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authorlangurmonkey2023-10-03 18:06:11 +0200
committerlangurmonkey2023-10-03 18:06:11 +0200
commite62e5490117cacc42f6cb3f0ac3b3c796c3d4cb2 (patch)
tree61d9c342f2f253eca371c7db19342c6599ef3464
parent9a60c7d46c4ad33a57cd949b6291712d625fa25f (diff)
downloadaur-e62e5490117cacc42f6cb3f0ac3b3c796c3d4cb2.tar.gz
Version 3.5.5-1
-rw-r--r--.SRCINFO8
-rw-r--r--PKGBUILD6
-rw-r--r--releasenotes.txt26
3 files changed, 15 insertions, 25 deletions
diff --git a/.SRCINFO b/.SRCINFO
index 648156da71fc..8f865d292973 100644
--- a/.SRCINFO
+++ b/.SRCINFO
@@ -1,6 +1,6 @@
pkgbase = gaiasky
pkgdesc = Open source 3D universe simulator for desktop and VR with support for more than a billion objects
- pkgver = 3.5.5.3b4d54b77
+ pkgver = 3.5.5_1.53d6a4f97
pkgrel = 1
epoch = 3
url = https://zah.uni-heidelberg.de/gaia/outreach/gaiasky
@@ -10,8 +10,8 @@ pkgbase = gaiasky
license = MPL
depends = java-runtime
depends = xorg-xrandr
- source = http://gaia.ari.uni-heidelberg.de/gaiasky/files/releases/3.5.5.3b4d54b77/gaiasky-3.5.5.3b4d54b77.tar.gz
- md5sums = ee5562d9fdf56651d76ec5f65a39772c
- sha256sums = 7ab7dd6a106c8d23b53b0e236ab51f63e0194403d861420b9facec23bd7add2e
+ source = http://gaia.ari.uni-heidelberg.de/gaiasky/files/releases/3.5.5-1.53d6a4f97/gaiasky-3.5.5-1.53d6a4f97.tar.gz
+ md5sums = 8ba9103945b8a939315d0df33a9d689a
+ sha256sums = 1eced6daa9a8121bca888772b577d259590a67da7f4b7efa88c1157c637a0ffb
pkgname = gaiasky
diff --git a/PKGBUILD b/PKGBUILD
index fc4a412f8d47..a87c47f08e1b 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -1,6 +1,6 @@
#Maintainer: Toni Sagrista Selles <tsagrista@ari.uni-heidelberg.de>
pkgname=gaiasky
-pkgver=3.5.5.3b4d54b77
+pkgver=3.5.5_1.53d6a4f97
pkgrel=1
epoch=3
pkgdesc="Open source 3D universe simulator for desktop and VR with support for more than a billion objects"
@@ -21,8 +21,8 @@ install=gaiasky.install
changelog=releasenotes.txt
source=("http://gaia.ari.uni-heidelberg.de/gaiasky/files/releases/${pkgver//_/-}/$pkgname-${pkgver//_/-}.tar.gz")
noextract=()
-md5sums=("ee5562d9fdf56651d76ec5f65a39772c")
-sha256sums=("7ab7dd6a106c8d23b53b0e236ab51f63e0194403d861420b9facec23bd7add2e")
+md5sums=("8ba9103945b8a939315d0df33a9d689a")
+sha256sums=("1eced6daa9a8121bca888772b577d259590a67da7f4b7efa88c1157c637a0ffb")
validpgpkeys=()
prepare() {
diff --git a/releasenotes.txt b/releasenotes.txt
index 905cbe188b20..0a99f884c602 100644
--- a/releasenotes.txt
+++ b/releasenotes.txt
@@ -1,22 +1,12 @@
-# Gaia Sky 3.5.5
+# Gaia Sky 3.5.5-1
## Features
-- add new user interface mode to replace the old controls window. The old UI is still available via a checkbox in the preferences.
-- add new 'play camera path' action, bound to `alt`+`c` by default.
-- controls window pane key bindings (time, camera, bookmarks, etc.) updated to not use the `Alt-L` key.
-- add better star close-up shader.
-- add new 'Scene settings' section in preferences window with an option to render stars as spheres.
-- revamp shader include directive to accept different extensions and file references in angle brackets.
-- move shader libraries to `shader/lib`.
-- retire Gaia FOV camera modes.
-- adjust default atmosphere exposure value.
-- disable fading scrollbars everywhere.
-- prepared PBR shaders to accept iridescence, transmission and thickness values (still inactive).
-- tune normal strength in tessellation shaders to map to elevation multiplier.
+- improve default pane background, touch up mini-map layout.
+- add collapsible groups and per-group 'select all' and 'select none' controls to dataset manager.
+- add transparency support (encoded in diffuse texture/color) to shadow maps.
+- add support for scattering diffuse material properties in default and tessellation shaders.
+- update umbra and penumbra highlight colors.
## Bug Fixes
-- enable full shader file names in raymarching shaders.
-- typo, 'user interface resetted' -> 'user interface reset'.
-- restore height sampling functionality to prevent clipping through tessellated terrain.
-- remove cinematic camera slow-down when close to the surface of a planet.
-- scale tessellation quality using the body size to prevent severe slow-downs in smaller bodies.
+- regression where all actions were printed to stdout.
+- unexpected and weird behaviour when spamming repeatedly left buttons in new UI.