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authorGordian Edenhofer2016-05-11 00:18:26 +0200
committerGordian Edenhofer2016-05-11 00:18:26 +0200
commit53bb3e07646e83182bac85584c0ea9a335139e32 (patch)
treed7c67d43f78fb5b8d2dc559f684b2ac903c6013f
parent3fc4b8ae1d36e0bdbd7908dfb25f2a80ab8a932f (diff)
downloadaur-53bb3e07646e83182bac85584c0ea9a335139e32.tar.gz
upgpkg: minecraft-server 1.9.4-1
Reset timer to ( IDLE_IF_TIME - 300 seconds [5 min.] ) on shutdown, so after pinging the server it will go down earlier instead of waiting the full IDLE_IF_TIME. This only affects the idle_server_daemon.
-rw-r--r--.SRCINFO12
-rw-r--r--PKGBUILD8
-rwxr-xr-xminecraftd.sh15
3 files changed, 18 insertions, 17 deletions
diff --git a/.SRCINFO b/.SRCINFO
index 6614907fadd6..38ae18534bc6 100644
--- a/.SRCINFO
+++ b/.SRCINFO
@@ -1,7 +1,7 @@
pkgbase = minecraft-server
pkgdesc = Minecraft server unit files, script, and jar
- pkgver = 1.9.2
- pkgrel = 4
+ pkgver = 1.9.4
+ pkgrel = 1
url = http://minecraft.net/
install = minecraft-server.install
arch = any
@@ -14,19 +14,19 @@ pkgbase = minecraft-server
optdepends = netcat: required in order to suspend an idle server
conflicts = minecraft-server-systemd
conflicts = minecraft-canary
- noextract = minecraft_server.1.9.2.jar
+ noextract = minecraft_server.1.9.4.jar
backup = etc/conf.d/minecraft
- source = https://s3.amazonaws.com/Minecraft.Download/versions/1.9.2/minecraft_server.1.9.2.jar
+ source = https://s3.amazonaws.com/Minecraft.Download/versions/1.9.4/minecraft_server.1.9.4.jar
source = minecraftd-backup.service
source = minecraftd-backup.timer
source = minecraftd.service
source = minecraftd.conf
source = minecraftd.sh
- md5sums = 560d467028f17a70997151ed0053deb6
+ md5sums = 292feb3085809e714da2ca75514b9d5b
md5sums = b786935d6517d46fe0944377daba32b8
md5sums = fef6fadd0739ae03ff71ba61025be207
md5sums = afb84ad0316af0aca421b36eaa2bbd90
md5sums = 00045683c06924d765ac14887218ffcc
- md5sums = 1f31f0e0ee859ed43b512121b61edc69
+ md5sums = ae1a827fe7fa5ff62b1b5627d6850c82
pkgname = minecraft-server
diff --git a/PKGBUILD b/PKGBUILD
index aaf939d69f5f..0d4f191f41ec 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -3,8 +3,8 @@
# Contributer: sowieso <sowieso@dukun.de>
pkgname=minecraft-server
-pkgver=1.9.2
-pkgrel=4
+pkgver=1.9.4
+pkgrel=1
pkgdesc="Minecraft server unit files, script, and jar"
arch=('any')
url="http://minecraft.net/"
@@ -22,12 +22,12 @@ source=("https://s3.amazonaws.com/Minecraft.Download/versions/${pkgver}/minecraf
"minecraftd.conf"
"minecraftd.sh")
noextract=("minecraft_server.${pkgver}.jar")
-md5sums=('560d467028f17a70997151ed0053deb6'
+md5sums=('292feb3085809e714da2ca75514b9d5b'
'b786935d6517d46fe0944377daba32b8'
'fef6fadd0739ae03ff71ba61025be207'
'afb84ad0316af0aca421b36eaa2bbd90'
'00045683c06924d765ac14887218ffcc'
- '1f31f0e0ee859ed43b512121b61edc69')
+ 'ae1a827fe7fa5ff62b1b5627d6850c82')
_game="minecraft"
_server_root="/srv/minecraft"
diff --git a/minecraftd.sh b/minecraftd.sh
index abf35ea6b029..e0a07aac4d43 100755
--- a/minecraftd.sh
+++ b/minecraftd.sh
@@ -89,7 +89,7 @@ idle_server_daemon() {
# and since playernames may not contain this string the clean player-list can be easily retrieved.
if [[ $? -eq 0 && -z $(sleep 0.6; tail -n 1 "${LOGPATH}/latest.log" | sed -r 's/\x1B\[([0-9]{1,2}(;[0-9]{1,2})?)?[m|K]//g' | sed 's/.*\: //' | tr -d '\n') ]]; then
# No player was seen on the server through list
- no_player=$((no_player + CHECK_PLAYER_TIME))
+ no_player=$(( no_player + CHECK_PLAYER_TIME ))
# Stop the game server if no player was active for at least ${IDLE_IF_TIME}
if [[ "${no_player}" -ge "${IDLE_IF_TIME}" ]]; then
IDLE_SERVER="false" ${myname} stop
@@ -100,8 +100,8 @@ idle_server_daemon() {
[[ $i -eq 100 ]] && echo -e "An \e[39;1merror\e[0m occurred while trying to reset the idle_server!"
sleep 0.1
done
- # Reset timer
- no_player=0
+ # Reset timer and give the player 300 seconds to connect after pinging
+ no_player=$(( IDLE_IF_TIME - 300 ))
# Game server is down, listen on port ${GAME_PORT} for incoming connections
echo "Netcat is listening on port ${GAME_PORT} for incoming connections..."
${NETCAT_CMD} -v -l -p ${GAME_PORT}
@@ -109,11 +109,12 @@ idle_server_daemon() {
IDLE_SERVER="false" ${myname} start
fi
elif [[ $? -eq 0 ]]; then
+ # Reset timer since there is an active player on the server
no_player=0
fi
else
- # Reset timer
- no_player=0
+ # Reset timer and give the player 300 seconds to connect after pinging
+ no_player=$(( IDLE_IF_TIME - 300 ))
# Game server is down, listen on port ${GAME_PORT} for incoming connections
echo "Netcat is listening on port ${GAME_PORT} for incoming connections..."
${NETCAT_CMD} -v -l -p ${GAME_PORT}
@@ -317,7 +318,7 @@ backup_restore() {
i=1
for f in "${BACKUP_DEST}"/[0-9_.]*; do
echo -e " \e[39;1m$i)\e[0m\t$f"
- i=$((i+1))
+ i=$(( i + 1 ))
done
echo -en "Restore backup number: "
@@ -329,7 +330,7 @@ backup_restore() {
n=1
for f in "${BACKUP_DEST}"/[0-9_.]*; do
[[ ${n} -eq $user_choice ]] && FILE="$f"
- n=$((n+1))
+ n=$(( n + 1 ))
done
if [[ -z $FILE ]]; then
>&2 echo -e "\e[39;1mFailed\e[0m to interpret your input. Please enter the digit of the presented options."