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author | Christoph Haag | 2017-11-07 11:51:49 +0100 |
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committer | Christoph Haag | 2017-11-07 11:51:49 +0100 |
commit | 684d24b019c8a6afad9ddd714db7802d745bd4c5 (patch) | |
tree | f7ba94b2eae4eba466f50846ac2276dc9de5969d | |
parent | e42091f322e9fb600bb0aa6de3661c077df7b57a (diff) | |
download | aur-684d24b019c8a6afad9ddd714db7802d745bd4c5.tar.gz |
also install hellovr_vulkan
-rw-r--r-- | PKGBUILD | 10 |
1 files changed, 9 insertions, 1 deletions
@@ -1,5 +1,5 @@ pkgname=openvr-git -pkgver=1.0.10.r2.gf6e1c32 +pkgver=1.0.10.r2.gb37374f pkgrel=1 pkgdesc="API and runtime that allows access to VR hardware from multiple vendors. Contains API and samples. The runtime is under SteamVR in Tools on Steam." arch=('x86_64') @@ -56,6 +56,14 @@ package() { #make install DESTDIR="$pkgdir" #There is no installer for the samples install -d "$pkgdir/usr/bin" + install -d "$pkgdir/usr/shaders" + + + install -m 755 "$srcdir/openvr/samples/bin/linux64/hellovr_vulkan" "$pkgdir/usr/bin" + for shader in "$srcdir/openvr/samples/bin/shaders/"*.spv + do + install -m 755 "$shader" "$pkgdir/usr/shaders" + done install -m 755 "$srcdir/openvr/samples/bin/linux64/hellovr_opengl" "$pkgdir/usr/bin" install -m 755 "$srcdir/openvr/samples/bin/cube_texture.png" "$pkgdir/usr/" #TODO: fix source code to look in proper place |