diff options
author | Tucker Boniface | 2019-02-03 18:11:15 -0800 |
---|---|---|
committer | Tucker Boniface | 2019-02-03 18:11:15 -0800 |
commit | 2da82715f5d6dfaaeb06853772b6a501fa6f2205 (patch) | |
tree | 2f3c9ecbd89a399030e2c2001551b02f3684024f | |
parent | e89386b46c6ee22ea4e70d4ca65eedd21c5ae577 (diff) | |
download | aur-2da82715f5d6dfaaeb06853772b6a501fa6f2205.tar.gz |
overhaul pkgbuild and update to 2.0.0-M3
-rw-r--r-- | .SRCINFO | 22 | ||||
-rw-r--r-- | PKGBUILD | 58 | ||||
-rw-r--r-- | actionfps | 4 | ||||
-rw-r--r-- | actionfps-cubedir.patch | 11 | ||||
-rw-r--r-- | actionfps-gcc6-1.patch | 270 | ||||
-rw-r--r-- | actionfps-server | 4 | ||||
-rw-r--r-- | actionfps.desktop | 2 |
7 files changed, 50 insertions, 321 deletions
@@ -1,7 +1,8 @@ pkgbase = actionfps pkgdesc = A game based on the open-source AssaultCube first-person shooter (FPS) - pkgver = 1000 + pkgver = 2.0.0_M3 pkgrel = 1 + epoch = 1 url = https://actionfps.com arch = i686 arch = x86_64 @@ -18,19 +19,20 @@ pkgbase = actionfps depends = libgl depends = glu depends = curl - provides = actionfps - source = https://github.com/ActionFPS/ActionFPS-Game/archive/version_1000.tar.gz - source = actionfps-gcc6-1.patch + source = https://github.com/ActionFPS/ActionFPS-Game/releases/download/2.0.0-M3/ActionFPS.tar.bz2 + source = https://raw.githubusercontent.com/ActionFPS/ActionFPS-Game/master/docs/package_copyrights.txt + source = actionfps-cubedir.patch source = actionfps source = actionfps-server source = actionfps.desktop source = actionfps.png - md5sums = 32dad06e74202dea378efff732c0c249 - md5sums = ac0b864edc62900fecaa547fd456645e - md5sums = 3273bc8220f2e50e39e8076f06d8144d - md5sums = d00249969554bd600f5a39187a10c5d4 - md5sums = 22aaf111f2bce517000baaa375ba9321 - md5sums = f7da6cb5df462439693b4c2560223a97 + sha512sums = 352d7805c321a621200e6c50de289dfb81a81c516df9fc8656f5b0ea26684d56a87da843a61d1e52cdea4e48c6b962adb0dd9fad6e259cadf75c1121a22b75f6 + sha512sums = 44d9a06c48fa98c80873c3aaa3c3639ad5ce2251c8ab606178e8b8295af518df314e936f24e0ebd5796466044591477d323026e17ce43cdd53207552b5d45872 + sha512sums = 0a337b67b6b8ec4d22a9b74c71f4f196b52c5a9e6d5f6fd1616efb8c99158839aed8aaf22268df3db84aeaa1a5254240102136a48e7f8511fd96416c12abb356 + sha512sums = 9b2c802657d0d4cc25be98eb72c7d6a396c7a1abf5e5d6640849eb43db845bde0c4bac7c21edfefea526594faef805a4e1d218c0454191e6ff0f4a93d12a6187 + sha512sums = 9a480f56053155fd51a5574ab4cf6a8d31479c35ba8ce5523e561d021f8d4198a505e2340572cd0f6e6d6c9deb99aaec5025518f366b5db7671f337018a11437 + sha512sums = 751376e2820a3a5d590f4f323e414d5a40b34137ce9988a9dfe9aa857ba00ec3d721c323be7497e7d3f5002de0746c3af02f557029977247d0e72b16bdb6cbb8 + sha512sums = 30b0e533939831f90695641632b70dbdd3adbab09fb89af24d8eb1fed7056942124775c1f8b2bb22b852800eb6d9749ed54b5fb6661c283ea590b519acbd1975 