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author | Matti Niemenmaa | 2017-05-03 14:50:44 +0300 |
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committer | Matti Niemenmaa | 2017-05-03 14:50:44 +0300 |
commit | 83ee823e1ebd0c6b365be1369673f9a4679596c7 (patch) | |
tree | d081947f3399e7cf8115d8bd0df948d6d1f6dac3 | |
parent | 8fb9d6a4b5953dcebac314cafb73055a828a7c51 (diff) | |
download | aur-83ee823e1ebd0c6b365be1369673f9a4679596c7.tar.gz |
Link to zlib, it's required
-rw-r--r-- | .SRCINFO | 2 | ||||
-rw-r--r-- | PKGBUILD | 6 |
2 files changed, 4 insertions, 4 deletions
@@ -1,7 +1,7 @@ pkgbase = game_music_emu-kode54-git pkgdesc = Multi-purpose console music emulator and player library (a.k.a. libgme) (kode54's fork) pkgver = r191.b757c4a - pkgrel = 1 + pkgrel = 2 url = https://gitlab.kode54.net/kode54/Game_Music_Emu arch = i686 arch = x86_64 @@ -2,7 +2,7 @@ pkgname=game_music_emu-kode54-git pkgver=r191.b757c4a -pkgrel=1 +pkgrel=2 pkgdesc="Multi-purpose console music emulator and player library (a.k.a. libgme) (kode54's fork)" arch=(i686 x86_64) url='https://gitlab.kode54.net/kode54/Game_Music_Emu' @@ -37,12 +37,12 @@ prepare() { # Don't request a static lib, it prevents a dynamic one from being built. sed -i '/^CONFIG /s/staticlib //' Game_Music_Emu.pro - # Install the header file too. + # Install the header file too, and fix linking. cat >> Game_Music_Emu.pro <<EOF headers.path = /usr/include/gme headers.files += ../../gme/gme.h INSTALLS += headers -QMAKE_LFLAGS += -Wl,--allow-multiple-definition +QMAKE_LFLAGS += -Wl,--allow-multiple-definition -lz EOF } |