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authorbartus2020-03-09 15:22:43 +0100
committerbartus2020-03-09 15:22:43 +0100
commit7b3c9950425ae9426a317263b54be58c9214e8f8 (patch)
tree0f4a0e2953e145e8ae3228f643f45757a2d0cb48
parent76dec025fe9c2e556a03352e4ce3a2f2cea154ab (diff)
downloadaur-7b3c9950425ae9426a317263b54be58c9214e8f8.tar.gz
Update changelog.
-rw-r--r--.SRCINFO2
-rw-r--r--PKGBUILD2
-rw-r--r--blender.changelog45
3 files changed, 29 insertions, 20 deletions
diff --git a/.SRCINFO b/.SRCINFO
index bea9b63eb052..99454c91dba5 100644
--- a/.SRCINFO
+++ b/.SRCINFO
@@ -1,6 +1,6 @@
pkgbase = blender-2.8-git
pkgdesc = Development version of Blender 2.8 branch
- pkgver = 2.83.r93958.g946d39f6883
+ pkgver = 2.83.r93980.g598ab525da3
pkgrel = 1
url = https://blender.org/
changelog = blender.changelog
diff --git a/PKGBUILD b/PKGBUILD
index 567cd1abf3c5..5a27e8320c56 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -26,7 +26,7 @@ _CMAKE_FLAGS+=( -DWITH_ALEMBIC_HDF5=ON )
((DISABLE_CUDA)) && optdepends+=('cuda: CUDA support in Cycles') || { makedepends+=('cuda') ; ((DISABLE_OPTIX)) || makedepends+=('optix>=7.0'); }
pkgname=blender-2.8-git
-pkgver=2.83.r93958.g946d39f6883
+pkgver=2.83.r93980.g598ab525da3
pkgrel=1
pkgdesc="Development version of Blender 2.8 branch"
changelog=blender.changelog
diff --git a/blender.changelog b/blender.changelog
index b19da47ef708..37dbb4a055c8 100644
--- a/blender.changelog
+++ b/blender.changelog
@@ -1,19 +1,28 @@
# Version 2.83 upcoming.
-- Adaptive Sampling - Locally convergent sampling strategy for [Cycles](https://wiki.blender.org/wiki/Reference/Release_Notes/2.83/Cycles#Adaptive_Sampling).
-- Cloth Sculpting - Physically simulated cloth [brush](https://developer.blender.org/D6715).
-- Viewport Optix Denoiser.
+- Cycles: Adaptive sampling [diff](https://developer.blender.org/D4686).
+- Cycles: Optix viewport denoiser [diff](https://developer.blender.org/D6554).
+- Shading: Vector rotate node [diff](https://developer.blender.org/D3789).
+- Sculpting: Cloth brush [diff](https://developer.blender.org/D6715).
+- Sculpting: Clay Thumb brush [diff](https://developer.blender.org/D6238).
+- Sculpting: New face sets feature [diff](https://developer.blender.org/D6070).
+- Eevee: New render passes [task](https://developer.blender.org/T72007).
+- Eevee: Blurred background [diff](https://developer.blender.org/D6895).
+- Physics: New hair collisions [diff](https://developer.blender.org/D6545)
+- Physics: Cloth self collisions improvement [diff](https://developer.blender.org/D6474).
+- Grease Pencil: New draw engine.
+- Render: Freestyle render pass.
# Version 2.82 stable.
[release notes](https://wiki.blender.org/wiki/Reference/Release_Notes/2.82)
- Smoke and Liquid: new, particle based solver [Mantaflow](http://mantaflow.com/).
- Cloth: internal air pressure.
-- Cloth: internal [springs](https://developer.blender.org/D5788).
+- Cloth: internal springs [diff](https://developer.blender.org/D5788).
- Cycles: Optix denoiser.
- Cycles: custom render passes.
-- Eevee: viewport render [passes](https://developer.blender.org/D6331).
-- Texturing: [UDIM](https://developer.blender.org/T72390)
-- Sculpt: [Slide,Relex](https://developer.blender.org/D6059).
-- Sculpt: [Multiplane Scrape](https://developer.blender.org/D6174).