pkgname = actionfps @@ -1,56 +1,46 @@ -# $Id$ -# Maintainer: Tejuswi Vaghjee <tejvghj at gmail dot com> +# Maintainer: Tucker Boniface <tucker@boniface.tech> +# Contributor: Tejuswi Vaghjee <tejvghj at gmail dot com> # Contributor: Sven-Hendrik Haase <sh at lutzhaase dot com> # Contributor: Jaroslaw Swierczynski <swiergot at aur dot archlinux dot org> # Contributor: Roman Kyrylych <Roman dot Kyrylych at gmail dot com> # Contributor: Rabyte <rabyte at gmail dot com> pkgname=actionfps -gitname=ActionFPS-Game-version_1000 -pkgver=1000 +pkgver=2.0.0_M3 pkgrel=1 +epoch=1 pkgdesc="A game based on the open-source AssaultCube first-person shooter (FPS)" arch=('i686' 'x86_64') url="https://actionfps.com" license=('ZLIB' 'custom') depends=('sdl' 'sdl_mixer' 'sdl_image' 'openal' 'zlib' 'gcc-libs' 'libgl' 'glu' 'curl') makedepends=('mesa' 'clang') -provides=('actionfps') -source=("https://github.com/ActionFPS/ActionFPS-Game/archive/version_1000.tar.gz" - 'actionfps-gcc6-1.patch' +source=("https://github.com/ActionFPS/ActionFPS-Game/releases/download/${pkgver//_/-}/ActionFPS.tar.bz2" + 'https://raw.githubusercontent.com/ActionFPS/ActionFPS-Game/master/docs/package_copyrights.txt' + 'actionfps-cubedir.patch' 'actionfps' 'actionfps-server' 'actionfps.desktop' 'actionfps.png') -md5sums=('32dad06e74202dea378efff732c0c249' - 'ac0b864edc62900fecaa547fd456645e' - '3273bc8220f2e50e39e8076f06d8144d' - 'd00249969554bd600f5a39187a10c5d4' - '22aaf111f2bce517000baaa375ba9321' - 'f7da6cb5df462439693b4c2560223a97') - +sha512sums=('352d7805c321a621200e6c50de289dfb81a81c516df9fc8656f5b0ea26684d56a87da843a61d1e52cdea4e48c6b962adb0dd9fad6e259cadf75c1121a22b75f6' + '44d9a06c48fa98c80873c3aaa3c3639ad5ce2251c8ab606178e8b8295af518df314e936f24e0ebd5796466044591477d323026e17ce43cdd53207552b5d45872' + '0a337b67b6b8ec4d22a9b74c71f4f196b52c5a9e6d5f6fd1616efb8c99158839aed8aaf22268df3db84aeaa1a5254240102136a48e7f8511fd96416c12abb356' + '9b2c802657d0d4cc25be98eb72c7d6a396c7a1abf5e5d6640849eb43db845bde0c4bac7c21edfefea526594faef805a4e1d218c0454191e6ff0f4a93d12a6187' + '9a480f56053155fd51a5574ab4cf6a8d31479c35ba8ce5523e561d021f8d4198a505e2340572cd0f6e6d6c9deb99aaec5025518f366b5db7671f337018a11437' + '751376e2820a3a5d590f4f323e414d5a40b34137ce9988a9dfe9aa857ba00ec3d721c323be7497e7d3f5002de0746c3af02f557029977247d0e72b16bdb6cbb8' + '30b0e533939831f90695641632b70dbdd3adbab09fb89af24d8eb1fed7056942124775c1f8b2bb22b852800eb6d9749ed54b5fb6661c283ea590b519acbd1975') prepare() { - cd ${gitname} - # Fix build with GCC 6 - patch -p1 -i ../actionfps-gcc6-1.patch -} - -build() { - cd "${gitname}/source/src" - make + cd "$srcdir/ActionFPS" + ./install-packages.sh } package() { - cd "${gitname}/source/src" - install -Dm755 ac_client ${pkgdir}/usr/bin/actionfps_client - install -Dm755 ac_server ${pkgdir}/usr/bin/actionfps_server - - cd ${srcdir}/${gitname} - mkdir -p ${pkgdir}/usr/share/actionfps - cp -rf config packages docs ${pkgdir}/usr/share/actionfps - install -Dm644 ${srcdir}/actionfps.png ${pkgdir}/usr/share/pixmaps/actionfps.png - install -Dm644 ${srcdir}/actionfps.desktop ${pkgdir}/usr/share/applications/actionfps.desktop - install -Dm644 docs/package_copyrights.txt ${pkgdir}/usr/share/licenses/${pkgname}/LICENSE - install -Dm755 ${srcdir}/actionfps ${pkgdir}/usr/bin/actionfps - install -Dm755 ${srcdir}/actionfps-server ${pkgdir}/usr/bin/actionfps-server + cd "$srcdir" + install -m755 -d "$pkgdir/usr/share/actionfps" + cp -r ActionFPS/* "$pkgdir/usr/share/actionfps" + install -Dm644 actionfps.png ${pkgdir}/usr/share/pixmaps/actionfps.png + install -Dm644 actionfps.desktop ${pkgdir}/usr/share/applications/actionfps.desktop + install -Dm644 package_copyrights.txt ${pkgdir}/usr/share/licenses/${pkgname}/LICENSE + install -Dm755 actionfps ${pkgdir}/usr/bin/actionfps + install -Dm755 actionfps-server ${pkgdir}/usr/bin/actionfps-server } diff --git a/actionfps b/actionfps index 7f46160f33b1..80615beca15b 100644 --- a/actionfps +++ b/actionfps @@ -1,4 +1,2 @@ #!/bin/bash - -cd /usr/share/actionfps -actionfps_client "--home=${HOME}/.actionfps/v1.2next" "--init=${HOME}/.actionfps/v1.2next/config/init.cfg" "$@" +/usr/share/actionfps/actionfps.sh "$@" diff --git a/actionfps-cubedir.patch b/actionfps-cubedir.patch new file mode 100644 index 000000000000..e400becdf590 --- /dev/null +++ b/actionfps-cubedir.patch @@ -0,0 +1,11 @@ +--- server.sh.orig 2019-02-03 17:40:47.795480878 -0800 ++++ server.sh 2019-02-03 17:41:35.728521639 -0800 +@@ -3,7 +3,7 @@ + # CUBE_DIR should refer to the directory in which AssaultCube is placed. + #CUBE_DIR=~/assaultcube + #CUBE_DIR=/usr/local/assaultcube +-CUBE_DIR=. ++CUBE_DIR=$(dirname "$(readlink -f "${0}")") + + # CUBE_OPTIONS starts AssaultCube with any command line options you choose. + CUBE_OPTIONS="" diff --git a/actionfps-gcc6-1.patch b/actionfps-gcc6-1.patch deleted file mode 100644 index c2dc62b19344..000000000000 --- a/actionfps-gcc6-1.patch +++ /dev/null @@ -1,270 +0,0 @@ -diff -Naur a/source/src/bot/bot_waypoint.cpp b/source/src/bot/bot_waypoint.cpp ---- a/source/src/bot/bot_waypoint.cpp 2017-01-28 18:36:39.304498305 +0400 -+++ b/source/src/bot/bot_waypoint.cpp 2017-01-28 18:50:44.804515824 +0400 -@@ -1202,7 +1202,7 @@ - flCost += (1.0f-flFraction)*0.5f; - } - -- if ((abs(a) > 4) || (abs(b) > 4)) continue; -+ if ((iabs(a) > 4) || (iabs(b) > 4)) continue; - - vec from = to; - to.z -= (JUMP_HEIGHT - 1.0f); -@@ -1230,7 +1230,7 @@ - flCost += (1.0f-flFraction)*0.5f; - } - -- if ((abs(a) > 