errors.patch
diff options
context:
space:
mode:
authorMike Swanson2019-12-02 22:18:36 -0800
committerMike Swanson2019-12-02 22:18:36 -0800
commit44b73dd30e00df3fa7448bc5e1b8b7ab43bc414c (patch)
treea7d6b3010a2afd89a7a67d14ce4d58331fcd51eb /60-spelling-errors.patch
parent1a1d5d4a0efc904c3628c283ddf2b20d79d5b76d (diff)
downloadaur-44b73dd30e00df3fa7448bc5e1b8b7ab43bc414c.tar.gz
Update to 1.2.0
Diffstat (limited to '60-spelling-errors.patch')
-rw-r--r--60-spelling-errors.patch36
1 files changed, 29 insertions, 7 deletions
diff --git a/60-spelling-errors.patch b/60-spelling-errors.patch
index 4f96e23290b4..e223491b9926 100644
--- a/60-spelling-errors.patch
+++ b/60-spelling-errors.patch
@@ -1,11 +1,11 @@
Description: Fix several spelling errors found by lintian
Author: Tobias Frost <tobi@debian.org>
-Forwarded: <URL|no|not-needed, useless if you have a Bug field, optional>
-Last-Update: 2016-10-15
+Forwarded: https://github.com/RobertBeckebans/RBDOOM-3-BFG/pull/354
+Last-Update: 2018-04-04
---
This patch header follows DEP-3: http://dep.debian.net/deps/dep3/
---- a/base/renderprogs/SMAA.inc
-+++ b/base/renderprogs/SMAA.inc
+--- a/base/renderprogs/SMAA.inc.hlsl
++++ b/base/renderprogs/SMAA.inc.hlsl
@@ -228,14 +228,14 @@
* - DX10.1: D3D10_STANDARD_MULTISAMPLE_PATTERN or
* - DX11: D3D11_STANDARD_MULTISAMPLE_PATTERN
@@ -301,7 +301,7 @@ This patch header follows DEP-3: http://dep.debian.net/deps/dep3/
" // better interleave arithmetic and memory accesses):\n"
" d = abs(round(mad(SMAA_RT_METRICS.zz, d, -pixcoord.xx)));\n"
"\n"
-@@ -10542,7 +10542,7 @@
+@@ -10545,7 +10545,7 @@
"\n"
"Doom 3 BFG Edition GPL Source Code\n"
"Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. \n"
@@ -310,7 +310,7 @@ This patch header follows DEP-3: http://dep.debian.net/deps/dep3/
"\n"
"This file is part of the Doom 3 BFG Edition GPL Source Code (\"Doom 3 BFG Edition Source Code\"). \n"
"\n"
-@@ -12320,7 +12320,7 @@
+@@ -12324,7 +12324,7 @@
" float L = ( 1.0 - exp( -Yr * exposure ) );\n"
" color.rgb *= L;\n"
" \n"
@@ -383,7 +383,7 @@ This patch header follows DEP-3: http://dep.debian.net/deps/dep3/
// all parms are read as idWinStr's but will be fixed up later
--- a/README.txt
+++ b/README.txt
-@@ -324,7 +324,7 @@
+@@ -349,7 +349,7 @@
r_useHDR [0 or 1] - Use High Dynamic Range lighting
r_hdrAutoExposure [0 or 1] - Adaptive tonemapping with HDR
@@ -392,3 +392,25 @@ This patch header follows DEP-3: http://dep.debian.net/deps/dep3/
r_exposure [0 .. 1] - Default 0.5, Controls brightness and affects HDR exposure key
This is what you change in the video brightness options
+--- a/doomclassic/doom/doominterface.cpp
++++ b/doomclassic/doom/doominterface.cpp
+@@ -182,7 +182,7 @@
+
+ lastTicRun = iTime;
+ } else {
+- printf( "Skipping this frame becase it's not time to run a tic yet.\n" );
++ printf( "Skipping this frame because it's not time to run a tic yet.\n" );
+ }
+
+ return bAllFinished;
+--- a/neo/renderer/ImageManager.cpp
++++ b/neo/renderer/ImageManager.cpp
+@@ -427,7 +427,7 @@
+ {
+ image->referencedOutsideLevelLoad = ( !insideLevelLoad && !preloadingMapImages );
+ image->ActuallyLoadImage( false ); // load is from front end
+- declManager->MediaPrint( "%ix%i %s (reload for mixed referneces)\n", image->GetUploadWidth(), image->GetUploadHeight(), image->GetName() );
++ declManager->MediaPrint( "%ix%i %s (reload for mixed references)\n", image->GetUploadWidth(), image->GetUploadHeight(), image->GetName() );
+ }
+ return image;
+ }