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authorGordian Edenhofer2021-07-13 09:42:29 +0200
committerGordian Edenhofer2021-07-13 09:50:11 +0200
commit1732e8c68c66b860493c9efc1b309a72eb7305a6 (patch)
treeb318fddde00f9b581b10c975e36a83a5e6bd38b3
parentb6e85ebbf7e76abe8aa1db7cbc280e8a1be6e22d (diff)
downloadaur-1732e8c68c66b860493c9efc1b309a72eb7305a6.tar.gz
upgpkg: minecraft-server 1.17.1-2
Sync the minecraft-server management script across different minecraft-server flavors. Notify the user of the switch to tmux during post-install with a consistent message. upgpkg: cuberite 1.12.2c0_094cd61-2 upgpkg: cuberite-bin 1.12.2b258-2 upgpkg: papermc 1.17.1+b100-2 upgpkg: spigot 1.17.1+b131-2
-rw-r--r--.SRCINFO4
-rw-r--r--PKGBUILD4
-rw-r--r--papermc.install7
-rwxr-xr-xpapermc.sh97
4 files changed, 66 insertions, 46 deletions
diff --git a/.SRCINFO b/.SRCINFO
index 7157c899d01c..607bcd95e9a2 100644
--- a/.SRCINFO
+++ b/.SRCINFO
@@ -1,7 +1,7 @@
pkgbase = papermc
pkgdesc = Next generation of Minecraft server, compatible with Spigot plugins and offering uncompromising performance
pkgver = 1.17.1+b100
- pkgrel = 1
+ pkgrel = 2
url = https://papermc.io/
install = papermc.install
arch = any
@@ -31,7 +31,7 @@ pkgbase = papermc
sha512sums = 51c5345155e8640d4f1eaef0c8cfb890ae46063f2d4e7a0fe181ad4c8ff7b96fea88b0f9fc74031d589dfd61602f37b440f183ca1859835930fe69d37508cd42
sha512sums = f29c4044d9e3cc5ab137c21f7e62399b36d7e1f777d5558a39f7b4a01de75bdf2de0b8678e424accc03934ca7db9ebb6a22c78c8c4497759287dd55e1c3eb456
sha512sums = fe268d7380f881229100700b1d4f4897904a630aa65b0b06bba08be5d5918f208d497e01fc5306deecd5d93a78cfdb7e9c7f1c3b910b3a414ce9af186a05224d
- sha512sums = 1982a9628e775a6ffad7c72718378d9b84b70e932a9adc0cf5fd467bfba033b62ef77a9c5f41b6d7062fcf2ab6044d4a248e31191b8e00c5e76ef6fc36eb5053
+ sha512sums = bb0633de2da12b0f9e8c9ba29ef61c91785e9e6fb65f7712d60cf99d2045a38321073b78d7a7e1b34078e5627acbe42e8f3ad7164bbf6eef27dbbb3c5d41d748
sha512sums = c40cba5dfbf5af5d206cd42fa2b43f2321b481f83ab79c9ce4eaa76f204abab48ff2d8b8526a1a3d82636be97f18596d4343b0efc72a7082642e4af8d1b561c5
sha512sums = 115fe7213d7edd0e3159607a31b28edb6e6b3bd1d454d516973e38c8cf0b803275c2c4e59b29e2260561270d931c71bad134046535e5add309e0a8d055cde0ff
sha512sums = 8621db1c6355b4467081ae1860a78a910c1ab3e50c8b1d71a70d701cca46131933c5d8d1352d42e0d79f75bd40e73e4fc825b9fb5be80326ef65c115244aa9df