4) || (abs(b) > 4)) continue; -+ if ((iabs(a) > 4) || (iabs(b) > 4)) continue; - - vec from = to; - to.z -= (JUMP_HEIGHT - 1.0f); -@@ -1650,12 +1650,12 @@ - void CWaypointClass::GetNodeIndexes(const vec &v_origin, short *i, short *j) - { - // Function code by cheesy and PMB -- //*i = abs((int)((int)(v_origin.x + (2*ssize)) / SECTOR_SIZE)); -- //*j = abs((int)((int)(v_origin.y + (2*ssize)) / SECTOR_SIZE)); -+ //*i = iabs((int)((int)(v_origin.x + (2*ssize)) / SECTOR_SIZE)); -+ //*j = iabs((int)((int)(v_origin.y + (2*ssize)) / SECTOR_SIZE)); - //*i = (int)((v_origin.x) / ssize * MAX_MAP_GRIDS); - //*j = (int)((v_origin.y) / ssize * MAX_MAP_GRIDS); -- *i = abs((int)((v_origin.x) / MAX_MAP_GRIDS)); -- *j = abs((int)((v_origin.y) / MAX_MAP_GRIDS)); -+ *i = iabs((int)((v_origin.x) / MAX_MAP_GRIDS)); -+ *j = iabs((int)((v_origin.y) / MAX_MAP_GRIDS)); - - if (*i > MAX_MAP_GRIDS - 1) - *i = MAX_MAP_GRIDS - 1; -diff -Naur a/source/src/command.cpp b/source/src/command.cpp ---- a/source/src/command.cpp 2017-01-28 18:36:39.307831652 +0400 -+++ b/source/src/command.cpp 2017-01-28 18:52:31.451604564 +0400 -@@ -560,7 +560,7 @@ - if(lc<=seer_t1.length()) - { - int dt = seer_t1[seer_index] - seer_t1[lc]; -- if(abs(dt)<2) -+ if(iabs(dt)<2) - { - conoutf("SCRIPT EXECUTION warning [%d:%s]", &p, p); - seer_t2.add(seer_t1[seer_index]); -@@ -1876,4 +1876,4 @@ - printf("\n"); - } - --COMMAND(debugargs, "v"); -\ No newline at end of file -+COMMAND(debugargs, "v"); -diff -Naur a/source/src/command.h b/source/src/command.h ---- a/source/src/command.h 2017-01-28 18:36:39.307831652 +0400 -+++ b/source/src/command.h 2017-01-28 18:55:14.932251334 +0400 -@@ -92,6 +92,7 @@ - #define VARNP(name, global, min, cur, max) int global = variable(#name, min, cur, max, &global, NULL, true) - #define VARF(name, min, cur, max, body) extern int name; void var_##name() { body; } int name = variable(#name, min, cur, max, &name, var_##name, false) - #define VARFP(name, min, cur, max, body) extern int name; void var_##name() { body; } int name = variable(#name, min, cur, max, &name, var_##name, true) -+#define VARNFP(name, global, min, cur, max, body) extern int global; void var_##name() { body; } int global = variable(#name, min, cur, max, &global, var_##name, true) - - #define FVARP(name, min, cur, max) float name = fvariable(#name, min, cur, max, &name, NULL, true) - #define FVAR(name, min, cur, max) float name = fvariable(#name, min, cur, max, &name, NULL, false) -diff -Naur a/source/src/crypto.cpp b/source/src/crypto.cpp ---- a/source/src/crypto.cpp 2017-01-28 18:36:39.307831652 +0400 -+++ b/source/src/crypto.cpp 2017-01-28 19:00:46.546895794 +0400 -@@ -760,7 +760,7 @@ - const char *genpwdhash(const char *name, const char *pwd, int salt) - { - static string