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authorZerophase2017-08-07 14:23:05 -0500
committerZerophase2017-08-07 14:23:05 -0500
commit1432d6221611a42fed4540fb1a902bea90ce75ca (patch)
treed1ff9e2787092f9ee84ae07516d7ed70f35699fe
parentc2301aed9514e213592d92ae06a8548068b4db31 (diff)
downloadaur-1432d6221611a42fed4540fb1a902bea90ce75ca.tar.gz
Update to 4.17.0
-rw-r--r--.SRCINFO8
-rw-r--r--LMStats.patch18
-rw-r--r--PKGBUILD5
3 files changed, 4 insertions, 27 deletions
diff --git a/.SRCINFO b/.SRCINFO
index 339949c68517..7808da730f76 100644
--- a/.SRCINFO
+++ b/.SRCINFO
@@ -1,8 +1,8 @@
# Generated by mksrcinfo v8
-# Fri Aug 4 16:49:15 UTC 2017
+# Mon Aug 7 19:22:19 UTC 2017
pkgbase = unreal-engine
pkgdesc = A 3D game engine by Epic Games which can be used non-commercially for free.
- pkgver = 4.16.3
+ pkgver = 4.17.0
pkgrel = 1
url = https://www.unrealengine.com/
arch = x86_64
@@ -18,15 +18,13 @@ pkgbase = unreal-engine
depends = qt4
depends = python
options = !strip
- source = git+ssh://git@github.com/EpicGames/UnrealEngine.git#tag=4.16.3-release
+ source = git+ssh://git@github.com/EpicGames/UnrealEngine.git#tag=4.17.0-release
source = UE4Editor.desktop
source = ignore-return-value-error.patch
- source = LMStats.patch
source = disable-pie.patch
sha256sums = SKIP
sha256sums = 46871ed662a3c97698be609d27da280d9000ec97183f1fa6592986f9910a2118
sha256sums = d0a43ec1958790be11c3260d6b93c8fd29d9c7fd3c3f57574d5807b9390a95fa
- sha256sums = 84730f07cc501b65e015b1ff5d860e596b40c43ad37101aeacb681cc95205a9c
sha256sums = 32ab20e37f5595eff73fb7ee7916ecae19a47f72875f448663941621d166c13b
pkgname = unreal-engine
diff --git a/LMStats.patch b/LMStats.patch
deleted file mode 100644
index f5433afd0011..000000000000
--- a/LMStats.patch
+++ /dev/null
@@ -1,18 +0,0 @@
---- LMStats.h 2017-05-08 18:49:02.041178135 -0500
-+++ LMStats_new.h 2017-05-08 19:12:24.930813731 -0500
-@@ -7,7 +7,7 @@
- // basic stuff needed by everybody
- #pragma warning( disable: 4799 ) // function '...' has no EMMS instruction)
-
--#if PLATFORM_MAC || PLATFORM_LINUX
-+#if PLATFORM_MAC || PLATFORM_LINUX && !__has_builtin(__builtin_ia32_rdtsc)
- inline unsigned long long __rdtsc()
- {
- unsigned long long Low, High;
-@@ -197,4 +197,4 @@
- float& Value;
- };
-
--}
-\ No newline at end of file
-+}
diff --git a/PKGBUILD b/PKGBUILD
index 794de701b9de..0b3e78fff709 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -6,7 +6,7 @@
# The source is over 8 GiB, with an extra 3 GiB of dependencies downloaded in build(), and may take several hours to compile.
pkgname='unreal-engine'
-pkgver=4.16.3
+pkgver=4.17.0
pkgrel=1
pkgdesc='A 3D game engine by Epic Games which can be used non-commercially for free.'
arch=('x86_64')
@@ -19,7 +19,6 @@ source=(
"git+ssh://git@github.com/EpicGames/UnrealEngine.git#tag=$pkgver-release"
'UE4Editor.desktop'
'ignore-return-value-error.patch'
- 'LMStats.patch'
'disable-pie.patch'
)
@@ -27,7 +26,6 @@ sha256sums=(
'SKIP'
'46871ed662a3c97698be609d27da280d9000ec97183f1fa6592986f9910a2118'
'd0a43ec1958790be11c3260d6b93c8fd29d9c7fd3c3f57574d5807b9390a95fa'
- '84730f07cc501b65e015b1ff5d860e596b40c43ad37101aeacb681cc95205a9c'
'32ab20e37f5595eff73fb7ee7916ecae19a47f72875f448663941621d166c13b'
)
@@ -36,7 +34,6 @@ options=(!strip)
prepare() {
patch "$srcdir/UnrealEngine/Engine/Source/Programs/UnrealBuildTool/Linux/LinuxToolChain.cs" ignore-return-value-error.patch
- patch "$srcdir/UnrealEngine/Engine/Source/Programs/UnrealLightmass/Private/LightmassCore/Misc/LMStats.h" LMStats.patch
patch "$srcdir/UnrealEngine/Engine/Source/Programs/UnrealBuildTool/Linux/LinuxToolChain.cs" disable-pie.patch
cd $srcdir/UnrealEngine