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authorMarcel Robitaille2020-07-17 17:37:38 +0200
committerMarcel Robitaille2020-07-17 17:37:38 +0200
commita96b1a32e5a94fd03e1408c1cf7d3b09dfe687d4 (patch)
tree44667f09f3c69b8d8a7da02861eb7e2682cf8db0
parent0cfdb7a78db9f3497e3764ef4d7944cbb91649e6 (diff)
downloadaur-a96b1a32e5a94fd03e1408c1cf7d3b09dfe687d4.tar.gz
Update `config.mk.patch` for new upstream `config.mk`
-rw-r--r--PKGBUILD4
-rw-r--r--config.mk.patch23
2 files changed, 11 insertions, 16 deletions
diff --git a/PKGBUILD b/PKGBUILD
index 97815b513c7e..45bd3d37a3ac 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -11,7 +11,7 @@ conflicts=('gllock')
depends=()
makedepends=('git' 'clang' 'gcc' 'make' 'xorgproto' 'glew')
source=('gllock-git::git+https://github.com/kuravih/gllock' 'config.mk.patch')
-md5sums=('SKIP' 'f06f5d3badfd75859957e473f5197fd6')
+md5sums=('SKIP' '4c42e503474809bc1dd8d8f2ceae6a10')
pkgver() {
cd "${srcdir}/gllock-git"
@@ -19,8 +19,8 @@ pkgver() {
}
prepare() {
- patch --forward --strip=1 --input="${srcdir}/config.mk.patch"
cd "${srcdir}/gllock-git"
+ patch --forward --input="${srcdir}/config.mk.patch"
}
build() {
diff --git a/config.mk.patch b/config.mk.patch
index 4dceb1199280..79477b07035a 100644
--- a/config.mk.patch
+++ b/config.mk.patch
@@ -1,18 +1,13 @@
-diff --unified --recursive --text gllock-git.orig/config.mk gllock-git.new/config.mk
---- gllock-git.orig/config.mk 2019-07-16 16:56:00.267620365 -0300
-+++ gllock-git.new/config.mk 2019-07-16 16:57:42.950017875 -0300
-@@ -8,11 +8,11 @@
-
- # shader
+--- gllock-git.orig/config.mk 2020-07-17 17:28:26.736921213 +0200
++++ gllock-git.new/config.mk 2020-07-17 17:28:32.860413617 +0200
+@@ -10,8 +10,8 @@
+ # FRGMNT_SHADER = ascii.fragment.glsl
# FRGMNT_SHADER = blur.fragment.glsl
+ # FRGMNT_SHADER = bokeh.fragment.glsl
-FRGMNT_SHADER = circle.fragment.glsl
-+# FRGMNT_SHADER = circle.fragment.glsl
- # FRGMNT_SHADER = square.fragment.glsl
- # FRGMNT_SHADER = glitch.fragment.glsl
- # FRGMNT_SHADER = ascii.fragment.glsl
-# FRGMNT_SHADER = crt.fragment.glsl
++# FRGMNT_SHADER = circle.fragment.glsl
+FRGMNT_SHADER = crt.fragment.glsl
-
- PREFIX = /usr/local
-
-Only in gllock-git.new: tags
+ # FRGMNT_SHADER = glitch.fragment.glsl
+ # FRGMNT_SHADER = radialbokeh.fragment.glsl
+ # FRGMNT_SHADER = rain.fragment.glsl