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authorGuillaume Meunier2019-01-03 22:50:34 +0100
committerGuillaume Meunier2019-01-03 22:50:34 +0100
commit27ead9e2d6ae930fd32defdae1eb85104ffd7cc1 (patch)
tree5eaedbabe24d1c5b5398c90123b5cdc00f5bcb00
parent7c36e8d546ce0aeb6c649e2cf76e02534fcfd664 (diff)
downloadaur-27ead9e2d6ae930fd32defdae1eb85104ffd7cc1.tar.gz
Update downloaded dependencies
-rw-r--r--.SRCINFO6
-rw-r--r--PKGBUILD6
2 files changed, 6 insertions, 6 deletions
diff --git a/.SRCINFO b/.SRCINFO
index cfc2558e494..2cb496674cb 100644
--- a/.SRCINFO
+++ b/.SRCINFO
@@ -1,6 +1,6 @@
pkgbase = bsf-git
pkgdesc = A C++ library that aims to provide a unified foundation for the development of real-time graphical applications, whether games, engines or tools
- pkgver = r4648.cba0e6a2a
+ pkgver = r4658.97855424b
pkgrel = 1
url = https://www.bsframework.io/
arch = x86_64
@@ -12,14 +12,14 @@ pkgbase = bsf-git
source = git+https://github.com/GameFoundry/bsf.git
source = install-dir.patch
source = dont-strip-symbols.patch
- source = https://data.banshee3d.com/bsfCompiledData_Master_10.zip
+ source = https://data.banshee3d.com/bsfCompiledData_Master_11.zip
source = https://data.banshee3d.com/bsfData_Master_6.zip
source = https://data.banshee3d.com/bsfDocImagesData_Master_2.zip
source = https://data.banshee3d.com/bsfDependencies_Linux_Master_8.zip
sha256sums = SKIP
sha256sums = ee326f6eb0a97e7b306181a34675b5fadf55ce69bdec1c738600bb9d15908e91
sha256sums = 871c19f0e652efa2cbdaef34b6960ba9a81378b957cdf3701dc3f8733cb69cd6
- sha256sums = 2278c5d2d16b0fd2c27b839c1d90d434208ded748104fb00dc62620111ca5b0d
+ sha256sums = 0a8748c2535da5de8802fd5fc1a1f74e3983cdcb9ce3382e43602e5b54edc129
sha256sums = 3b5e087e200e786ab1a0b79d6f3cd04d4c70fde9337dc8082a13479f477d1025
sha256sums = e9d3793f87c4ff0a36f3574ecd070e4b6b25c567a063e3042d2dc5883636f011
sha256sums = 60c53790eda57495fefdad2bcc4a6a78198a330e70aeec71abc213edcc8b7036
diff --git a/PKGBUILD b/PKGBUILD
index 11b0c3656cf..2d8d7ad1dc8 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -2,7 +2,7 @@
pkgname=(bsf-git bsf-git-docs)
pkgbase=bsf-git
_pkgname=bsf
-pkgver=r4648.cba0e6a2a
+pkgver=r4658.97855424b
pkgrel=1
epoch=
pkgdesc="A C++ library that aims to provide a unified foundation for the development of real-time graphical applications, whether games, engines or tools"
@@ -22,7 +22,7 @@ changelog=
source=('git+https://github.com/GameFoundry/bsf.git'
'install-dir.patch'
'dont-strip-symbols.patch'
- 'https://data.banshee3d.com/bsfCompiledData_Master_10.zip'
+ 'https://data.banshee3d.com/bsfCompiledData_Master_11.zip'
'https://data.banshee3d.com/bsfData_Master_6.zip'
'https://data.banshee3d.com/bsfDocImagesData_Master_2.zip'
'https://data.banshee3d.com/bsfDependencies_Linux_Master_8.zip')
@@ -95,7 +95,7 @@ package_bsf-git-docs() {
sha256sums=('SKIP'
'ee326f6eb0a97e7b306181a34675b5fadf55ce69bdec1c738600bb9d15908e91'
'871c19f0e652efa2cbdaef34b6960ba9a81378b957cdf3701dc3f8733cb69cd6'
- '2278c5d2d16b0fd2c27b839c1d90d434208ded748104fb00dc62620111ca5b0d'
+ '0a8748c2535da5de8802fd5fc1a1f74e3983cdcb9ce3382e43602e5b54edc129'
'3b5e087e200e786ab1a0b79d6f3cd04d4c70fde9337dc8082a13479f477d1025'
'e9d3793f87c4ff0a36f3574ecd070e4b6b25c567a063e3042d2dc5883636f011'
'60c53790eda57495fefdad2bcc4a6a78198a330e70aeec71abc213edcc8b7036')