diff options
author | Zeke Sonxx | 2016-08-22 19:07:24 -0400 |
---|---|---|
committer | Zeke Sonxx | 2016-08-22 19:07:24 -0400 |
commit | a5edb3d5766bc9792e64df0152cfc97e4717105b (patch) | |
tree | c26a9fb48cf918e84f31b9335750e59b9f899db4 | |
download | aur-a5edb3d5766bc9792e64df0152cfc97e4717105b.tar.gz |
Initial Commit
-rw-r--r-- | .SRCINFO | 20 | ||||
-rw-r--r-- | .gitignore | 4 | ||||
-rw-r--r-- | PKGBUILD | 39 | ||||
-rw-r--r-- | README.md | 3 | ||||
-rw-r--r-- | blt4l.install | 7 |
5 files changed, 73 insertions, 0 deletions
diff --git a/.SRCINFO b/.SRCINFO new file mode 100644 index 000000000000..2e39778abc76 --- /dev/null +++ b/.SRCINFO @@ -0,0 +1,20 @@ +pkgbase = blt4l + pkgdesc = Mod loader for Payday 2 (non-Steam runtime only) + pkgver = 1.2_r1 + pkgrel = 1 + url = https://github.com/blt4linux/blt4l + install = blt4l.install + arch = i686 + arch = x86_64 + license = GPL3 + makedepends = git + makedepends = cmake + depends = curl + depends = openssl + depends = zlib + conflicts = blt4l-git + source = blt4l::git+https://github.com/blt4linux/blt4l#tag=1.2-r1 + md5sums = SKIP + +pkgname = blt4l + diff --git a/.gitignore b/.gitignore new file mode 100644 index 000000000000..ba9a49a3b60a --- /dev/null +++ b/.gitignore @@ -0,0 +1,4 @@ +blt4l +src +pkg +*.pkg.* diff --git a/PKGBUILD b/PKGBUILD new file mode 100644 index 000000000000..a4cc6b817a9c --- /dev/null +++ b/PKGBUILD @@ -0,0 +1,39 @@ +# shellcheck shell=bash +# shellcheck disable=SC2034,SC2148,SC2154 +# Maintainer: Zeke Sonxx <zeke@zekesonxx.com> +pkgname=blt4l +pkgver=1.2_r1 +pkgrel=1 +pkgdesc="Mod loader for Payday 2 (non-Steam runtime only)" +arch=('i686' 'x86_64') +url="https://github.com/blt4linux/blt4l" +license=('GPL3') +groups=() +depends=('curl' 'openssl' 'zlib') +makedepends=('git' 'cmake') +provides=() +conflicts=("blt4l-git") +replaces=() +backup=() +options=() +install=blt4l.install +source=("blt4l::git+https://github.com/blt4linux/blt4l#tag=${pkgver/_/-}") +noextract=() +md5sums=('SKIP') + +prepare() { + cd "$srcdir/blt4l" || exit + git submodule init + git submodule update +} + +build() { + mkdir -p "$srcdir/build" + cd "$srcdir/build" || exit + cmake "$srcdir/blt4l" + make +} + +package() { + install -D -m644 "${srcdir}/build/libblt_loader.so" "${pkgdir}/usr/lib/blt4l/libblt_loader.so" +} diff --git a/README.md b/README.md new file mode 100644 index 000000000000..cfde775f2aa5 --- /dev/null +++ b/README.md @@ -0,0 +1,3 @@ +# blt4l eventual AUR package + +Sitting in GitHub for the moment so that I can share what I'm working on without publishing it on the AUR. diff --git a/blt4l.install b/blt4l.install new file mode 100644 index 000000000000..592193828891 --- /dev/null +++ b/blt4l.install @@ -0,0 +1,7 @@ +post_install() { + echo "Your installation of blt4l is not yet done! +You'll need to set launch options in Steam for Payday 2: +LD_PRELOAD=\"\$LD_PRELOAD /usr/lib/blt4l/libblt_loader.so\" %command% +And install the base Lua code, instructions here: +https://github.com/blt4linux/blt4l" +} |