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authorShatur952019-12-29 23:54:40 +0200
committerShatur952019-12-29 23:54:40 +0200
commit776fb9ff9d1cfef5c767e0e300f6a782d9c4236e (patch)
tree7b694954edf79f2f890f04dae933f6bf81e98e4b
parentb30d7cecf17200678f3efbd0517f9c776555c17c (diff)
downloadaur-776fb9ff9d1cfef5c767e0e300f6a782d9c4236e.tar.gz
Fix installation path
-rw-r--r--.SRCINFO2
-rw-r--r--PKGBUILD5
2 files changed, 3 insertions, 4 deletions
diff --git a/.SRCINFO b/.SRCINFO
index 13b0056089c5..eb449af636a3 100644
--- a/.SRCINFO
+++ b/.SRCINFO
@@ -1,7 +1,7 @@
pkgbase = unreal-engine
pkgdesc = A 3D game engine by Epic Games which can be used non-commercially for free.
pkgver = 4.24.1
- pkgrel = 3
+ pkgrel = 4
url = https://www.unrealengine.com/
arch = x86_64
license = custom:UnrealEngine
diff --git a/PKGBUILD b/PKGBUILD
index 36765582f3d8..664e54331c8b 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -5,7 +5,7 @@
# The source is about 200 MiB, with an extra ~11 GiB of dependencies downloaded in Setup.sh, and may take several hours to compile.
pkgname='unreal-engine'
pkgver=4.24.1
-pkgrel=3
+pkgrel=4
pkgdesc='A 3D game engine by Epic Games which can be used non-commercially for free.'
arch=('x86_64')
url='https://www.unrealengine.com/'
@@ -72,8 +72,7 @@ build() {
package() {
# Install dir
-# dir="opt/$pkgname"
- dir="/mnt/Files/Programs/Linux/$pkgname"
+ dir="opt/$pkgname"
# Desktop entry
if [ "$dir" != "opt/$pkgname" ] # Set new path if dir changed