+- Eevee: viewport render passes [diff](https://developer.blender.org/D6331).
+- Texturing: UDIM [task](https://developer.blender.org/T72390).
+- Sculpt: Slide,Relex [diff](https://developer.blender.org/D6059).
+- Sculpt: Multiplane Scrape [diff](https://developer.blender.org/D6174).
- Sculpt: Slice mesh with mask tool.
- Grease Pencil: Multiple Stroke Modifier.
- Mesh: Custom Bevel Profile.
@@ -24,18 +33,18 @@
# Version 2.81
[release notes](https://wiki.blender.org/wiki/Reference/Release_Notes/2.81)
-- Cycles: Nvidia [Optix](https://developer.blender.org/T69800)
-- Cycles: Intel [Oidn](https://developer.blender.org/D4304)
+- Cycles: Nvidia Optix [task](https://developer.blender.org/T69800)
+- Cycles: Intel Oidn [diff](https://developer.blender.org/D4304)
- Cycles: Osd edge stitching.
- Cycles: Viewport render passes.
- Shading: 4D noises.
- Shading: vertex color.
- Shading: volume info.
-- Eevee: Shadow [refactor](https://developer.blender.org/D5659).
+- Eevee: Shadow refactor [diff](https://developer.blender.org/D5659).
- Eevee: Transparent BSDF congruent to Cycles.
- Eevee: Holdout shader.
- Viewport: HDRI studio light.
-- Viewport: per viewport visibility [selection](https://developer.blender.org/T61327).
+- Viewport: per viewport visibility selection [task](https://developer.blender.org/T61327).
- Viewport: OpenEXR matcaps with separate diffuse/specular layers.
- Grease Pencil: Self overlapping material.
- Grease Pencil: Smooth stroke endings.
@@ -44,7 +53,7 @@
- Grease Pencil: New stroke form curve.
- Grease Pencil: New merge by distance.
- Grease Pencil: New simplify sample.
-- Sculpting: Pose [brush](https://developer.blender.org/D5647).
+- Sculpting: Pose brush [diff](https://developer.blender.org/D5647).
- Sculpting: Transform around pivot with symmetry.
- Sculpting: Draw sharp brush.
- Sculpting: Cursor follow normal and shows symmetry.
@@ -55,15 +64,15 @@
- Sculpting: Dirty Mask.
- Sculpting: Mask expand with curvature limits.
- Sculpting: Mask to object.
-- Sculpting: Voxel [remesher](https://developer.blender.org/D5407).
-- Sculpting: QuadriFlow [remesher](https://github.com/hjwdzh/QuadriFlow).
+- Sculpting: Voxel remesher [diff](https://developer.blender.org/D5407).
+- Sculpting: [QuadriFlow](https://github.com/hjwdzh/QuadriFlow) remesher.
- UI: <f2> - rename active element.
- UI: <c-f2> - Batch rename.
- UI: Parent dnd for multiple objects.
- UI: Selection sync.
- UI: New pop-up file browser.
- UI: Industry compatible key map.
-- Blenlib: New library [override](https://developer.blender.org/T53500).
+- Blenlib: New library override [task](https://developer.blender.org/T53500).
- Animation: Copy as new driver.
# Version 2.80
@@ -99,8 +108,8 @@
- Viewport: Look dev - material preview.
- Viewport: Volume preview.
- Grease Pencil: New 2d Animation.
-- Cycles: Principled hair [BSDF](https://docs.blender.org/manual/en/2.80/render/shader_nodes/shader/hair_principled.html).
-- Cycles: Principled [volume](https://docs.blender.org/manual/en/2.80/render/shader_nodes/shader/volume_principled.html).
+- Cycles: Principled hair BSDF [doc](https://docs.blender.org/manual/en/2.80/render/shader_nodes/shader/hair_principled.html).
+- Cycles: Principled volume [doc](https://docs.blender.org/manual/en/2.80/render/shader_nodes/shader/volume_principled.html).
- Cycles: Cryptomate.
- Cycles: Random walk SSS.
- Cycles: Vector Displacement.