diff --git a/PKGBUILD b/PKGBUILD
index eaa19ca07aab..cbba7648d0ba 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -5,7 +5,7 @@ _pkgver=1.17.1
_build=100
_license_commit=40b3461
pkgver="${_pkgver}+b${_build}"
-pkgrel=1
+pkgrel=2
pkgdesc="Next generation of Minecraft server, compatible with Spigot plugins and offering uncompromising performance"
arch=('any')
url="https://papermc.io/"
@@ -31,7 +31,7 @@ sha512sums=('34366f0d5e116c011e2ff2dba884b3c5dda6444e0fb28115bc5e12ee839551a77ad
'51c5345155e8640d4f1eaef0c8cfb890ae46063f2d4e7a0fe181ad4c8ff7b96fea88b0f9fc74031d589dfd61602f37b440f183ca1859835930fe69d37508cd42'
'f29c4044d9e3cc5ab137c21f7e62399b36d7e1f777d5558a39f7b4a01de75bdf2de0b8678e424accc03934ca7db9ebb6a22c78c8c4497759287dd55e1c3eb456'
'fe268d7380f881229100700b1d4f4897904a630aa65b0b06bba08be5d5918f208d497e01fc5306deecd5d93a78cfdb7e9c7f1c3b910b3a414ce9af186a05224d'
- '1982a9628e775a6ffad7c72718378d9b84b70e932a9adc0cf5fd467bfba033b62ef77a9c5f41b6d7062fcf2ab6044d4a248e31191b8e00c5e76ef6fc36eb5053'
+ 'bb0633de2da12b0f9e8c9ba29ef61c91785e9e6fb65f7712d60cf99d2045a38321073b78d7a7e1b34078e5627acbe42e8f3ad7164bbf6eef27dbbb3c5d41d748'
'c40cba5dfbf5af5d206cd42fa2b43f2321b481f83ab79c9ce4eaa76f204abab48ff2d8b8526a1a3d82636be97f18596d4343b0efc72a7082642e4af8d1b561c5'
'115fe7213d7edd0e3159607a31b28edb6e6b3bd1d454d516973e38c8cf0b803275c2c4e59b29e2260561270d931c71bad134046535e5add309e0a8d055cde0ff'
'8621db1c6355b4467081ae1860a78a910c1ab3e50c8b1d71a70d701cca46131933c5d8d1352d42e0d79f75bd40e73e4fc825b9fb5be80326ef65c115244aa9df')
diff --git a/papermc.install b/papermc.install
index e4a957933eeb..1a7be7a8e92f 100644
--- a/papermc.install
+++ b/papermc.install
@@ -2,6 +2,13 @@ _game="papermc"
_user="papermc"
_server_root="/srv/papermc"
+post_upgrade() {
+ echo "The management script switched from GNU screen to tmux."
+ echo "Manual intervention is needed to close the previous GNU screen sessions:"
+ echo "Use \`sudo -u ${_user} screen -S ${_game} -rx\` to attach to the ${_game} session and stop it."
+ echo "Do the same for the \`idle_server_${_game}\` session if one is running."
+}
+
post_install() {
echo "The world data is stored under ${_server_root} and the server runs as ${_user} user to increase security."
echo "Use the ${_game} script under /usr/bin/${_game} to start, stop or backup the server."