temp; -- formatstring(temp)("%s %d %s %s %d", pwd, salt, name, pwd, abs(PROTOCOL_VERSION)); -+ formatstring(temp)("%s %d %s %s %d", pwd, salt, name, pwd, iabs(PROTOCOL_VERSION)); - tiger::hashval hash; - tiger::hash((uchar *)temp, (int)strlen(temp), hash); - formatstring(temp)("%s %s %s", hashchunktoa(hash.chunks[0]), hashchunktoa(hash.chunks[1]), hashchunktoa(hash.chunks[2])); -@@ -914,4 +914,4 @@ - } - - return ret; --} -\ No newline at end of file -+} -diff -Naur a/source/src/editing.cpp b/source/src/editing.cpp ---- a/source/src/editing.cpp 2017-01-28 18:36:39.307831652 +0400 -+++ b/source/src/editing.cpp 2017-01-28 19:03:14.050897839 +0400 -@@ -165,12 +165,12 @@ - // update current selection, or add a new one - void makesel(bool isnew) - { -- if(isnew || sels.length() == 0) addselection(min(lastx, cx), min(lasty, cy), abs(lastx-cx)+1, abs(lasty-cy)+1, max(lasth, ch)); -+ if(isnew || sels.length() == 0) addselection(min(lastx, cx), min(lasty, cy), iabs(lastx-cx)+1, iabs(lasty-cy)+1, max(lasth, ch)); - else - { - block &cursel = sels.last(); - cursel.x = min(lastx, cx); cursel.y = min(lasty, cy); -- cursel.xs = abs(lastx-cx)+1; cursel.ys = abs(lasty-cy)+1; -+ cursel.xs = iabs(lastx-cx)+1; cursel.ys = iabs(lasty-cy)+1; - cursel.h = max(lasth, ch); - correctsel(cursel); - } -@@ -991,7 +991,7 @@ - } - if(xo || yo) - { -- block b = { max(-xo, 0), max(-yo, 0), ssize - abs(xo), ssize - abs(yo) }, *cp = blockcopy(b); -+ block b = { max(-xo, 0), max(-yo, 0), ssize - iabs(xo), ssize - iabs(yo) }, *cp = blockcopy(b); - cp->x = max(xo, 0); - cp->y = max(yo, 0); - blockpaste(*cp); -diff -Naur a/source/src/entity.h b/source/src/entity.h ---- a/source/src/entity.h 2017-01-28 18:36:39.307831652 +0400 -+++ b/source/src/entity.h 2017-01-28 19:04:03.171122415 +0400 -@@ -561,7 +561,7 @@ - { - const int maxskin[2] = { 4, 6 }; - t = team_base(t < 0 ? team : t); -- nextskin[t] = abs(s) % maxskin[t]; -+ nextskin[t] = iabs(s) % maxskin[t]; - } - }; - -diff -Naur a/source/src/main.cpp b/source/src/main.cpp ---- a/source/src/main.cpp 2017-01-28 18:36:39.307831652 +0400 -+++ b/source/src/main.cpp 2017-01-28 19:08:03.538884468 +0400 -@@ -526,11 +526,11 @@ - COMMANDF(screenres, "ii", (int *w, int *h) { screenres(*w, *h); }); - - static int curgamma = 100; --VARFP(gamma, 30, 100, 300, -+VARNFP(gamma, vgamma, 30, 100, 300, - { -- if(gamma == curgamma) return; -- curgamma = gamma; -- float f = gamma/100.0f; -+ if(vgamma == curgamma) return; -+ curgamma = vgamma; -+ float f = vgamma/100.0f; - if(SDL_SetGamma(f,f,f)==-1) conoutf("Could not set gamma: %s", SDL_GetError()); - }); - -diff -Naur a/source/src/platform.h b/source/src/platform.h ---- a/source/src/platform.h 2017-01-28 18:36:39.311164998 +0400 -+++ b/source/src/platform.h 2017-01-28 