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author | Shatur95 | 2019-12-29 23:54:40 +0200 |
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committer | Shatur95 | 2019-12-29 23:54:40 +0200 |
commit | 776fb9ff9d1cfef5c767e0e300f6a782d9c4236e (patch) | |
tree | 7b694954edf79f2f890f04dae933f6bf81e98e4b | |
parent | b30d7cecf17200678f3efbd0517f9c776555c17c (diff) | |
download | aur-776fb9ff9d1cfef5c767e0e300f6a782d9c4236e.tar.gz |
Fix installation path
-rw-r--r-- | .SRCINFO | 2 | ||||
-rw-r--r-- | PKGBUILD | 5 |
2 files changed, 3 insertions, 4 deletions
@@ -1,7 +1,7 @@ pkgbase = unreal-engine pkgdesc = A 3D game engine by Epic Games which can be used non-commercially for free. pkgver = 4.24.1 - pkgrel = 3 + pkgrel = 4 url = https://www.unrealengine.com/ arch = x86_64 license = custom:UnrealEngine @@ -5,7 +5,7 @@ # The source is about 200 MiB, with an extra ~11 GiB of dependencies downloaded in Setup.sh, and may take several hours to compile. pkgname='unreal-engine' pkgver=4.24.1 -pkgrel=3 +pkgrel=4 pkgdesc='A 3D game engine by Epic Games which can be used non-commercially for free.' arch=('x86_64') url='https://www.unrealengine.com/' @@ -72,8 +72,7 @@ build() { package() { # Install dir -# dir="opt/$pkgname" - dir="/mnt/Files/Programs/Linux/$pkgname" + dir="opt/$pkgname" # Desktop entry if [ "$dir" != "opt/$pkgname" ] # Set new path if dir changed |