diff --git a/papermc.sh b/papermc.sh
index e4e7ed485025..cfc90446ac2d 100755
--- a/papermc.sh
+++ b/papermc.sh
@@ -68,22 +68,23 @@ fi
# Pipe any given argument to the game server console,
# sleep for $sleep_time and return its output if $return_stdout is set
game_command() {
+ ${SUDO_CMD} tmux -L "${SESSION_NAME}" wait-for -L "command_lock"
if [[ -z "${return_stdout:-}" ]]; then
- ${SUDO_CMD} screen -S "${SESSION_NAME}" -X stuff "$(printf "%s\r" "$*")"
+ ${SUDO_CMD} tmux -L "${SESSION_NAME}" send-keys -t "${SESSION_NAME}":0.0 "$*" Enter
else
- ${SUDO_CMD} screen -S "${SESSION_NAME}" -X log on
- ${SUDO_CMD} screen -S "${SESSION_NAME}" -X stuff "$(printf "%s\r" "$*")"
+ ${SUDO_CMD} tmux -L "${SESSION_NAME}" pipe-pane -t "${SESSION_NAME}":0.0 "cat > ${GAME_COMMAND_DUMP}"
+ ${SUDO_CMD} tmux -L "${SESSION_NAME}" send-keys -t "${SESSION_NAME}":0.0 "$*" Enter
sleep "${sleep_time:-0.3}"
- ${SUDO_CMD} screen -S "${SESSION_NAME}" -X log off
+ ${SUDO_CMD} tmux -L "${SESSION_NAME}" pipe-pane -t "${SESSION_NAME}":0.0
${SUDO_CMD} cat "${GAME_COMMAND_DUMP}"
- ${SUDO_CMD} rm "${GAME_COMMAND_DUMP}"
fi
+ ${SUDO_CMD} tmux -L "${SESSION_NAME}" wait-for -U "command_lock"
}
# Check whether there are player on the server through list
is_player_online() {
response="$(sleep_time=0.6 return_stdout=true game_command list)"
- # Delete leading line and free response string from fancy characters
+ # Delete leading line and fancy characters from free response string
response="$(echo "${response}" | sed -r -e 's/\x1B\[([0-9]{1,2}(;[0-9]{1,2})*)?[JKmsuG]//g')"
# The list command prints a line containing the usernames after the last occurrence of ": "
# and since playernames may not contain this string the clean player-list can easily be retrieved.
@@ -103,7 +104,7 @@ is_player_online() {
# Check whether the server is visited by a player otherwise shut it down
idle_server_daemon() {
- # This function is run within a screen session of the GAME_USER therefore SUDO_CMD can be omitted
+ # This function is run within a tmux session of the GAME_USER therefore SUDO_CMD can be omitted
if [[ "$(whoami)" != "${GAME_USER}" ]]; then
>&2 echo "Somehow this hidden function was not executed by the ${GAME_USER} user."
>&2 echo "This should not have happend. Are you messing around with this script? :P"
@@ -114,17 +115,14 @@ idle_server_daemon() {
no_player=0
while true; do
- echo -e "no_player: ${no_player}s\tcheck_player_time: ${CHECK_PLAYER_TIME}s\tidle_if_time: ${IDLE_IF_TIME}s"
+ printf "no_player: %10ss check_player_time: %10ss idle_if_time: %10ss\n" "${no_player}" "${CHECK_PLAYER_TIME}" "${IDLE_IF_TIME}"
# Retry in ${CHECK_PLAYER_TIME} seconds
sleep ${CHECK_PLAYER_TIME}
- if screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
+ if socket_has_session "${SESSION_NAME}"; then
# Game server is up and running
- if [[ "$(screen -S "${SESSION_NAME}" -ls | sed -n "s/.*${SESSION_NAME}\s\+//gp")" == "(Attached)" ]]; then
- # An administrator is connected to the console, pause player checking
- echo "An admin is connected to the console. Pause player checking."
# Check for active player
- elif SUDO_CMD="" is_player_online; then
+ if SUDO_CMD="" is_player_online; then
# No player was seen on the server through list
no_player=$(( no_player + CHECK_PLAYER_TIME ))
# Stop the game server if no player was active for at least ${IDLE_IF_TIME}
@@ -132,7 +130,7 @@ idle_server_daemon() {
IDLE_SERVER="false" ${myname} stop
# Wait for game server to go down
for i in {1..100}; do
- screen -S "${SESSION_NAME}" -Q select . > /dev/null || break
+ socket_has_session "${SESSION_NAME}" || break
[[ $i -eq 100 ]] && echo -e "An \e[39;1merror\e[0m occurred while trying to reset the idle_server!"
sleep 0.1
done
@@ -163,12 +161,16 @@ idle_server_daemon() {
# Start the server if it is not already running
server_start() {
# Start the game server
- if ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
- echo "A screen ${SESSION_NAME} session is already running. Please close it first."
+ if socket_has_session "${SESSION_NAME}"; then
+ echo "A tmux ${SESSION_NAME} session is already running. Please close it first."
else
echo -en "Starting server..."
