diff options
author | lod | 2025-01-31 16:42:15 +0100 |
---|---|---|
committer | lod | 2025-01-31 16:42:15 +0100 |
commit | 6287814fa96706a50acc96cf125e5cd9a6bceedd (patch) | |
tree | c5eb8b2c7749b0782f3a0b148d58238b44d267a7 | |
parent | 18e1b1c94f518d79ae6b2cf94e5af3078d80affb (diff) | |
download | aur-6287814fa96706a50acc96cf125e5cd9a6bceedd.tar.gz |
switch to tester branch and a patch to build with SDL2-compat
-rw-r--r-- | .SRCINFO | 5 | ||||
-rw-r--r-- | PKGBUILD | 9 |
2 files changed, 9 insertions, 5 deletions
@@ -1,6 +1,6 @@ pkgbase = render96ex-git pkgdesc = Super Mario 64 PC Port (sm64ex) fork including Render96 Textures and Models - pkgver = 3.25.r769.cd02b888 + pkgver = 3.25.r849.61480c4e pkgrel = 1 url = https://github.com/Render96/Render96ex arch = x86_64 @@ -8,6 +8,7 @@ pkgbase = render96ex-git makedepends = git makedepends = python makedepends = audiofile + makedepends = glu depends = bash depends = gcc-libs depends = glibc @@ -16,7 +17,7 @@ pkgbase = render96ex-git depends = sdl2 provides = render96ex options = !debug - source = git+https://github.com/Render96/Render96ex.git#branch=alpha + source = git+https://github.com/Render96/Render96ex.git#branch=tester source = git+https://github.com/pokeheadroom/RENDER96-HD-TEXTURE-PACK.git source = git+https://github.com/Render96/ModelPack.git#branch=models_vanilla source = https://github.com/Render96/ModelPack/releases/download/3.25/Render96_DynOs_v3.25.7z @@ -4,18 +4,18 @@ # The ROM is checksummed to ensure that it is the correct version. pkgname=render96ex-git -pkgver=3.25.r769.cd02b888 +pkgver=3.25.r849.61480c4e pkgrel=1 pkgdesc='Super Mario 64 PC Port (sm64ex) fork including Render96 Textures and Models' arch=('x86_64') url='https://github.com/Render96/Render96ex' license=('Unlicense') -makedepends=('git' 'python' 'audiofile') +makedepends=('git' 'python' 'audiofile' 'glu') depends=('bash' 'gcc-libs' 'glibc' 'hicolor-icon-theme' 'libglvnd' 'sdl2' ) provides=(${pkgname%%-*}) _gitname=${pkgname%%-*} && _gitname=${_gitname^} options=('!debug') -source=(git+https://github.com/Render96/Render96ex.git#branch=alpha +source=(git+https://github.com/Render96/Render96ex.git#branch=tester git+https://github.com/pokeheadroom/RENDER96-HD-TEXTURE-PACK.git git+https://github.com/Render96/ModelPack.git#branch=models_vanilla https://github.com/Render96/ModelPack/releases/download/${pkgver%%.r*}/Render96_DynOs_v${pkgver%%.r*}.7z @@ -64,6 +64,9 @@ prepare() { cp -r $srcdir/Render96\ Luigi\ v${pkgver%%.r*} $srcdir/$_gitname/build/us_pc/dynos/packs/ cp -r $srcdir/Render96\ Wario\ v${pkgver%%.r*} $srcdir/$_gitname/build/us_pc/dynos/packs/ cp -r $srcdir/Render96\ Mario\ v${pkgver%%.r*} $srcdir/$_gitname/build/us_pc/dynos/packs/ + + # add #include <stdio.h> to these files so it can build with SDL2-compat + sed -i '/#include <SDL2\/SDL.h>/a #include <stdio.h>' src/pc/audio/audio_sdl.c src/pc/gfx/gfx_opengl.c } build() { |