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author | envolution | 2024-11-22 11:26:53 -0500 |
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committer | envolution | 2024-11-22 11:26:53 -0500 |
commit | 512cbd1e1237cee68f9190fa5b07fb6d0ebc92c9 (patch) | |
tree | a7a50fb250c37315d9ad30beecd19128e5eb1804 | |
parent | e28c56e968415127d69cf79592b2a8ae7a3f1ffe (diff) | |
download | aur-512cbd1e1237cee68f9190fa5b07fb6d0ebc92c9.tar.gz |
bump
-rw-r--r-- | .SRCINFO | 16 | ||||
-rw-r--r-- | PKGBUILD | 40 |
2 files changed, 25 insertions, 31 deletions
@@ -1,20 +1,14 @@ pkgbase = lib32-sdl_sound pkgdesc = A library to decode several popular sound file formats, such as .WAV and .MP3 (32 bit) - pkgver = 1.0.3 - pkgrel = 7 + pkgver = 2.0.2 + pkgrel = 1 url = http://icculus.org/SDL_sound/ arch = x86_64 + arch = i686 license = LGPL depends = lib32-sdl - depends = lib32-libmikmod - depends = libvorbis - depends = lib32-flac - depends = lib32-speex - depends = lib32-smpeg - depends = lib32-libmodplug depends = sdl_sound - source = http://icculus.org/SDL_sound/downloads/SDL_sound-1.0.3.tar.gz - sha256sums = 3999fd0bbb485289a52be14b2f68b571cb84e380cc43387eadf778f64c79e6df + source = https://github.com/icculus/SDL_sound/archive/refs/tags/v2.0.2.tar.gz + sha256sums = 5f92600de48ec640985d13e50d111af9ac30be797bc9a36eafa5d8cecc7e1f60 pkgname = lib32-sdl_sound - @@ -1,40 +1,40 @@ -# Maintainer: carstene1ns <arch carsten-teibes de> - http://git.io/ctPKG +# Maintainer: envolution +# Contributor: carstene1ns <arch carsten-teibes de> - http://git.io/ctPKG # Contributor: trya <tryagainprod@gmail.com> # Contributor: Jan Alexander Steffens (heftig) <jan.steffens@gmail.com> # Contributor: Tom Newsom <Jeepster@gmx.co.uk> pkgname=lib32-sdl_sound -pkgver=1.0.3 -pkgrel=7 +pkgver=2.0.2 +pkgrel=1 pkgdesc="A library to decode several popular sound file formats, such as .WAV and .MP3 (32 bit)" -arch=('x86_64') +arch=('x86_64' 'i686') url="http://icculus.org/SDL_sound/" license=('LGPL') -depends=('lib32-sdl' 'lib32-libmikmod' 'libvorbis' 'lib32-flac' 'lib32-speex' 'lib32-smpeg' - 'lib32-libmodplug' 'sdl_sound') -source=("http://icculus.org/SDL_sound/downloads/SDL_sound-$pkgver.tar.gz") -sha256sums=('3999fd0bbb485289a52be14b2f68b571cb84e380cc43387eadf778f64c79e6df') - -prepare() { - # renamed since physfs 2.1.1 - sed 's/__EXPORT__/PHYSFS_DECL/g' -i SDL_sound-$pkgver/playsound/physfsrwops.h -} +depends=('lib32-sdl' sdl_sound) +source=(https://github.com/icculus/SDL_sound/archive/refs/tags/v${pkgver}.tar.gz) +sha256sums=('5f92600de48ec640985d13e50d111af9ac30be797bc9a36eafa5d8cecc7e1f60') build() { cd SDL_sound-$pkgver - export CC="gcc -m32" - export CXX="g++ -m32" export PKG_CONFIG_PATH="/usr/lib32/pkgconfig" export SDL_CONFIG=/usr/bin/sdl-config-32 - export CPPFLAGS="$CPPFLAGS -I/usr/include/smpeg" - ./configure --prefix=/usr --libdir=/usr/lib32 --disable-static - make + cmake -DCMAKE_C_FLAGS="-m32 -L/usr/lib32" \ + -DCMAKE_CXX_FLAGS="-m32 -L/usr/lib32" \ + -DCMAKE_EXE_LINKER_FLAGS="-m32 -L/usr/lib32" \ + -DCMAKE_FIND_LIBRARY_SUFFIXES=".so" \ + -DCMAKE_INSTALL_PREFIX="/usr" \ + -DCMAKE_INSTALL_LIBDIR="/usr/lib32" \ + -S ./ \ + -B ./build + cmake --build build + } package() { - cd SDL_sound-$pkgver + cd SDL_sound-$pkgver/build make DESTDIR="$pkgdir" install # remove stuff already present in sdl_sound package - rm -rf "$pkgdir"/usr/{bin,include} + rm -rf "$pkgdir"/usr/{bin,include,lib} } |