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authorahugeat2021-04-25 09:37:16 +0200
committerahugeat2021-04-25 09:37:16 +0200
commit9cadbafdeb49fdaf9d39f2428c22e4d61484983f (patch)
tree2be8f2516a59205d8a31c48025dc0a305cc2d605
parent32a54496879e6b8e3dbef6ef5179a82684ac412c (diff)
downloadaur-9cadbafdeb49fdaf9d39f2428c22e4d61484983f.tar.gz
Update description and change build type.
-rw-r--r--.SRCINFO4
-rw-r--r--PKGBUILD6
2 files changed, 5 insertions, 5 deletions
diff --git a/.SRCINFO b/.SRCINFO
index 9a914265bc8..8804625e6e2 100644
--- a/.SRCINFO
+++ b/.SRCINFO
@@ -1,7 +1,7 @@
pkgbase = gf-git
- pkgdesc = Gamedev Framework (gf) is a framework to build 2D games in C++14. It is based on SDL and OpenGL ES 2.0, and presents an API that is very similar to the graphics module of SFML with additional features (development version).
+ pkgdesc = Gamedev Framework (gf) is a framework to build 2D games in C++17. It is based on SDL and OpenGL ES 2.0, and presents an API that is very similar to the graphics module of SFML with additional features (development version).
pkgver = 0.20.0.r1483.6032fc5
- pkgrel = 1
+ pkgrel = 2
url = https://gamedevframework.github.io/
arch = x86_64
arch = i686
diff --git a/PKGBUILD b/PKGBUILD
index 8fbd44d63dd..e1fd5d4dda2 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -1,8 +1,8 @@
# Maintainer: Arthur HUGEAT <hugeat dot arthur at gmail dot com>
pkgname=gf-git
pkgver=0.20.0.r1483.6032fc5
-pkgrel=1
-pkgdesc="Gamedev Framework (gf) is a framework to build 2D games in C++14. It is based on SDL and OpenGL ES 2.0, and presents an API that is very similar to the graphics module of SFML with additional features (development version)."
+pkgrel=2
+pkgdesc="Gamedev Framework (gf) is a framework to build 2D games in C++17. It is based on SDL and OpenGL ES 2.0, and presents an API that is very similar to the graphics module of SFML with additional features (development version)."
arch=('x86_64' 'i686')
url="https://gamedevframework.github.io/"
license=('ZLIB')
@@ -33,7 +33,7 @@ build() {
-DGF_BUILD_DOCUMENTATION=OFF \
-DGF_SINGLE_COMPILTATION_UNIT=OFF \
-DGF_DEBUG=OFF \
- -DCMAKE_BUILD_TYPE=Release \
+ -DCMAKE_BUILD_TYPE=RelWithDebug \
-DCMAKE_INSTALL_PREFIX=/usr \
.
make