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author | langurmonkey | 2023-03-09 08:44:44 +0100 |
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committer | langurmonkey | 2023-03-09 08:44:44 +0100 |
commit | ac8ca68377d589c5302d78f5e6375494a37cecfe (patch) | |
tree | 3d90fc249e6633bf3f8e7182db599a488aa590d6 | |
parent | d41b482f667dee58b0691fe3fc5ee55ee71563c3 (diff) | |
download | aur-ac8ca68377d589c5302d78f5e6375494a37cecfe.tar.gz |
Version 3.4.1
-rw-r--r-- | .SRCINFO | 8 | ||||
-rw-r--r-- | PKGBUILD | 6 | ||||
-rw-r--r-- | releasenotes.txt | 54 |
3 files changed, 37 insertions, 31 deletions
@@ -1,6 +1,6 @@ pkgbase = gaiasky pkgdesc = Open source 3D universe simulator for desktop and VR with support for more than a billion objects - pkgver = 3.4.0.33ecc89f4 + pkgver = 3.4.1.0cf299d94 pkgrel = 1 epoch = 2 url = https://zah.uni-heidelberg.de/gaia/outreach/gaiasky @@ -10,8 +10,8 @@ pkgbase = gaiasky license = MPL depends = jre-openjdk depends = xorg-xrandr - source = http://gaia.ari.uni-heidelberg.de/gaiasky/files/releases/3.4.0.33ecc89f4/gaiasky-3.4.0.33ecc89f4.tar.gz - md5sums = 133a92778af93027b2da8a36c778d66a - sha256sums = 3000267734d51835dd57101638950c03cff3a02d0ba6bec027ef1d2370142c58 + source = http://gaia.ari.uni-heidelberg.de/gaiasky/files/releases/3.4.1.0cf299d94/gaiasky-3.4.1.0cf299d94.tar.gz + md5sums = 121ad79ca7bbfc315377b74902121120 + sha256sums = d3d1444e8cceec89f307ee59ebd9621113666cf8f08cdeebda456f85aa776148 pkgname = gaiasky @@ -1,6 +1,6 @@ #Maintainer: Toni Sagrista Selles <tsagrista@ari.uni-heidelberg.de> pkgname=gaiasky -pkgver=3.4.0.33ecc89f4 +pkgver=3.4.1.0cf299d94 pkgrel=1 epoch=2 pkgdesc="Open source 3D universe simulator for desktop and VR with support for more than a billion objects" @@ -21,8 +21,8 @@ install=gaiasky.install changelog=releasenotes.txt source=("http://gaia.ari.uni-heidelberg.de/gaiasky/files/releases/${pkgver//_/-}/$pkgname-${pkgver//_/-}.tar.gz") noextract=() -md5sums=("133a92778af93027b2da8a36c778d66a") -sha256sums=("3000267734d51835dd57101638950c03cff3a02d0ba6bec027ef1d2370142c58") +md5sums=("121ad79ca7bbfc315377b74902121120") +sha256sums=("d3d1444e8cceec89f307ee59ebd9621113666cf8f08cdeebda456f85aa776148") validpgpkeys=() prepare() { diff --git a/releasenotes.txt b/releasenotes.txt index a7ff13989947..27f89791185b 100644 --- a/releasenotes.txt +++ b/releasenotes.txt @@ -1,32 +1,38 @@ -# Gaia Sky 3.4.0 +# Gaia Sky 3.4.1 ## Features -- sparse virtual texture support. This unlocks new virtual texture (VT) datasets, where extremely large textures are split in tiles and loaded and streamed to the GPU on-demand. -- add filter box to dataset lists in the dataset manager. -- add 'clear' button to text fields to clear the contents at once. -- add initial support for the JPEG-XL (.jxl) image format. -- enable updating pre-loaded objects via JSON, add SVT (sparse virtual textures) component and loading mechanisms. - -## Build System - -- upgrade build script to install4j 10.0.4. - -## Documentation - -- flag Gaia Sky VR as alpha software. +- initial implementation of a proper in-scene VR user interface with mouse interaction. +- use gamepad UI in VR. +- VR controllers use same mappings format as gamepads. +- add specific mappings for Valve Index VR controllers. +- add generic VR controller model. +- welcome and loading VR screens are now 3D surfaces in-scene. +- add VR controller interaction in VR welcome screen. +- sRGB setting enables SRGB format only in VR frame buffers. ## Bug Fixes -- VR controller paths in VR context. Fixes [#702](https://codeberg.org/gaiasky/gaiasky/issues/702). -- build task including certs and other unneeded stuff. -- error computing mean position in particle set when there are no particles. -- escape config file backup path in Windows. -- implement bilinear interpolation on SVT, make interpolation generic regardless of data structure used. -- skip only GB instead of GBA in RGB buffer readout in automatic tone mapping effect. +- typo in German translation file. Fixes [#706](https://codeberg.org/gaiasky/gaiasky/issues/706). +- remove unused configuration setting `scriptsLocation`. +- tooltip and layout issues in datasets component. +- invalid focus state in natural camera. +- add object name checks to most API calls. +- omit regular gamepad window bindings in gamepad configuration window. +- first loading frame produced in VR with incorrect sizing. +- connect visibility buttons in gamepad GUI to global visibility event, and add tooltips with name. +- remove `IVRHeadsetView` interface from OpenVR initialization so that Gaia Sky works with OpenComposite, which translates OpenVR to OpenXR. +- properly close file stream when done with them. +- prevent hang on close due to daemon thread notify() calls. +- incorrect filtering in slider backgrounds. +- incorrect filtering in UI table baground image. +- script with wrong loader name. Fixes [#703](https://codeberg.org/gaiasky/gaiasky/issues/703). + +## Code Refactoring + +- update VR controllers in their own system. +- move VR UI classes to own package. -## Refactoring +## Documentation -- move light glow code to own render pass class. -- move shadow map code to own render pass class. -- move source version to settings. +- update API call fade in/out descriptions. |