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author | ahugeat | 2021-04-25 09:37:16 +0200 |
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committer | ahugeat | 2021-04-25 09:37:16 +0200 |
commit | 9cadbafdeb49fdaf9d39f2428c22e4d61484983f (patch) | |
tree | 2be8f2516a59205d8a31c48025dc0a305cc2d605 | |
parent | 32a54496879e6b8e3dbef6ef5179a82684ac412c (diff) | |
download | aur-9cadbafdeb49fdaf9d39f2428c22e4d61484983f.tar.gz |
Update description and change build type.
-rw-r--r-- | .SRCINFO | 4 | ||||
-rw-r--r-- | PKGBUILD | 6 |
2 files changed, 5 insertions, 5 deletions
@@ -1,7 +1,7 @@ pkgbase = gf-git - pkgdesc = Gamedev Framework (gf) is a framework to build 2D games in C++14. It is based on SDL and OpenGL ES 2.0, and presents an API that is very similar to the graphics module of SFML with additional features (development version). + pkgdesc = Gamedev Framework (gf) is a framework to build 2D games in C++17. It is based on SDL and OpenGL ES 2.0, and presents an API that is very similar to the graphics module of SFML with additional features (development version). pkgver = 0.20.0.r1483.6032fc5 - pkgrel = 1 + pkgrel = 2 url = https://gamedevframework.github.io/ arch = x86_64 arch = i686 @@ -1,8 +1,8 @@ # Maintainer: Arthur HUGEAT <hugeat dot arthur at gmail dot com> pkgname=gf-git pkgver=0.20.0.r1483.6032fc5 -pkgrel=1 -pkgdesc="Gamedev Framework (gf) is a framework to build 2D games in C++14. It is based on SDL and OpenGL ES 2.0, and presents an API that is very similar to the graphics module of SFML with additional features (development version)." +pkgrel=2 +pkgdesc="Gamedev Framework (gf) is a framework to build 2D games in C++17. It is based on SDL and OpenGL ES 2.0, and presents an API that is very similar to the graphics module of SFML with additional features (development version)." arch=('x86_64' 'i686') url="https://gamedevframework.github.io/" license=('ZLIB') @@ -33,7 +33,7 @@ build() { -DGF_BUILD_DOCUMENTATION=OFF \ -DGF_SINGLE_COMPILTATION_UNIT=OFF \ -DGF_DEBUG=OFF \ - -DCMAKE_BUILD_TYPE=Release \ + -DCMAKE_BUILD_TYPE=RelWithDebug \ -DCMAKE_INSTALL_PREFIX=/usr \ . make |