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author | Giuseppe | 2017-06-07 16:34:46 +0200 |
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committer | Giuseppe | 2017-06-07 16:34:46 +0200 |
commit | 6ad494f3dfcc9c0c0622c1d9f80ad82a6d84ef74 (patch) | |
tree | 9f160a1fc945811bbf6a46dffcf3d0a726e3fbb0 | |
parent | 73a8c2868ee4c86106a9eb0a5a8d26f8fcb256a8 (diff) | |
download | aur-6ad494f3dfcc9c0c0622c1d9f80ad82a6d84ef74.tar.gz |
Add notification sounds info in README.md
-rw-r--r-- | README.md | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/README.md b/README.md index e7ea7413daf5..9e595a11317e 100644 --- a/README.md +++ b/README.md @@ -45,3 +45,13 @@ and you'll eventually forget to do that, until you'll stumble into a long comman Wrap *every* command, such that when one command finishe execution, a notification will be sent if the current workspace is not the same from which you initially issued the command. Simple. + +## Sound + +Sound should not be handled by this script. Instead, it's likely +that your notification server already has some way of playing +a sound every time a notification is issued. Dunst has one for example. + +If you need a notification sound, you can find a .wav one, base64 encoded, here + + https://gist.githubusercontent.com/giuscri/621bddfe5600d3f08e2b0b385db48a3b/raw/916ca26bc8c8fb4d8b343850e1b6cac2ffcdbedd/sound.wav.b64 |