- ${SUDO_CMD} screen -dmS "${SESSION_NAME}" /bin/bash -c "cd '${SERVER_ROOT}'; ${SERVER_START_CMD}"
- ${SUDO_CMD} screen -S "${SESSION_NAME}" -X logfile "${GAME_COMMAND_DUMP}"
+ ${SUDO_CMD} rm -f "${GAME_COMMAND_DUMP}"
+ ${SUDO_CMD} mkfifo "${GAME_COMMAND_DUMP}"
+ ${SUDO_CMD} tmux -L "${SESSION_NAME}" new-session -s "${SESSION_NAME}" -c "${SERVER_ROOT}" -d "${SERVER_START_CMD}"
+
+ # Mimic GNU screen and allow for both C-a and C-b as prefix
+ ${SUDO_CMD} tmux -L "${SESSION_NAME}" set -g prefix2 C-a
echo -e "\e[39;1m done\e[0m"
fi
@@ -180,12 +182,12 @@ server_start() {
fi
# Start the idle server daemon
- if ${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null; then
- ${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -X quit
+ if socket_has_session "${IDLE_SESSION_NAME}"; then
+ ${SUDO_CMD} tmux -L "${SESSION_NAME}" kill-session -t "${IDLE_SESSION_NAME}"
# Restart as soon as the idle_server_daemon has shut down completely
for i in {1..100}; do
- if ! ${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null; then
- ${SUDO_CMD} screen -dmS "${IDLE_SESSION_NAME}" /bin/bash -c "${myname} idle_server_daemon"
+ if ! socket_has_session "${IDLE_SESSION_NAME}"; then
+ ${SUDO_CMD} tmux -L "${SESSION_NAME}" new-session -s "${IDLE_SESSION_NAME}" -d "${myname} idle_server_daemon"
break
fi
[[ $i -eq 100 ]] && echo -e "An \e[39;1merror\e[0m occurred while trying to reset the idle_server!"
@@ -193,7 +195,7 @@ server_start() {
done
else
echo -en "Starting idle server daemon..."
- ${SUDO_CMD} screen -dmS "${IDLE_SESSION_NAME}" /bin/bash -c "${myname} idle_server_daemon"
+ ${SUDO_CMD} tmux -L "${SESSION_NAME}" new-session -s "${IDLE_SESSION_NAME}" -d "${myname} idle_server_daemon"
echo -e "\e[39;1m done\e[0m"
fi
fi
@@ -209,17 +211,17 @@ server_stop() {
exit 12
fi
- if ${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null; then
+ if socket_has_session "${IDLE_SESSION_NAME}"; then
echo -en "Stopping idle server daemon..."
- ${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -X quit
+ ${SUDO_CMD} tmux -L "${SESSION_NAME}" kill-session -t "${IDLE_SESSION_NAME}":0.0
echo -e "\e[39;1m done\e[0m"
else
- echo "The corresponding screen session for ${IDLE_SESSION_NAME} was already dead."
+ echo "The corresponding tmux session for ${IDLE_SESSION_NAME} was already dead."
fi
fi
# Gracefully exit the game server
- if ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
+ if socket_has_session "${SESSION_NAME}"; then
# Game server is up and running, gracefully stop the server when there are still active players
# Check for active player
@@ -243,7 +245,8 @@ server_stop() {
# Finish as soon as the server has shut down completely
for i in {1..100}; do
- if ! ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
+ if ! socket_has_session "${SESSION_NAME}"; then
+ ${SUDO_CMD} rm -f "${GAME_COMMAND_DUMP}"
echo -e "\e[39;1m done\e[0m"
break
fi
@@ -251,7 +254,7 @@ server_stop() {
sleep 0.1
done
else
- echo "The corresponding screen session for ${SESSION_NAME} was already dead."
