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author | langurmonkey | 2024-01-29 10:03:47 +0100 |
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committer | langurmonkey | 2024-01-29 10:03:47 +0100 |
commit | af4a6cb9829dd9f02f10212d3c84e811c2100256 (patch) | |
tree | 7d8b3d7f226357466f0b5211feedbe079ab576e5 | |
parent | e23a319bc479a7f6d98b66db0b64ca5cb06d4c41 (diff) | |
download | aur-af4a6cb9829dd9f02f10212d3c84e811c2100256.tar.gz |
Bugfix release 3.5.8-2.
-rw-r--r-- | .SRCINFO | 8 | ||||
-rw-r--r-- | PKGBUILD | 8 | ||||
-rw-r--r-- | releasenotes.txt | 48 |
3 files changed, 11 insertions, 53 deletions
@@ -1,7 +1,7 @@ pkgbase = gaiasky pkgdesc = Open source 3D universe simulator for desktop and VR with support for more than a billion objects pkgver = 3.5.8 - pkgrel = 1 + pkgrel = 2 epoch = 3 url = https://zah.uni-heidelberg.de/gaia/outreach/gaiasky install = gaiasky.install @@ -10,8 +10,8 @@ pkgbase = gaiasky license = MPL depends = java-runtime depends = xorg-xrandr - source = http://gaia.ari.uni-heidelberg.de/gaiasky/files/releases/3.5.8.77b1dcbf6/gaiasky-3.5.8.77b1dcbf6.tar.gz - md5sums = 60fd96c8fa6d5b2d141dcc0e3c76f0e2 - sha256sums = cf0de63e548ff9148702e4fbd7205c692d5a30d2847d6d83e6739983fa7f2602 + source = http://gaia.ari.uni-heidelberg.de/gaiasky/files/releases/3.5.8-2.4fd7a9705/gaiasky-3.5.8-2.4fd7a9705.tar.gz + md5sums = e526fac533d260e9f748fb19a0a214b8 + sha256sums = abf64b60d8887e0f65bf94a806667a8d1051c7f82cae3f3fe433413192acc612 pkgname = gaiasky @@ -1,9 +1,9 @@ #Maintainer: Toni Sagrista Selles <tsagrista@ari.uni-heidelberg.de> pkgname=gaiasky pkgver=3.5.8 -pkgrel=1 +pkgrel=2 epoch=3 -versionstr=3.5.8.77b1dcbf6 +versionstr=3.5.8-2.4fd7a9705 pkgdesc="Open source 3D universe simulator for desktop and VR with support for more than a billion objects" arch=(x86_64) url="https://zah.uni-heidelberg.de/gaia/outreach/gaiasky" @@ -22,8 +22,8 @@ install=gaiasky.install changelog=releasenotes.txt source=("http://gaia.ari.uni-heidelberg.de/gaiasky/files/releases/${versionstr//_/-}/$pkgname-${versionstr//_/-}.tar.gz") noextract=() -md5sums=("60fd96c8fa6d5b2d141dcc0e3c76f0e2") -sha256sums=("cf0de63e548ff9148702e4fbd7205c692d5a30d2847d6d83e6739983fa7f2602") +md5sums=("e526fac533d260e9f748fb19a0a214b8") +sha256sums=("abf64b60d8887e0f65bf94a806667a8d1051c7f82cae3f3fe433413192acc612") validpgpkeys=() prepare() { diff --git a/releasenotes.txt b/releasenotes.txt index 5709581821aa..6c9e8f1e3d9f 100644 --- a/releasenotes.txt +++ b/releasenotes.txt @@ -1,47 +1,5 @@ -# Gaia Sky 3.5.8 - -## Features -- add bookmarks section in gamepad GUI. See [#757](https://codeberg.org/gaiasky/gaiasky/issues/757). -- cloud shadow projections on the surface of planets, for regular textures, cubemaps and SVT clouds. -- add new `backupSettings()` and `restoreSettings()` API calls to back up and restore the entire settings in Gaia Sky from a script. -- move 'star glow over objects' check box to Scene settings > Stars section. -- add used, free, allocated and total memory to memory information window in help dialog. -- enable eclipse outlines (for umbra and penumbra) by default in configuration file. -- add application-level shader disk cache that stores binary shaders to disk to speed up application startup. Disabled by default, as most GPU drivers already do this on their own. -- add binary particle group loader/writer to be able to load particles using an own binary format that loads much faster. -- support `PARTICLE_EXT` attributes, additionally to the base `PARTICLE` attributes in the new binary format for particle groups. -- increase number of divisions in shapes around objects from 15 to 35. Do not cull faces. See [#756](https://codeberg.org/gaiasky/gaiasky/issues/756). -- enable exporting cubemap sides to image files, action bound to `F7` by default. Fixes [#753](https://codeberg.org/gaiasky/gaiasky/issues/753). -- adjust constants so that the Sun size is accurate. +# Gaia Sky 3.5.8-2 ## Bug Fixes -- use actual tree map for currently pressed keys in keyboard input controller, so that actions can be retrieved reliably. -- do not activate surface mode (where the view follows the mouse location) with gamepad input. -- layout and information in about/help dialog. -- dataset detection to use dataset key by default instead of name. -- apply graphics quality after restart. Remove graphics quality update events. -- graphics quality update is now a 'needs restart' operation, otherwise the system crashes trying to load in new parameters, textures and so on. This is part of [#719](https://codeberg.org/gaiasky/gaiasky/issues/719). -- increase constellation and boundaries line width to prevent rastering artifacts. This is part of [#719](https://codeberg.org/gaiasky/gaiasky/issues/719). -- star flickering issues due to quad sizes mended by setting a minimum quad solid angle roughly equal to the pixel size of the back-buffer. Fixes [#719](https://codeberg.org/gaiasky/gaiasky/issues/719). -- tooltips in number validators using the `MAX_VALUE` or `MIN_VALUE` should use infinity instead. Part of [#756](https://codeberg.org/gaiasky/gaiasky/issues/756). -- add orientation to shape dialog (camera, equatorial, ecliptic, galactic). Fixes [#756](https://codeberg.org/gaiasky/gaiasky/issues/756). -- remove all shapes [& around object] actually removes all shapes and not only the first in the list. This is part of [#756](https://codeberg.org/gaiasky/gaiasky/issues/756). -- default to scientific notation only when abs(num) > 9999. Fixes [#755](https://codeberg.org/gaiasky/gaiasky/issues/755). -- possible null pointer exceptions in OpenXR driver. -- enable breaking string sequences at forward and backward slashes, as well as whitespaces. This prevents overflown content in the error dialog in certain cases. -- run actual octant update code in the main thread. -- particle sizing and size limits in the loader. - -## Performance Improvements -- remove unnecessary synchronized blocks from index. -- use parallel sort instead of regular single-threaded sort for particle and star sets. -- make sure that unseen stars (i.e. computed final color is 0) do not take up fragment shader resources. - -## Code Refactoring -- rename attributes of UCD and UCDParser to comport with the global style. - -## Build System -- upgrade to gradle 8.5. - -## Merge Requests -- Merge branch 'star-shading' +- number of reported layers by OpenXR driver can be 0, otherwise app does not start. Fixes [#763](https://codeberg.org/gaiasky/gaiasky/issues/763). +- visual settings reset operation implemented in one place only. |