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author | Lucki | 2019-04-24 11:32:08 +0200 |
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committer | Lucki | 2019-04-24 11:32:08 +0200 |
commit | 33025ed042df865eaa50e57d0ec850142b15e57d (patch) | |
tree | e00a4e4e6b2d7ffdf192fe03d34e410e2bb0a37a | |
parent | 4fb7b426948540b7a06c5d90d41592cf89f4d398 (diff) | |
download | aur-33025ed042df865eaa50e57d0ec850142b15e57d.tar.gz |
Update to v0.9.26
-rw-r--r-- | .CHANGELOG | 37 | ||||
-rw-r--r-- | .SRCINFO | 4 | ||||
-rw-r--r-- | PKGBUILD | 2 |
3 files changed, 39 insertions, 4 deletions
diff --git a/.CHANGELOG b/.CHANGELOG index 23746561c6ff..13c928d06d94 100644 --- a/.CHANGELOG +++ b/.CHANGELOG @@ -1,12 +1,45 @@ Version history
===============
+0.9.26
+------
+
+2019-04-24
+
+Added 24 singleplayer levels in misc/lemforum-outtakes. These levels were
+once part of out flagship pack lemforum, but have been taken out over time.
+They're all proven solvable with 0.9 physics.
+
+Fixed #301: Separated the ping-exit functionality from show-splat-ruler.
+In multiplayer, there are now two buttons. Both have much clearer icons
+(an exit with beams, a ruler) instead of the generic cool shades.
+
+Fixed #293: Savestate icon, don't use floppy disk (means: write file).
+Now, the icon to save state is a flag, and the icon to load state is
+a flag with an arrow pointing towards it. Once a savestate exists,
+the load icon (default hotkey F2) is to the left of the save icon
+(default hotkey F3), to have their default hotkeys (F2, F3) in ascending
+order. (Before, load appeared to the right of save).
+
+Renamed the level folder "Community Collab Project" to "Collab"
+for concise breadcrumb navigation captions, preventing abbreviation.
+
+Attributed correct authors (Rubix/Simon, Simon/Wuzzy) on two tutorials.
+
+Rewrote screen options functions, to rule out a possible source of a crash
+on macOS (no more try-return-catch, always return outside of try/catch).
+See issue #381: macOS 10.14: Black screen then crash.
+
+Rewrote internal graphics code to get already-cached images more efficiently.
+
+
+
0.9.25
------
2019-02-04
-Added 43 singleplayer levels in levels/single/misc: 17 miniatures by Simon and
+Added 44 singleplayer levels in levels/single/misc: 17 miniatures by Simon and
geoo, 13 levels by mobius (originally called leftovers and non-tutorials), 10
levels by Nessy, 4 non-miniatures by Simon. These levels were released around
2017 and 2018 on Lemmings Forums and are now part of the main download.
@@ -24,6 +57,8 @@ Refactored code for clarity: Alcol constructors -> al_map_rgba_f, magic numbers in EffectManager -> enums. Split ScoreBoard into two classes and
moved to the GUI code, to decouple from gameplay.
+
+
0.9.24
------
@@ -1,6 +1,6 @@ pkgbase = lix pkgdesc = An action-puzzle game inspired by Lemmings - pkgver = 0.9.25 + pkgver = 0.9.26 pkgrel = 1 url = http://www.lixgame.com/ changelog = .CHANGELOG @@ -14,7 +14,7 @@ pkgbase = lix depends = enet depends = hicolor-icon-theme depends = liblphobos - source = lix::git+https://github.com/SimonN/LixD.git#tag=v0.9.25 + source = lix::git+https://github.com/SimonN/LixD.git#tag=v0.9.26 source = lix-music-1.zip::http://www.lixgame.com/dow/lix-music.zip source = lix.desktop source = allegro::git+https://github.com/SiegeLord/DAllegro5.git#tag=v4.0.4+5.2.0 @@ -2,7 +2,7 @@ # Contributor: Carl Reinke <mindless2112 gmail com> pkgname=lix -pkgver=0.9.25 +pkgver=0.9.26 pkgrel=1 changelog=.CHANGELOG source=("${pkgname}::git+https://github.com/SimonN/LixD.git#tag=v${pkgver}") |