diff options
author | Zerophase | 2017-11-15 14:31:54 -0600 |
---|---|---|
committer | Zerophase | 2017-11-16 21:30:53 -0600 |
commit | 4c2ff7815189582049ec65eaa795c6f2973821c2 (patch) | |
tree | a5b5cf7e8b71de6a0e63fc98a3a32ee9b76c7112 | |
parent | 05cfc467fa0fdde3349bfb9910f4df2d5a3260f1 (diff) | |
download | aur-4c2ff7815189582049ec65eaa795c6f2973821c2.tar.gz |
Update to 4.18.1
-rw-r--r-- | .SRCINFO | 12 | ||||
-rw-r--r-- | PKGBUILD | 10 | ||||
-rw-r--r-- | xlocale-crash.patch | 11 |
3 files changed, 9 insertions, 24 deletions
@@ -1,9 +1,9 @@ # Generated by mksrcinfo v8 -# Fri Oct 27 07:25:33 UTC 2017 +# Fri Nov 17 03:30:32 UTC 2017 pkgbase = unreal-engine pkgdesc = A 3D game engine by Epic Games which can be used non-commercially for free. - pkgver = 4.18.0 - pkgrel = 2 + pkgver = 4.18.1 + pkgrel = 1 url = https://www.unrealengine.com/ arch = x86_64 license = custom:UnrealEngine @@ -18,19 +18,17 @@ pkgbase = unreal-engine depends = qt4 depends = python options = !strip - source = git+ssh://git@github.com/EpicGames/UnrealEngine.git#tag=4.18.0-release + source = git+ssh://git@github.com/EpicGames/UnrealEngine.git#tag=4.18.1-release source = UE4Editor.desktop source = ignore-return-value-error.patch source = disable-pie.patch source = only-generate-makefile.patch - source = xlocale-crash.patch source = html5-build.patch sha256sums = SKIP sha256sums = 46871ed662a3c97698be609d27da280d9000ec97183f1fa6592986f9910a2118 sha256sums = 918dff809a7e815343a8d233f704f52a910b8f01a9cb3d29de541a0334fecc7c - sha256sums = 32ab20e37f5595eff73fb7ee7916ecae19a47f72875f448663941621d166c13b + sha256sums = a8bb46ad630c077dd302cd8397f2c8d79d6bb13dbff1cbfbbdad447033ad3c6e sha256sums = dba4b1910dd6424d50a8d95a461c5cf3a96f3e7df0b015624d9bf1c97dc317d3 - sha256sums = 66c575805e21ba1dec6da7374f3f8fe62195fd6d271dd6751b600538f1dae9b6 sha256sums = 9fd6d16d56fbe0489a2580b86359df84b83a6987b5760a9e57ae0898f51943ac pkgname = unreal-engine @@ -6,10 +6,10 @@ # The source is over 8 GiB, with an extra 3 GiB of dependencies downloaded in build(), and may take several hours to compile. pkgname='unreal-engine' -pkgver=4.18.0 +pkgver=4.18.1 # shellcheck disable=SC2034 { - pkgrel=2 + pkgrel=1 pkgdesc='A 3D game engine by Epic Games which can be used non-commercially for free.' arch=('x86_64') url='https://www.unrealengine.com/' @@ -23,7 +23,6 @@ pkgver=4.18.0 'ignore-return-value-error.patch' 'disable-pie.patch' 'only-generate-makefile.patch' - 'xlocale-crash.patch' 'html5-build.patch' ) @@ -32,7 +31,6 @@ sha256sums=('SKIP' '918dff809a7e815343a8d233f704f52a910b8f01a9cb3d29de541a0334fecc7c' 'a8bb46ad630c077dd302cd8397f2c8d79d6bb13dbff1cbfbbdad447033ad3c6e' 'dba4b1910dd6424d50a8d95a461c5cf3a96f3e7df0b015624d9bf1c97dc317d3' - '6ce0247e233d4eafc7ae294482038addeee7fe2064de627e33839bcc4398a549' '9fd6d16d56fbe0489a2580b86359df84b83a6987b5760a9e57ae0898f51943ac') # Package is 3 Gib smaller with "strip" but it's skipped because it takes a long time and generates many warnings @@ -66,9 +64,9 @@ prepare() { #git clean -xdf ./Setup.sh - + dos2unix "$ue4src/ThirdParty/Linux/LibCxx/include/c++/v1/__locale" - patch "$ue4src/ThirdParty/Linux/LibCxx/include/c++/v1/__locale" "$srcdir/xlocale-crash.patch" + #patch "$ue4src/ThirdParty/Linux/LibCxx/include/c++/v1/__locale" "$srcdir/xlocale-crash.patch" patch "$ue4src/Programs/UnrealBuildTool/Platform/HTML5/HTML5SDKInfo.cs" "$srcdir/html5-build.patch" ./GenerateProjectFiles.sh } diff --git a/xlocale-crash.patch b/xlocale-crash.patch deleted file mode 100644 index e7bd661c4b3e..000000000000 --- a/xlocale-crash.patch +++ /dev/null @@ -1,11 +0,0 @@ ---- __locale 2017-10-27 01:51:25.516580511 -0500 -+++ __locale_new 2017-10-27 02:21:41.157925656 -0500 -@@ -36,7 +36,7 @@ - # include <support/newlib/xlocale.h> - #elif (defined(__GLIBC__) || defined(__APPLE__) || defined(__FreeBSD__) \ - || defined(__EMSCRIPTEN__) || defined(__IBMCPP__)) --# include <xlocale.h> -+# include <locale.h> - #elif defined(_LIBCPP_HAS_MUSL_LIBC) - # include <support/musl/xlocale.h> - #endif // __GLIBC__ || __APPLE__ || __FreeBSD__ || __sun__ || __EMSCRIPTEN__ || __IBMCPP__ |