+ echo "The corresponding tmux session for ${SESSION_NAME} was already dead."
fi
}
@@ -265,7 +268,7 @@ server_status() {
exit 12
fi
- if ${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null; then
+ if socket_has_session "${IDLE_SESSION_NAME}"; then
echo -e "Idle server daemon status:\e[39;1m running\e[0m"
else
echo -e "Idle server daemon status:\e[39;1m stopped\e[0m"
@@ -273,13 +276,13 @@ server_status() {
fi
# Print status information for the game server
- if ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
+ if socket_has_session "${SESSION_NAME}"; then
echo -e "Status:\e[39;1m running\e[0m"
# Calculating memory usage
for p in $(${SUDO_CMD} pgrep -f "${MAIN_EXECUTABLE}"); do
ps -p"${p}" -O rss | tail -n 1;
- done | gawk '{ count ++; sum += $2 }; END {count --; print "Number of processes =", count, "(screen, bash,", count-2, "x server)"; print "Total memory usage =", sum/1024, "MB" ;};'
+ done | gawk '{ count ++; sum += $2 }; END {count --; print "Number of processes =", count, "(tmux,", count-1, "x server)"; print "Total memory usage =", sum/1024, "MB" ;};'
else
echo -e "Status:\e[39;1m stopped\e[0m"
fi
@@ -287,7 +290,7 @@ server_status() {
# Restart the complete server by shutting it down and starting it again
server_restart() {
- if ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
+ if socket_has_session "${SESSION_NAME}"; then
server_stop
server_start
else
@@ -306,7 +309,7 @@ backup_files() {
echo "Starting backup..."
fname="$(date +%Y_%m_%d_%H.%M.%S).tar.gz"
${SUDO_CMD} mkdir -p "${BACKUP_DEST}"
- if ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
+ if socket_has_session "${SESSION_NAME}"; then
game_command save-off
game_command save-all
sync && wait
@@ -338,7 +341,7 @@ backup_restore() {
fi
# Only allow the user to restore a backup if the server is down
- if ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
+ if socket_has_session "${SESSION_NAME}"; then
>&2 echo -e "The \e[39;1mserver should be down\e[0m in order to restore the world data."
exit 3
fi
@@ -404,24 +407,34 @@ server_command() {
exit 1
fi
- if ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
+ if socket_has_session "${SESSION_NAME}"; then
return_stdout=true game_command "$@"
else
echo "There is no ${SESSION_NAME} session to connect to."
fi
}
-# Enter the screen game session
+# Enter the tmux game session
server_console() {
- if ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
- # Circumvent a permission bug related to running GNU screen as a different user,
- # see e.g. https://serverfault.com/questions/116775/sudo-as-different-user-and-running-screen
- ${SUDO_CMD} script -q -c "screen -S \"${SESSION_NAME}\" -rx" /dev/null
+ if socket_has_session "${SESSION_NAME}"; then
+ ${SUDO_CMD} tmux -L "${SESSION_NAME}" wait-for -L "command_lock"
+ ${SUDO_CMD} tmux -L "${SESSION_NAME}" attach -t "${SESSION_NAME}":0.0
+ ${SUDO_CMD} tmux -L "${SESSION_NAME}" wait-for -U "command_lock"
else
echo "There is no ${SESSION_NAME} session to connect to."
fi
}
+# Check if there is a session available
+socket_has_session() {
+ if [[ "$(whoami)" != "${GAME_USER}" ]]; then
+ ${SUDO_CMD} tmux -L "${SESSION_NAME}" has-session -t "${1}":0.0 2> /dev/null
+ return $?
+ fi
+ tmux -L "${SESSION_NAME}" has-session -t "${1}":0.0 2> /dev/null
+ return $?
+}
+
# Help function, no arguments required
help() {
cat <<-EOF
@@ -436,7 +449,7 @@ help() {
backup Backup the world data
restore [filename] Restore the world data from a backup
command <command> Run the given command at the ${game} server console
- console Enter the server console through a screen session
+ console Enter the server console through a tmux session
Copyright (c) Gordian Edenhofer <gordian.edenhofer@gmail.com>
EOF