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authorShatur952019-12-29 20:36:14 +0200
committerShatur952019-12-29 20:36:14 +0200
commit7d5562f6b1bf28f1fb33726d342920b504a0c3d8 (patch)
treef70f229752bb92b33d8902baa5fe8b18806354a8
parentb61845d6627bd461e5b0ccfdcb44f2cfc6ac0eb6 (diff)
downloadaur-7d5562f6b1bf28f1fb33726d342920b504a0c3d8.tar.gz
Fix typo
-rw-r--r--.SRCINFO4
-rw-r--r--PKGBUILD4
2 files changed, 4 insertions, 4 deletions
diff --git a/.SRCINFO b/.SRCINFO
index 437727e39665..5c61b4e1b37e 100644
--- a/.SRCINFO
+++ b/.SRCINFO
@@ -1,7 +1,7 @@
pkgbase = unreal-engine
pkgdesc = A 3D game engine by Epic Games which can be used non-commercially for free.
pkgver = 4.24.1
- pkgrel = 1
+ pkgrel = 2
url = https://www.unrealengine.com/
arch = x86_64
license = custom:UnrealEngine
@@ -13,7 +13,7 @@ pkgbase = unreal-engine
depends = python
depends = lld
depends = xdg-user-dirs
- optdepends = clion: build system for projects
+ optdepends = qmake: build system for projects
optdepends = cmake: build system for projects
optdepends = qtcreator: IDE for projects
optdepends = codelite: IDE for projects
diff --git a/PKGBUILD b/PKGBUILD
index 67f398f7bf73..d422deed0a94 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -5,13 +5,13 @@
# The source is about 200 MiB, with an extra ~11 GiB of dependencies downloaded in Setup.sh, and may take several hours to compile.
pkgname='unreal-engine'
pkgver=4.24.1
-pkgrel=1
+pkgrel=2
pkgdesc='A 3D game engine by Epic Games which can be used non-commercially for free.'
arch=('x86_64')
url='https://www.unrealengine.com/'
makedepends=('mono' 'dos2unix' 'git')
depends=('icu' 'sdl2' 'python' 'lld' 'xdg-user-dirs')
-optdepends=('clion: build system for projects'
+optdepends=('qmake: build system for projects'
'cmake: build system for projects'
'qtcreator: IDE for projects'
'codelite: IDE for projects'