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author | Shatur95 | 2019-12-29 20:36:14 +0200 |
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committer | Shatur95 | 2019-12-29 20:36:14 +0200 |
commit | 7d5562f6b1bf28f1fb33726d342920b504a0c3d8 (patch) | |
tree | f70f229752bb92b33d8902baa5fe8b18806354a8 | |
parent | b61845d6627bd461e5b0ccfdcb44f2cfc6ac0eb6 (diff) | |
download | aur-7d5562f6b1bf28f1fb33726d342920b504a0c3d8.tar.gz |
Fix typo
-rw-r--r-- | .SRCINFO | 4 | ||||
-rw-r--r-- | PKGBUILD | 4 |
2 files changed, 4 insertions, 4 deletions
@@ -1,7 +1,7 @@ pkgbase = unreal-engine pkgdesc = A 3D game engine by Epic Games which can be used non-commercially for free. pkgver = 4.24.1 - pkgrel = 1 + pkgrel = 2 url = https://www.unrealengine.com/ arch = x86_64 license = custom:UnrealEngine @@ -13,7 +13,7 @@ pkgbase = unreal-engine depends = python depends = lld depends = xdg-user-dirs - optdepends = clion: build system for projects + optdepends = qmake: build system for projects optdepends = cmake: build system for projects optdepends = qtcreator: IDE for projects optdepends = codelite: IDE for projects @@ -5,13 +5,13 @@ # The source is about 200 MiB, with an extra ~11 GiB of dependencies downloaded in Setup.sh, and may take several hours to compile. pkgname='unreal-engine' pkgver=4.24.1 -pkgrel=1 +pkgrel=2 pkgdesc='A 3D game engine by Epic Games which can be used non-commercially for free.' arch=('x86_64') url='https://www.unrealengine.com/' makedepends=('mono' 'dos2unix' 'git') depends=('icu' 'sdl2' 'python' 'lld' 'xdg-user-dirs') -optdepends=('clion: build system for projects' +optdepends=('qmake: build system for projects' 'cmake: build system for projects' 'qtcreator: IDE for projects' 'codelite: IDE for projects' |