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author | Cebtenzzre | 2019-04-02 16:57:30 -0400 |
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committer | Cebtenzzre | 2019-04-02 18:20:51 -0400 |
commit | 5e1d510d010cfa66f0caebb427570d53005a5bcc (patch) | |
tree | a8aa3c0763e1e1667a0051393e5867eafced9416 | |
download | aur-5e1d510d010cfa66f0caebb427570d53005a5bcc.tar.gz |
Initial commit
-rw-r--r-- | .SRCINFO | 19 | ||||
-rw-r--r-- | .gitignore | 1 | ||||
-rw-r--r-- | PKGBUILD | 60 |
3 files changed, 80 insertions, 0 deletions
diff --git a/.SRCINFO b/.SRCINFO new file mode 100644 index 000000000000..421f1516cf4a --- /dev/null +++ b/.SRCINFO @@ -0,0 +1,19 @@ +pkgbase = blend2d-git + pkgdesc = A high-performance 2D vector graphics engine written in C++ + pkgver = r3.e15b9ca + pkgrel = 1 + url = https://blend2d.com + arch = i686 + arch = x86_64 + license = custom:zlib + makedepends = clang + depends = gcc-libs + provides = blend2d + conflicts = blend2d + source = blend2d::git+https://github.com/blend2d/blend2d + source = asmjit::git+https://github.com/asmjit/asmjit#branch=next-wip + sha1sums = SKIP + sha1sums = SKIP + +pkgname = blend2d-git + diff --git a/.gitignore b/.gitignore new file mode 100644 index 000000000000..72e8ffc0db8a --- /dev/null +++ b/.gitignore @@ -0,0 +1 @@ +* diff --git a/PKGBUILD b/PKGBUILD new file mode 100644 index 000000000000..cadb9c65e906 --- /dev/null +++ b/PKGBUILD @@ -0,0 +1,60 @@ +# Maintainer: Cebtenzzre <cebtenzzre (at) gmail (dot) com> + +_pkgname=blend2d +pkgname=${_pkgname}-git +pkgver=r3.e15b9ca +pkgrel=1 +pkgdesc='A high-performance 2D vector graphics engine written in C++' +url='https://blend2d.com' +arch=('i686' 'x86_64') +license=('custom:zlib') +depends=('gcc-libs') +makedepends=('clang') +provides=("$_pkgname") +conflicts=("$_pkgname") +source=("${_pkgname}::git+https://github.com/blend2d/blend2d" + "asmjit::git+https://github.com/asmjit/asmjit#branch=next-wip") +sha1sums=('SKIP' 'SKIP') + +pkgver() { + cd "$_pkgname" + printf "r%s.%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)" +} + +build() { + cd "$_pkgname" + + [[ -d build ]] && rm -rf build + mkdir build && cd build + + # "It's strongly advised to use Clang to compile Blend2D on all platforms to achieve maximum performance." + # Moreover, unit testing currently fails with GCC and march=native. + export CC='clang' + export CXX='clang++' + + # Build a shared library with tests + cmake .. \ + -DCMAKE_INSTALL_PREFIX=/usr \ + -DCMAKE_BUILD_TYPE=Release \ + -DASMJIT_DIR="$srcdir"/asmjit \ + -DBLEND2D_BUILD_EMBED=FALSE \ + -DBLEND2D_BUILD_STATIC=FALSE \ + -DBLEND2D_BUILD_TEST=TRUE + + make +} + +check() { + cd "$_pkgname"/build + ./bl_test_unit +} + +package() { + cd "$_pkgname"/build + make DESTDIR="$pkgdir" install + + # Do not include the unit test program + rm -rf "$pkgdir"/usr/bin + + install -Dm644 -t "$pkgdir"/usr/share/licenses/"$pkgname" ../LICENSE.md +} |