diff options
author | Slashbunny | 2010-07-28 19:01:45 -0400 |
---|---|---|
committer | Slashbunny | 2010-07-28 19:01:45 -0400 |
commit | e09a82bdd19d84a961eea2d495309015b96f4b97 (patch) | |
tree | aea1a930373c5e7f3371872f9a847918609ef0b0 | |
parent | e4f40e6479cb01776cec5715948d70d86314d3cb (diff) | |
download | aur-e09a82bdd19d84a961eea2d495309015b96f4b97.tar.gz |
Misc quake2 pkg updates
* Use sqlquake2
* Install both expansions using a loop
* Verbose logging
* libjpeg fix
-rw-r--r-- | .SRCINFO | 32 | ||||
-rw-r--r-- | PKGBUILD | 130 | ||||
-rw-r--r-- | ctf.sh | 8 | ||||
-rw-r--r-- | q2ded.sh | 8 | ||||
-rw-r--r-- | quake2.sh | 8 | ||||
-rw-r--r-- | rogue.sh | 8 | ||||
-rw-r--r-- | xatrix.sh | 8 |
7 files changed, 141 insertions, 61 deletions
@@ -1,7 +1,7 @@ pkgbase = quake2 pkgdesc = Quake 2 engine. You need the retail .pak files to play. pkgver = r0.16.2 - pkgrel = 1 + pkgrel = 3 url = http://www.icculus.org/quake2/ install = quake2.install arch = i686 @@ -14,10 +14,18 @@ pkgbase = quake2 depends = libxxf86vm depends = libxxf86dga source = http://www.icculus.org/quake2/files/quake2-r0.16.2.tar.gz - source = http://www.icculus.org/quake2/files/maxpak.pak source = http://cesium.di.uminho.pt/pub/games/quake2/source/xatrixsrc320.shar.Z source = http://cesium.di.uminho.pt/pub/games/quake2/source/roguesrc320.shar.Z source = ftp://ftp.idsoftware.com/idstuff/quake2/q2-3.20-x86-full-ctf.exe + source = http://www.icculus.org/quake2/files/maxpak.pak + source = http://www.icculus.org/quake2/files/pak10.pak + source = http://www.icculus.org/quake2/files/pak11.pak + source = http://www.icculus.org/quake2/files/pak12.pak + source = http://www.icculus.org/quake2/files/pak13.pak + source = http://www.icculus.org/quake2/files/pak14.pak + source = http://www.icculus.org/quake2/files/pak16.pak + source = http://www.icculus.org/quake2/files/pak17.pak + source = http://www.icculus.org/quake2/files/pak19.pak source = quake2.sh source = q2ded.sh source = xatrix.sh @@ -26,15 +34,23 @@ pkgbase = quake2 source = snd_alsa.c source = gnusource.patch md5sums = 872fee27fb13a2a4c8876d5973c3c691 - md5sums = 04d3f1fb7fb4dada7175a41f4595c7eb md5sums = 41fc4ecc4f25c068e7d1f488bd4a1e1a md5sums = 7d5e052839c9e629bad0a6570aa70554 md5sums = 490557d4a90ff346a175d865a2bade87 - md5sums = ec5664163c74b4648b9782a0d844b26a - md5sums = 77f6156b5cb3e7f72e7eb69710a91db2 - md5sums = 06fa0aff03dae18ae003699ce514046c - md5sums = 396d146a53a2f9637f18d53e1bb0d877 - md5sums = 2c3f56b44d1f5e7f6b46e31877e190e0 + md5sums = 04d3f1fb7fb4dada7175a41f4595c7eb + md5sums = fc2de3c33c23cca5f0e6fcec068ce616 + md5sums = 221019679613a13c6d7e5f9e21701d85 + md5sums = 0c8b49c303014e535394168aed9b668a + md5sums = 9628c82566535e48c59caaee5281b963 + md5sums = 5d47605de09c458c7f1c69d8e6fea6a7 + md5sums = 94b18e1f2d76fb7e7d0c5bd0ae8d7c69 + md5sums = e24d79286ba3c1f3da1f9642a78c49af + md5sums = 070a4d00b93a2a427ca92adee2736000 + md5sums = db757415bd3736cad2d52691e8cf7d55 + md5sums = 50c72cc1ded252ee86db31ac8fa5b569 + md5sums = 1a63caa4b66e6dbc63ed5c5fb15b9777 + md5sums = 2deb322d859490f9178393abf74a3a27 + md5sums = 3fe30c3a48f93f431ea191f13d49ea22 md5sums = c16644a6ddf93159ccc71e4c06e312c4 md5sums = 5788ed0d1bde8b00fa8b91a0c865f427 @@ -4,7 +4,7 @@ pkgname=quake2 pkgver=r0.16.2 -pkgrel=1 +pkgrel=3 pkgdesc="Quake 2 engine. You need the retail .pak files to play." url="http://www.icculus.org/quake2/" arch=('i686' 'x86_64') @@ -13,48 +13,83 @@ depends=('libjpeg' 'sdl' 'libxxf86vm' 'libxxf86dga') makedepends=('patch' 'unzip') install="quake2.install" source=("http://www.icculus.org/quake2/files/quake2-$pkgver.tar.gz" \ -'http://www.icculus.org/quake2/files/maxpak.pak' \ 'http://cesium.di.uminho.pt/pub/games/quake2/source/xatrixsrc320.shar.Z' \ 'http://cesium.di.uminho.pt/pub/games/quake2/source/roguesrc320.shar.Z' \ 'ftp://ftp.idsoftware.com/idstuff/quake2/q2-3.20-x86-full-ctf.exe' \ +'http://www.icculus.org/quake2/files/maxpak.pak' \ +'http://www.icculus.org/quake2/files/pak10.pak' \ +'http://www.icculus.org/quake2/files/pak11.pak' \ +'http://www.icculus.org/quake2/files/pak12.pak' \ +'http://www.icculus.org/quake2/files/pak13.pak' \ +'http://www.icculus.org/quake2/files/pak14.pak' \ +'http://www.icculus.org/quake2/files/pak16.pak' \ +'http://www.icculus.org/quake2/files/pak17.pak' \ +'http://www.icculus.org/quake2/files/pak19.pak' \ 'quake2.sh' 'q2ded.sh' 'xatrix.sh' 'rogue.sh' 'ctf.sh' 'snd_alsa.c' 'gnusource.patch') md5sums=('872fee27fb13a2a4c8876d5973c3c691' - '04d3f1fb7fb4dada7175a41f4595c7eb' '41fc4ecc4f25c068e7d1f488bd4a1e1a' '7d5e052839c9e629bad0a6570aa70554' '490557d4a90ff346a175d865a2bade87' - 'ec5664163c74b4648b9782a0d844b26a' - '77f6156b5cb3e7f72e7eb69710a91db2' - '06fa0aff03dae18ae003699ce514046c' - '396d146a53a2f9637f18d53e1bb0d877' - '2c3f56b44d1f5e7f6b46e31877e190e0' + '04d3f1fb7fb4dada7175a41f4595c7eb' + 'fc2de3c33c23cca5f0e6fcec068ce616' + '221019679613a13c6d7e5f9e21701d85' + '0c8b49c303014e535394168aed9b668a' + '9628c82566535e48c59caaee5281b963' + '5d47605de09c458c7f1c69d8e6fea6a7' + '94b18e1f2d76fb7e7d0c5bd0ae8d7c69' + 'e24d79286ba3c1f3da1f9642a78c49af' + '070a4d00b93a2a427ca92adee2736000' + 'db757415bd3736cad2d52691e8cf7d55' + '50c72cc1ded252ee86db31ac8fa5b569' + '1a63caa4b66e6dbc63ed5c5fb15b9777' + '2deb322d859490f9178393abf74a3a27' + '3fe30c3a48f93f431ea191f13d49ea22' 'c16644a6ddf93159ccc71e4c06e312c4' '5788ed0d1bde8b00fa8b91a0c865f427') build() { cd $srcdir + # Computer Architecture Variable used by Quake2 + [ "$CARCH" = "i686" ] && _dirarch=i386 + [ "$CARCH" = "x86_64" ] && _dirarch=x86_64 + # Create Temporary Directories install -d $pkgname-$pkgver/src/xatrix $pkgname-$pkgver/src/rogue - # Decompress and patch The Reckoning (xatrix) Expansion - cp $srcdir/xatrixsrc320.shar.Z $srcdir/$pkgname-$pkgver/src/xatrix - cd $srcdir/$pkgname-$pkgver/src/xatrix - uncompress xatrixsrc320.shar.Z - sh xatrixsrc320.shar - /bin/sed -e "s/extern\tint\tjacket_armor_index/static\tint\tjacket_armor_index/" -i g_local.h - /bin/sed -e "s/extern\tint\tcombat_armor_index/static\tint\tcombat_armor_index/" -i g_local.h - /bin/sed -e "s/extern\tint\tbody_armor_index/static\tint\tbody_armor_index/" -i g_local.h - - # Decompress and patch Ground Zero (rouge) Expansion - cp $srcdir/roguesrc320.shar.Z $srcdir/$pkgname-$pkgver/src/rogue - cd $srcdir/$pkgname-$pkgver/src/rogue - uncompress roguesrc320.shar.Z - sh roguesrc320.shar - /bin/sed -e "s/#include <nan.h>/#include <bits\/nan.h>/" -i g_local.h - /bin/sed -e "s/extern\tint\tjacket_armor_index/static\tint\tjacket_armor_index/" -i g_local.h - /bin/sed -e "s/extern\tint\tcombat_armor_index/static\tint\tcombat_armor_index/" -i g_local.h - /bin/sed -e "s/extern\tint\tbody_armor_index/static\tint\tbody_armor_index/" -i g_local.h + # Decompress and patch The Reckoning (xatrix) and Ground Zero (rouge) Expansions + for _addon in xatrix rogue; do + _shar=${_addon}src320.shar + + cp $srcdir/${_shar}.Z $srcdir/$pkgname-$pkgver/src/${_addon} + cd $srcdir/$pkgname-$pkgver/src/${_addon} + + # Decompress + msg "Unpacking ${_shar}.Z" + uncompress ${_shar}.Z + + # Remove Prompts + /bin/sed -i -e 's:^read ans:ans=yes :' ${_shar} + /bin/sed -i -e 's:^more <<EOF:cat <<EOF:' ${_shar} + + # Run Installer + msg "Running ${_shar}" + sh ${_shar} + + msg "Patching ${_addon}" + + # Patch (rogue-only) + if [ ${_addon} = "rogue" ]; then + /bin/sed -e "s/#include <nan.h>/#include <bits\/nan.h>/" -i g_local.h + fi + + # Patches (Both Expansions) + /bin/sed -e "s/extern\tint\tjacket_armor_index/static\tint\tjacket_armor_index/" -i g_local.h + /bin/sed -e "s/extern\tint\tcombat_armor_index/static\tint\tcombat_armor_index/" -i g_local.h + /bin/sed -e "s/extern\tint\tbody_armor_index/static\tint\tbody_armor_index/" -i g_local.h + done + + msg "The Reckoning and Ground Zero Expansion install complete" cd $srcdir/$pkgname-$pkgver/ @@ -64,20 +99,28 @@ build() { # x86_64 patch from Gentoo patch -p1 < $srcdir/gnusource.patch + # libjpeg Fix + /bin/sed -i -e 's:jpeg_mem_src:_&:' \ + $srcdir/$pkgname-$pkgver/src/ref_candygl/gl_image.c + + msg "Compiling Quake 2" + # Compile Quake 2 make -s BUILD_XATRIX=YES BUILD_ROGUE=YES BUILD_DEDICATED=YES BUILD_CTF=YES BUILD_QMAX=YES build_release - [ "$CARCH" = "i686" ] && _dirarch=i386 - [ "$CARCH" = "x86_64" ] && _dirarch=x86_64 - cd $srcdir/$pkgname-$pkgver/release$_dirarch # Create Destination Directories install -d $pkgdir/opt/quake2/{baseq2,ctf,xatrix,rogue} + # Install Binary + install -m 755 quake2 $pkgdir/opt/quake2/quake2 + + # Install Binary (SDL) + install -m 755 sdlquake2 $pkgdir/opt/quake2/sdlquake2 + # Install Base Game Library install -m 755 game$_dirarch.so $pkgdir/opt/quake2/baseq2/ - cp * $pkgdir/opt/quake2/ # Install CTF Library install -m 755 ctf/game$_dirarch.so $pkgdir/opt/quake2/ctf/ @@ -88,10 +131,10 @@ build() { # Install Rogue Library install -m 755 rogue/game$_dirarch.so $pkgdir/opt/quake2/rogue/ - cd $srcdir + # Install Additional Libraries + cp ref_*.so $pkgdir/opt/quake2/baseq2/ - # Install Pak File - install $srcdir/maxpak.pak $pkgdir/opt/quake2/baseq2/ + cd $srcdir # Decompress and Install CTF Patch Data mkdir $srcdir/q2 @@ -102,18 +145,19 @@ build() { cp -r baseq2/players $pkgdir/opt/quake2/baseq2/ cp ctf/* $pkgdir/opt/quake2/ctf/ - cd $srcdir + # Install Q2Max Pak File + install $srcdir/maxpak.pak $pkgdir/opt/quake2/baseq2/ - # x86_64 has the default ref_softx.so disabled, use glx - if [ "$CARCH" = "x86_64" ]; then - /bin/sed -e 's|/quake2 |/quake2 +set vid_ref glx |' -i *.sh - fi + # Install Additional pak Files + for i in {10,11,12,13,14,16,17,19}; do + install -m 644 $srcdir/pak${i}.pak $pkgdir/opt/quake2/baseq2/pak${i}.pak + done; # Install Game Launchers - install -D -m 755 quake2.sh $pkgdir/usr/bin/quake2 - install -D -m 755 q2ded.sh $pkgdir/usr/bin/q2ded - install -D -m 755 xatrix.sh $pkgdir/usr/bin/quake2-the-reckoning - install -D -m 755 rogue.sh $pkgdir/usr/bin/quake2-ground-zero - install -D -m 755 ctf.sh $pkgdir/usr/bin/quake2-ctf + install -D -m 755 $startdir/quake2.sh $pkgdir/usr/bin/quake2 + install -D -m 755 $startdir/q2ded.sh $pkgdir/usr/bin/q2ded + install -D -m 755 $startdir/xatrix.sh $pkgdir/usr/bin/quake2-the-reckoning + install -D -m 755 $startdir/rogue.sh $pkgdir/usr/bin/quake2-ground-zero + install -D -m 755 $startdir/ctf.sh $pkgdir/usr/bin/quake2-ctf } @@ -1,2 +1,6 @@ -#!/bin/sh -exec /opt/quake2/quake2 +set basedir /opt/quake2 +set game ctf +set dedicated 1 $* +#!/bin/bash + +cd "/opt/quake2" +./sdlquake2 +set basedir /opt/quake2 +set game ctf +set dedicated 1 $* +exit $? + @@ -1,2 +1,6 @@ -#!/bin/sh -exec /opt/quake2/q2ded +set basedir /opt/quake2 $*
\ No newline at end of file +#!/bin/bash + +cd "/opt/quake2" +./q2ded +set basedir /opt/quake2 $* +exit $? + diff --git a/quake2.sh b/quake2.sh index e4c7f8d63f13..4cfa862ae103 100644 --- a/quake2.sh +++ b/quake2.sh @@ -1,2 +1,6 @@ -#!/bin/sh -exec /opt/quake2/quake2 +set basedir /opt/quake2 $* +#!/bin/bash + +cd "/opt/quake2" +./sdlquake2 +set basedir /opt/quake2 $* +exit $? + @@ -1,2 +1,6 @@ -#!/bin/sh -exec /opt/quake2/quake2 +set basedir /opt/quake2 +set game rogue $* +#!/bin/bash + +cd "/opt/quake2" +./sdlquake2 +set basedir /opt/quake2 +set game rouge $* +exit $? + diff --git a/xatrix.sh b/xatrix.sh index 6a15a0eb05ff..7423f738f30a 100644 --- a/xatrix.sh +++ b/xatrix.sh @@ -1,2 +1,6 @@ -#!/bin/sh -exec /opt/quake2/quake2 +set basedir /opt/quake2 +set game xatrix $* +#!/bin/bash + +cd "/opt/quake2" +./sdlquake2 +set basedir /opt/quake2 +set game xatrix $* +exit $? + |