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author | Slashbunny | 2011-07-05 20:55:30 -0400 |
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committer | Slashbunny | 2011-07-05 20:55:30 -0400 |
commit | b15f4fb893a8cea784eda726b6e5a5e04308e3c1 (patch) | |
tree | 1a5af8a7e9d88a83e8b51963d5b69ca73b84396d | |
parent | e09a82bdd19d84a961eea2d495309015b96f4b97 (diff) | |
download | aur-b15f4fb893a8cea784eda726b6e5a5e04308e3c1.tar.gz |
Move rendering libs to quake base directory, make GLX default video mode in launcher
-rw-r--r-- | .SRCINFO | 2 | ||||
-rw-r--r-- | PKGBUILD | 4 | ||||
-rw-r--r-- | quake2.sh | 2 |
3 files changed, 4 insertions, 4 deletions
@@ -1,7 +1,7 @@ pkgbase = quake2 pkgdesc = Quake 2 engine. You need the retail .pak files to play. pkgver = r0.16.2 - pkgrel = 3 + pkgrel = 4 url = http://www.icculus.org/quake2/ install = quake2.install arch = i686 @@ -4,7 +4,7 @@ pkgname=quake2 pkgver=r0.16.2 -pkgrel=3 +pkgrel=4 pkgdesc="Quake 2 engine. You need the retail .pak files to play." url="http://www.icculus.org/quake2/" arch=('i686' 'x86_64') @@ -132,7 +132,7 @@ build() { install -m 755 rogue/game$_dirarch.so $pkgdir/opt/quake2/rogue/ # Install Additional Libraries - cp ref_*.so $pkgdir/opt/quake2/baseq2/ + cp ref_*.so $pkgdir/opt/quake2/ cd $srcdir diff --git a/quake2.sh b/quake2.sh index 4cfa862ae103..f5474ec2f7a0 100644 --- a/quake2.sh +++ b/quake2.sh @@ -1,6 +1,6 @@ #!/bin/bash cd "/opt/quake2" -./sdlquake2 +set basedir /opt/quake2 $* +./sdlquake2 +set vid_ref glx +set basedir /opt/quake2 $* exit $? |