19:12:19.610248054 +0400 -@@ -3,13 +3,6 @@ - #undef _FORTIFY_SOURCE - #endif - -- #define gamma __gamma --#endif -- --#include <math.h> -- --#ifdef __GNUC__ -- #undef gamma - #endif - - #include <string.h> -@@ -22,6 +15,7 @@ - #include <vector> - #include <algorithm> - #include <string> -+#include <math.h> - - #ifdef __MINGW32__ - #include <stdint.h> -diff -Naur a/source/src/protos.h b/source/src/protos.h ---- a/source/src/protos.h 2017-01-28 18:36:39.311164998 +0400 -+++ b/source/src/protos.h 2017-01-28 19:14:56.971094022 +0400 -@@ -1109,7 +1109,8 @@ - { - demo_interm = true; - } -- else if(ai > 0) maxdemos = ai; break; -+ else if(ai > 0) maxdemos = ai; -+ break; - } - case 'W': demopath = a; break; - case 'r': maprot = a; break; -diff -Naur a/source/src/rendercubes.cpp b/source/src/rendercubes.cpp ---- a/source/src/rendercubes.cpp 2017-01-28 18:36:39.311164998 +0400 -+++ b/source/src/rendercubes.cpp 2017-01-28 19:20:09.016083692 +0400 -@@ -216,9 +216,9 @@ - else // continue strip - { - int lighterr = lighterror*2; -- if((abs(ol1r-l3->r)<lighterr && abs(ol2r-l4->r)<lighterr // skip vertices if light values are close enough -- && abs(ol1g-l3->g)<lighterr && abs(ol2g-l4->g)<lighterr -- && abs(ol1b-l3->b)<lighterr && abs(ol2b-l4->b)<lighterr) || !wtex) -+ if((iabs(ol1r-l3->r)<lighterr && iabs(ol2r-l4->r)<lighterr // skip vertices if light values are close enough -+ && iabs(ol1g-l3->g)<lighterr && iabs(ol2g-l4->g)<lighterr -+ && iabs(ol1b-l3->b)<lighterr && iabs(ol2b-l4->b)<lighterr) || !wtex) - { - verts.setsize(verts.length()-2); - nquads--; -@@ -375,7 +375,7 @@ - { - int lighterr = lighterror*2; - if((!hf && !ohf) -- && ((abs(ol1r-l2->r)<lighterr && abs(ol1g-l2->g)<lighterr && abs(ol1b-l2->b)<lighterr) || !wtex)) // skip vertices if light values are close enough -+ && ((iabs(ol1r-l2->r)<lighterr && iabs(ol1g-l2->g)<lighterr && abs(ol1b-l2->b)<lighterr) || !wtex)) // skip vertices if light values are close enough - { - verts.setsize(verts.length()-2); - nquads--; -diff -Naur a/source/src/rendertext.cpp b/source/src/rendertext.cpp ---- a/source/src/rendertext.cpp 2017-01-28 18:36:39.311164998 +0400 -+++ b/source/src/rendertext.cpp 2017-01-28 19:21:03.273035596 +0400 -@@ -154,7 +154,7 @@ - if(c=='r') c = stack[(sp > 0) ? --sp : sp]; // restore color - else if(c == 'b') { if(allowblinkingtext && !ignoreblinkingbit) stack[sp] *= -1; } // blinking text - only if allowed - else stack[sp] = c; -- switch(abs(stack[sp])) -+ switch(iabs(stack[sp])) - { - case '0': color = bvec( 2, 255, 128 ); break; // green: player talk - case '1': color = bvec( 96, 160, 255 ); break; // blue: team chat -@@ -204,7 +204,7 @@ - //default: color = bvec( 255, 255, 255 ); break; - } - int b = (int) (sinf(lastmillis / 200.0f) * 115.0f); -- b = stack[sp] > 0 ? 