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authorVictor Fuentes2019-03-18 17:35:22 -0400
committerVictor Fuentes2019-03-18 17:35:22 -0400
commit79f79d8af19b7a209bb593b3b739977b8a1a441a (patch)
tree2803b691b6663cfde4488a98c7b90bdb8cc40d91
parent5c5242dceb057ca50fe4d0a00b0310168b74863d (diff)
downloadaur-79f79d8af19b7a209bb593b3b739977b8a1a441a.tar.gz
v1.0.4:
Major changes: Added a ping display in the lower-right hand corner of the screen that's on by default Fixed the game not being properly marked as modified when loading addons from the command line Up to 128 characters can now be loaded, up from 64 The field of view can now be adjusted with the fov console variable Added the ability to set a password for joining a server Game speed is now displayed on the in-game server browser for Race servers Map changes: Strengthened offroad in sections of Green Hills, Sonic Speedway, Sunbeam Paradise, Megablock Castle, Blue Mountain, Barren Badlands, CK Cloud Tops 2, and SM Special Stage 3 Extended the finish line on Paradise Hill, Misty Maze, Midnight Channel, Cloud Cradle K, and Aurora Atoll Daytona Speedway: Raised guard walls Grand Metropolis: Completely removed the building skip Megablock Castle: Fixed a lap exploit Sapphire Coast: Checkpoint adjustment to fix players spawning in the cliff of the thin bridge shortcut Casino Resort: Fixed wall scrolling textures Misty Maze: Fixed boundary bricks around the finish line causing players to get stuck in off-road Donut Plains 1: Fixed layering issues with players and off-road grass Black Bliss: New Hell map, replacing CNR Townsville Raceway Blue Mountain Classic: Changed the level select picture Item changes: Fix item toggle menu disabling the wrong items when used Fixed Orbinaut*4 and Jawz*2 not appearing in the item rotation Fixed many power items disappearing from the rotation in 9P+ races Fixed drift sparks not generating on offroad when using an item that negates offroad's effect Using a Sneaker now cuts your flashing invincibility short Added a possible fix for synch failures related to using Shrink Shrink timer is now a consistent 20 seconds long Prevent certain items from being rolled for the first 30 seconds of a race Adjusted Mine: Increased startup time Greatly increased startup time when dropping mines Reduced the explosion radius Removed automatic explosion after a certain time Mines that have not activated yet can now be punted on collision, instead of exploding immediately Fixed Hyudoro being tangible to Jawz and Orbinauts Only allow one Hyudoro to be rolled every five seconds Added the ability to cancel Grow early by holding the item button SFX now plays when sniping someone with a throwable item 2nd place SPB Rush odds are not affected by player count Reticule is displayed on minimap while SPB is out Removed limit on how many players can simultaneously have invincibility or grow Make thunder shield explosion radius properly adjust to map scale Prevent players from stacking multiple thunder shields in their item box Modding changes: Added player.splitscreenplayer variable for determining if a player is a splitscreen player 2/3/4 Added cmd.latency variable for reading how many frames of latency a player has Other gameplay changes: Greatly improved anti-gravity support Fixed various issues related to player collisions causing absurd thrusts Fixed an issue with latency detection that would occasionally cause steering problems Adjusted speed requirements for water skipping Adjust vertical launch momentum underwater in various cases 2P splitscreen now uses an FOV adjustment for better consistency with other view mode cameras Simplified various explosion effects to improve framerate Fixed occasional bonks on staircases Added a bunch of new player colors and modified some old ones Crash/freeze fixes: Fixed occasional crash in Daytona Speedway and other maps from drawing papersprites Fixed Linux builds hanging after 34 hours of continuous runtime Fixed memory leaks leading to potential crashes when sitting on certain menus for an extended period of time Fixed server crash when receiving a join request while playing certain maps from PK3 addons Misc changes: Gave FPS display a smaller font Improved ping limit detection Fixed arrows indicating chat can be scrolled not appearing Fixed full servers at maximum player counts not showing up on the master server or responding to join requests Added toggles for various behaviors on losing game focus Bonuschars updates: Added Cream, by Virt Added NiGHTS, by Mr. McScrewup Added Beat, by Ezo Added Kiryu, by LJStar Added Ulala, by zxyspku and LJStar Added Ray, by Voltrix Added Chaos Zero, by 1-Up Mason Updated sprites for AiAi, E-102 Gamma, Espio, and Wonder Boy Replaced sprites for Rouge, by FlareBlade Replaced sprites for Shadow, by MotorRoach Adjusted Rouge's stats
-rw-r--r--.SRCINFO11
-rw-r--r--PKGBUILD18
2 files changed, 11 insertions, 18 deletions
diff --git a/.SRCINFO b/.SRCINFO
index eb5da1b1172e..b7a1206f1884 100644
--- a/.SRCINFO
+++ b/.SRCINFO
@@ -1,6 +1,6 @@
pkgbase = srb2kart
pkgdesc = A kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.
