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author | bartus | 2020-03-09 15:22:43 +0100 |
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committer | bartus | 2020-03-09 15:22:43 +0100 |
commit | 7b3c9950425ae9426a317263b54be58c9214e8f8 (patch) | |
tree | 0f4a0e2953e145e8ae3228f643f45757a2d0cb48 | |
parent | 76dec025fe9c2e556a03352e4ce3a2f2cea154ab (diff) | |
download | aur-7b3c9950425ae9426a317263b54be58c9214e8f8.tar.gz |
Update changelog.
-rw-r--r-- | .SRCINFO | 2 | ||||
-rw-r--r-- | PKGBUILD | 2 | ||||
-rw-r--r-- | blender.changelog | 45 |
3 files changed, 29 insertions, 20 deletions
@@ -1,6 +1,6 @@ pkgbase = blender-2.8-git pkgdesc = Development version of Blender 2.8 branch - pkgver = 2.83.r93958.g946d39f6883 + pkgver = 2.83.r93980.g598ab525da3 pkgrel = 1 url = https://blender.org/ changelog = blender.changelog @@ -26,7 +26,7 @@ _CMAKE_FLAGS+=( -DWITH_ALEMBIC_HDF5=ON ) ((DISABLE_CUDA)) && optdepends+=('cuda: CUDA support in Cycles') || { makedepends+=('cuda') ; ((DISABLE_OPTIX)) || makedepends+=('optix>=7.0'); } pkgname=blender-2.8-git -pkgver=2.83.r93958.g946d39f6883 +pkgver=2.83.r93980.g598ab525da3 pkgrel=1 pkgdesc="Development version of Blender 2.8 branch" changelog=blender.changelog diff --git a/blender.changelog b/blender.changelog index b19da47ef708..37dbb4a055c8 100644 --- a/blender.changelog +++ b/blender.changelog @@ -1,19 +1,28 @@ # Version 2.83 upcoming. -- Adaptive Sampling - Locally convergent sampling strategy for [Cycles](https://wiki.blender.org/wiki/Reference/Release_Notes/2.83/Cycles#Adaptive_Sampling). -- Cloth Sculpting - Physically simulated cloth [brush](https://developer.blender.org/D6715). -- Viewport Optix Denoiser. +- Cycles: Adaptive sampling [diff](https://developer.blender.org/D4686). +- Cycles: Optix viewport denoiser [diff](https://developer.blender.org/D6554). +- Shading: Vector rotate node [diff](https://developer.blender.org/D3789). +- Sculpting: Cloth brush [diff](https://developer.blender.org/D6715). +- Sculpting: Clay Thumb brush [diff](https://developer.blender.org/D6238). +- Sculpting: New face sets feature [diff](https://developer.blender.org/D6070). +- Eevee: New render passes [task](https://developer.blender.org/T72007). +- Eevee: Blurred background [diff](https://developer.blender.org/D6895). +- Physics: New hair collisions [diff](https://developer.blender.org/D6545) +- Physics: Cloth self collisions improvement [diff](https://developer.blender.org/D6474). +- Grease Pencil: New draw engine. +- Render: Freestyle render pass. # Version 2.82 stable. [release notes](https://wiki.blender.org/wiki/Reference/Release_Notes/2.82) - Smoke and Liquid: new, particle based solver [Mantaflow](http://mantaflow.com/). - Cloth: internal air pressure. -- Cloth: internal [springs](https://developer.blender.org/D5788). +- Cloth: internal springs [diff](https://developer.blender.org/D5788). - Cycles: Optix denoiser. - Cycles: custom render passes. -- Eevee: viewport render [passes](https://developer.blender.org/D6331). -- Texturing: [UDIM](https://developer.blender.org/T72390) -- Sculpt: [Slide,Relex](https://developer.blender.org/D6059). -- Sculpt: [Multiplane Scrape](https://developer.blender.org/D6174). +- Eevee: viewport render passes [diff](https://developer.blender.org/D6331). +- Texturing: UDIM [task](https://developer.blender.org/T72390). +- Sculpt: Slide,Relex [diff](https://developer.blender.org/D6059). +- Sculpt: Multiplane Scrape [diff](https://developer.blender.org/D6174). - Sculpt: Slice mesh with mask tool. - Grease Pencil: Multiple Stroke Modifier. - Mesh: Custom Bevel Profile. @@ -24,18 +33,18 @@ # Version 2.81 [release notes](https://wiki.blender.org/wiki/Reference/Release_Notes/2.81) -- Cycles: Nvidia [Optix](https://developer.blender.org/T69800) -- Cycles: Intel [Oidn](https://developer.blender.org/D4304) +- Cycles: Nvidia Optix [task](https://developer.blender.org/T69800) +- Cycles: Intel Oidn [diff](https://developer.blender.org/D4304) - Cycles: Osd edge stitching. - Cycles: Viewport render passes. - Shading: 4D noises. - Shading: vertex color. - Shading: volume info. -- Eevee: Shadow [refactor](https://developer.blender.org/D5659). +- Eevee: Shadow refactor [diff](https://developer.blender.org/D5659). - Eevee: Transparent BSDF congruent to Cycles. - Eevee: Holdout shader. - Viewport: HDRI studio light. -- Viewport: per viewport visibility [selection](https://developer.blender.org/T61327). +- Viewport: per viewport visibility selection [task](https://developer.blender.org/T61327). - Viewport: OpenEXR matcaps with separate diffuse/specular layers. - Grease Pencil: Self overlapping material. - Grease Pencil: Smooth stroke endings. @@ -44,7 +53,7 @@ - Grease Pencil: New stroke form curve. - Grease Pencil: New merge by distance. - Grease Pencil: New simplify sample. -- Sculpting: Pose [brush](https://developer.blender.org/D5647). +- Sculpting: Pose brush [diff](https://developer.blender.org/D5647). - Sculpting: Transform around pivot with symmetry. - Sculpting: Draw sharp brush. - Sculpting: Cursor follow normal and shows symmetry. @@ -55,15 +64,15 @@ - Sculpting: Dirty Mask. - Sculpting: Mask expand with curvature limits. - Sculpting: Mask to object. -- Sculpting: Voxel [remesher](https://developer.blender.org/D5407). -- Sculpting: QuadriFlow [remesher](https://github.com/hjwdzh/QuadriFlow). +- Sculpting: Voxel remesher [diff](https://developer.blender.org/D5407). +- Sculpting: [QuadriFlow](https://github.com/hjwdzh/QuadriFlow) remesher. - UI: <f2> - rename active element. - UI: <c-f2> - Batch rename. - UI: Parent dnd for multiple objects. - UI: Selection sync. - UI: New pop-up file browser. - UI: Industry compatible key map. -- Blenlib: New library [override](https://developer.blender.org/T53500). +- Blenlib: New library override [task](https://developer.blender.org/T53500). - Animation: Copy as new driver. # Version 2.80 @@ -99,8 +108,8 @@ - Viewport: Look dev - material preview. - Viewport: Volume preview. - Grease Pencil: New 2d Animation. -- Cycles: Principled hair [BSDF](https://docs.blender.org/manual/en/2.80/render/shader_nodes/shader/hair_principled.html). -- Cycles: Principled [volume](https://docs.blender.org/manual/en/2.80/render/shader_nodes/shader/volume_principled.html). +- Cycles: Principled hair BSDF [doc](https://docs.blender.org/manual/en/2.80/render/shader_nodes/shader/hair_principled.html). +- Cycles: Principled volume [doc](https://docs.blender.org/manual/en/2.80/render/shader_nodes/shader/volume_principled.html). - Cycles: Cryptomate. - Cycles: Random walk SSS. - Cycles: Vector Displacement. |