100 : min(abs(b), 100); -+ b = stack[sp] > 0 ? 100 : min(iabs(b), 100); - glColor4ub(color.x, color.y, color.z, (a * b) / 100); - } - } -diff -Naur a/source/src/tools.h b/source/src/tools.h ---- a/source/src/tools.h 2017-01-28 18:36:39.314498345 +0400 -+++ b/source/src/tools.h 2017-01-28 19:24:31.250788417 +0400 -@@ -56,6 +56,7 @@ - } - - template <typename T> inline T pow2(T x) { return x*x; } -+inline int iabs(int n) { return labs(n); } - - #define clamp(x,minval,maxval) (max(minval, min(x, maxval))) - #define rnd(x) ((int)(randomMT()&0xFFFFFF)%(x)) -diff -Naur a/source/src/world.cpp b/source/src/world.cpp ---- a/source/src/world.cpp 2017-01-28 18:36:39.314498345 +0400 -+++ b/source/src/world.cpp 2017-01-28 19:25:19.394371587 +0400 -@@ -79,8 +79,8 @@ - || abs(q->b - o[0]->b) > lighterr - || q->ftex != o[0]->ftex - || q->ctex != o[0]->ctex -- || abs(q->r - o[0]->r) > lighterr // perfect mip even if light is not exactly equal -- || abs(q->g - o[0]->g) > lighterr -+ || iabs(q->r - o[0]->r) > lighterr // perfect mip even if light is not exactly equal -+ || iabs(q->g - o[0]->g) > lighterr - || q->utex != o[0]->utex) goto c; - } - if(r->type==CHF || r->type==FHF) // can make a perfect mip out of a hf if slopes lie on one line -diff -Naur a/source/src/worldrender.cpp b/source/src/worldrender.cpp ---- a/source/src/worldrender.cpp 2017-01-28 18:36:39.314498345 +0400 -+++ b/source/src/worldrender.cpp 2017-01-28 19:26:36.448103569 +0400 -@@ -297,10 +297,10 @@ - void render_world(float vx, float vy, float vh, float changelod, int yaw, int pitch, float fov, float fovy, int w, int h) - { - loopi(LARGEST_FACTOR) stats[i] = 0; -- min_lod = minimap || (player1->isspectating() && player1->spectatemode == SM_OVERVIEW) ? MAX_LOD : MIN_LOD+abs(pitch)/12; -+ min_lod = minimap || (player1->isspectating() && player1->spectatemode == SM_OVERVIEW) ? MAX_LOD : MIN_LOD+iabs(pitch)/12; - yaw = 360-yaw; - float widef = fov/75.0f; -- int cdist = abs(yaw%90-45); -+ int cdist = iabs(yaw%90-45); - if(cdist<7) // hack to avoid popup at high fovs at 45 yaw - { - min_lod = max(min_lod, (int)(MIN_LOD+(10-cdist)/1.0f*widef)); // less if lod worked better diff --git a/actionfps-server b/actionfps-server index 8aa24bba6c65..08c6f535748c 100644 --- a/actionfps-server +++ b/actionfps-server @@ -1,4 +1,2 @@ #!/bin/bash - -cd /usr/share/actionfps -actionfps_server "$@" +/usr/share/actionfps/server.sh "$@" diff --git a/actionfps.desktop b/actionfps.desktop index 0d9ce937de8b..17bddd425ab7 100644 --- a/actionfps.desktop +++ b/actionfps.desktop @@ -5,7 +5,7 @@ Icon=actionfps Type=Application Terminal=false MultipleArgs=false -Name=Actionfps +Name=ActionFPS GenericName=Realistic Multiplayer FPS MimeType=text/html StartupNotify=false |