- pkgver = 1.0.3
+ pkgver = 1.0.4
pkgrel = 1
url = https://mb.srb2.org/showthread.php?t=43708
arch = i686
@@ -8,18 +8,17 @@ pkgbase = srb2kart
license = GPL2
makedepends = mesa
makedepends = glu
- makedepends = nasm
depends = sdl2
depends = sdl2_mixer
depends = libpng
depends = libgme
- depends = srb2kart-data=1.0.3
- source = git+https://github.com/STJr/Kart-Public.git#tag=v1.0.3
- source = https://github.com/STJr/Kart-Public/releases/download/v1.0.3/srb2kart-v103-patch.zip
+ depends = srb2kart-data=1.0.4
+ source = git+https://github.com/STJr/Kart-Public.git#tag=v1.0.4
+ source = https://github.com/STJr/Kart-Public/releases/download/v1.0.4/srb2kart-v104-patch.zip
source = srb2kart.desktop
source = srb2kart-opengl.desktop
sha256sums = SKIP
- sha256sums = 264d1c0a813ae4e3ee959aaf79c7e442903dc2e26397c7dcf2f2aa3065530903
+ sha256sums = 903b1a2b43269fd8b505e62bf3c4a3b8edf68b62cbb587fe5a472bec93c7f7da
sha256sums = fe154805cea950fc792faa266ef7d303cbccab893f802c2a85a2afdd0af51bc6
sha256sums = 8082c8bad5bdf102d111d4e4d2eb8c73e9f30c1e54935091cd83f4928b3fc3dd
makedepends_i686 = nasm
diff --git a/PKGBUILD b/PKGBUILD
index ce4da5f42d2e..0788b884983f 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -2,16 +2,16 @@
# Contributor: steeltitanium <steeltitanium1 at gmail dot com>
pkgname=srb2kart
-pkgver=1.0.3
-_dataver=1.0.3
-_patchver=1.0.3
+pkgver=1.0.4
+_dataver=1.0.4
+_patchver=1.0.4
pkgrel=1
pkgdesc='A kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.'
arch=('i686' 'x86_64')
license=('GPL2')
url='https://mb.srb2.org/showthread.php?t=43708'
depends=('sdl2' 'sdl2_mixer' 'libpng' 'libgme' "srb2kart-data=$_dataver")
-makedepends=('mesa' 'glu' 'nasm')
+makedepends=('mesa' 'glu')
makedepends_i686=('nasm')
source=("git+https://github.com/STJr/Kart-Public.git#tag=v$pkgver"
@@ -20,18 +20,12 @@ source=("git+https://github.com/STJr/Kart-Public.git#tag=v$pkgver"
"srb2kart-opengl.desktop")
sha256sums=('SKIP'
-'264d1c0a813ae4e3ee959aaf79c7e442903dc2e26397c7dcf2f2aa3065530903'
+'903b1a2b43269fd8b505e62bf3c4a3b8edf68b62cbb587fe5a472bec93c7f7da'
'fe154805cea950fc792faa266ef7d303cbccab893f802c2a85a2afdd0af51bc6'
'8082c8bad5bdf102d111d4e4d2eb8c73e9f30c1e54935091cd83f4928b3fc3dd')
-prepare() {
- cd "$srcdir"/Kart-Public/src
- # disable Animated PNG saving support, allows build with libpng16
- sed 's|#define USE_APNG|/* & */|' -i m_misc.c
-}
-
build() {
cd "$srcdir"/Kart-Public/src
@@ -48,7 +42,7 @@ package() {
install -Dm755 "$srcdir"/Kart-Public/bin/Linux$IS64BIT/Release/lsdl2srb2kart \
"$pkgdir"/usr/bin/srb2kart
- # data patch 1.0.2 → 1.0.3,
+ # data patch 1.0.3 → 1.0.4,
install -Dm644 patch.kart "$pkgdir"/usr/share/games/SRB2Kart/patch.kart
# icon + .desktop