diff options
author | Zerophase | 2018-04-08 17:14:33 -0500 |
---|---|---|
committer | Zerophase | 2018-04-08 17:15:11 -0500 |
commit | d5420e2e37a8442654e744351e675e0c241f78e1 (patch) | |
tree | af62714f0be7b59ef401a069711cd9726d99382f | |
parent | 9565efd54a6e56281fce1d8c23315bda71e5a582 (diff) | |
download | aur-d5420e2e37a8442654e744351e675e0c241f78e1.tar.gz |
Add Clang 6.0 support
-rw-r--r-- | .SRCINFO | 7 | ||||
-rw-r--r-- | PKGBUILD | 21 | ||||
-rw-r--r-- | clang60-support.patch | 15 |
3 files changed, 37 insertions, 6 deletions
@@ -1,7 +1,9 @@ +# Generated by mksrcinfo v8 +# Sun Apr 8 22:13:55 UTC 2018 pkgbase = unreal-engine pkgdesc = A 3D game engine by Epic Games which can be used non-commercially for free. pkgver = 4.19.0 - pkgrel = 1 + pkgrel = 2 url = https://www.unrealengine.com/ arch = x86_64 license = custom:UnrealEngine @@ -15,6 +17,7 @@ pkgbase = unreal-engine depends = sdl2 depends = qt4 depends = python + depends = lld options = !strip source = git+ssh://git@github.com/EpicGames/UnrealEngine.git#tag=4.19.0-release source = UE4Editor.desktop @@ -22,12 +25,14 @@ pkgbase = unreal-engine source = disable-pie.patch source = only-generate-makefile.patch source = html5-build.patch + source = clang60-support.patch sha256sums = SKIP sha256sums = 46871ed662a3c97698be609d27da280d9000ec97183f1fa6592986f9910a2118 sha256sums = 918dff809a7e815343a8d233f704f52a910b8f01a9cb3d29de541a0334fecc7c sha256sums = a8bb46ad630c077dd302cd8397f2c8d79d6bb13dbff1cbfbbdad447033ad3c6e sha256sums = dba4b1910dd6424d50a8d95a461c5cf3a96f3e7df0b015624d9bf1c97dc317d3 sha256sums = 9fd6d16d56fbe0489a2580b86359df84b83a6987b5760a9e57ae0898f51943ac + sha256sums = 5583481dc7e08ebce1d0865b36bd50124b8be0d2347fec20aad3c37a346b3eb4 pkgname = unreal-engine @@ -5,16 +5,20 @@ # The source is over 8 GiB, with an extra 3 GiB of dependencies downloaded in build(), and may take several hours to compile. +# Allows enlargement of /tmp to fit Unreal. +# set enlargetmp to any value. +enlargetmp= + pkgname='unreal-engine' pkgver=4.19.0 # shellcheck disable=SC2034 { - pkgrel=1 + pkgrel=2 pkgdesc='A 3D game engine by Epic Games which can be used non-commercially for free.' arch=('x86_64') url='https://www.unrealengine.com/' makedepends=('clang' 'mono' 'dos2unix' 'cmake' 'git') - depends=('icu' 'xdg-user-dirs' 'sdl2' 'qt4' 'python') + depends=('icu' 'xdg-user-dirs' 'sdl2' 'qt4' 'python' 'lld') license=('custom:UnrealEngine') source=( @@ -24,6 +28,7 @@ pkgver=4.19.0 'disable-pie.patch' 'only-generate-makefile.patch' 'html5-build.patch' + 'clang60-support.patch' ) sha256sums=('SKIP' @@ -31,7 +36,8 @@ sha256sums=('SKIP' '918dff809a7e815343a8d233f704f52a910b8f01a9cb3d29de541a0334fecc7c' 'a8bb46ad630c077dd302cd8397f2c8d79d6bb13dbff1cbfbbdad447033ad3c6e' 'dba4b1910dd6424d50a8d95a461c5cf3a96f3e7df0b015624d9bf1c97dc317d3' - '9fd6d16d56fbe0489a2580b86359df84b83a6987b5760a9e57ae0898f51943ac') + '9fd6d16d56fbe0489a2580b86359df84b83a6987b5760a9e57ae0898f51943ac' + '5583481dc7e08ebce1d0865b36bd50124b8be0d2347fec20aad3c37a346b3eb4') # Package is 3 Gib smaller with "strip" but it's skipped because it takes a long time and generates many warnings options=(!strip) @@ -40,9 +46,14 @@ sha256sums=('SKIP' prepare() { export TERM=xterm # shellcheck disable=SC2154 + # remount /tmp so unreal fits fully in ram if there is enough memory + [[ -z "$enlargetmp" ]] || { (( $(free -g | grep Mem | awk '{print $2}') > 64 )) && sudo mount -o remount, size=72G,noatime /tmp ; } + ue4src="$srcdir/UnrealEngine/Engine/Source" - patch "$ue4src/Programs/UnrealBuildTool/Platform/Linux/LinuxToolChain.cs" ignore-return-value-error.patch - patch "$ue4src/Programs/UnrealBuildTool/Platform/Linux/LinuxToolChain.cs" disable-pie.patch + linuxToolChain="$ue4src/Programs/UnrealBuildTool/Platform/Linux/LinuxToolChain.cs" + patch "$linuxToolChain" clang60-support.patch + patch "$linuxToolChain" ignore-return-value-error.patch + patch "$linuxToolChain" disable-pie.patch patch -p0 -i only-generate-makefile.patch # Source Code Accessors diff --git a/clang60-support.patch b/clang60-support.patch new file mode 100644 index 000000000000..f15bc28be33e --- /dev/null +++ b/clang60-support.patch @@ -0,0 +1,15 @@ +--- LinuxToolChain.cs 2018-04-08 08:35:31.859546383 -0500 ++++ LinuxToolChain_new.cs 2018-04-08 08:49:48.646351026 -0500 +@@ -95,10 +95,10 @@ + throw new BuildException("clang 3.4.x is known to miscompile the engine - refusing to register the Linux toolchain."); + } + // prevent unknown clangs since the build is likely to fail on too old or too new compilers +- else if ((CompilerVersionMajor * 10 + CompilerVersionMinor) > 50 || (CompilerVersionMajor * 10 + CompilerVersionMinor) < 35) ++ else if ((CompilerVersionMajor * 10 + CompilerVersionMinor) > 60 || (CompilerVersionMajor * 10 + CompilerVersionMinor) < 35) + { + throw new BuildException( +- string.Format("This version of the Unreal Engine can only be compiled with clang 5.0, 4.0, 3.9, 3.8, 3.7, 3.6 and 3.5. clang {0} may not build it - please use a different version.", ++ string.Format("This version of the Unreal Engine can only be compiled with clang 6.0, 5.0, 4.0, 3.9, 3.8, 3.7, 3.6 and 3.5. clang {0} may not build it - please use a different version.", + CompilerVersionString) + ); + } |