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author | ahugeat | 2020-08-28 18:30:52 +0200 |
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committer | ahugeat | 2020-08-28 18:30:52 +0200 |
commit | c04c87d3e2b48e833e384942f933b59867d073bd (patch) | |
tree | 9790dcf723eb511da6d181003fe2a81ac7a93e1e | |
download | aur-c04c87d3e2b48e833e384942f933b59867d073bd.tar.gz |
Inital version 0.17.4.r30.g32d3c45
-rw-r--r-- | .SRCINFO | 23 | ||||
-rw-r--r-- | .gitignore | 4 | ||||
-rw-r--r-- | PKGBUILD | 51 |
3 files changed, 78 insertions, 0 deletions
diff --git a/.SRCINFO b/.SRCINFO new file mode 100644 index 000000000000..5744e43134c9 --- /dev/null +++ b/.SRCINFO @@ -0,0 +1,23 @@ +pkgbase = gf-git + pkgdesc = Gamedev Framework (gf) is a framework to build 2D games in C++14. It is based on SDL and OpenGL ES 2.0, and presents an API that is very similar to the graphics module of SFML with additional features (development version). + pkgver = 0.17.4.r30.g32d3c45 + pkgrel = 1 + url = https://gamedevframework.github.io/ + arch = x86_64 + arch = i686 + license = ZLIB + makedepends = boost + makedepends = cmake + makedepends = git + depends = sdl2 + depends = boost-libs + depends = freetype2 + depends = zlib + depends = pugixml + provides = gf + conflicts = gf + source = git+https://github.com/GamedevFramework/gf + sha256sums = SKIP + +pkgname = gf-git + diff --git a/.gitignore b/.gitignore new file mode 100644 index 000000000000..55633c0e2cbd --- /dev/null +++ b/.gitignore @@ -0,0 +1,4 @@ +gf/ +gf-git-* +src +pkg/ diff --git a/PKGBUILD b/PKGBUILD new file mode 100644 index 000000000000..a62ba605e66e --- /dev/null +++ b/PKGBUILD @@ -0,0 +1,51 @@ +# Maintainer: Arthur HUGEAT <hugeat dot arthur at gmail dot com> +pkgname=gf-git +pkgver=0.17.4.r30.g32d3c45 +pkgrel=1 +pkgdesc="Gamedev Framework (gf) is a framework to build 2D games in C++14. It is based on SDL and OpenGL ES 2.0, and presents an API that is very similar to the graphics module of SFML with additional features (development version)." +arch=('x86_64' 'i686') +url="https://gamedevframework.github.io/" +license=('ZLIB') +depends=('sdl2' 'boost-libs' 'freetype2' 'zlib' 'pugixml') +makedepends=('boost' 'cmake' 'git') +provides=('gf') +conflicts=('gf') + +source=("git+https://github.com/GamedevFramework/gf") +sha256sums=('SKIP') + +pkgver() { + cd "${srcdir}/gf" + git describe --long --tags | sed -r 's/^v(.*)/\1/;s/([^-]*-g)/r\1/;s/-/./g' +} + +prepare() { + cd "${srcdir}/gf" + git checkout develop + git submodule update --init +} + +build() { + cd "${srcdir}/gf" + cmake -DGF_USE_EMBEDDED_LIBS=ON \ + -DGF_BUILD_GAMES=OFF \ + -DGF_BUILD_EXAMPLES=OFF \ + -DGF_BUILD_DOCUMENTATION=OFF \ + -DGF_SINGLE_COMPILTATION_UNIT=OFF \ + -DCMAKE_INSTALL_PREFIX=/usr \ + . + make +} + +check() { + cd "${srcdir}/gf" + make test +} + +package() { + cd "${srcdir}/gf" + + make DESTDIR="$pkgdir/" install + mv ${pkgdir}/usr/share/doc/GF ${pkgdir}/usr/share/doc/gf + install -Dm644 LICENSE.txt ${pkgdir}/usr/share/licenses/${pkgname}/LICENSE.txt +} |