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author | Dylan | 2018-01-25 16:35:07 -0500 |
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committer | Dylan | 2018-01-25 16:35:07 -0500 |
commit | e527f41925bf7ea7e360fa835069a69a1e434eca (patch) | |
tree | d47ad8bea46880f069eb8a003fc970ef4aeeefa9 | |
parent | f7540c008662b9e2c6112c419756aeaaf9991d3e (diff) | |
download | aur-e527f41925bf7ea7e360fa835069a69a1e434eca.tar.gz |
Update to 4.18.3
-rw-r--r-- | .SRCINFO | 6 | ||||
-rw-r--r-- | PKGBUILD | 2 |
2 files changed, 3 insertions, 5 deletions
@@ -1,8 +1,6 @@ -# Generated by mksrcinfo v8 -# Wed Dec 13 21:49:40 UTC 2017 pkgbase = unreal-engine pkgdesc = A 3D game engine by Epic Games which can be used non-commercially for free. - pkgver = 4.18.2 + pkgver = 4.18.3 pkgrel = 1 url = https://www.unrealengine.com/ arch = x86_64 @@ -18,7 +16,7 @@ pkgbase = unreal-engine depends = qt4 depends = python options = !strip - source = git+ssh://git@github.com/EpicGames/UnrealEngine.git#tag=4.18.2-release + source = git+ssh://git@github.com/EpicGames/UnrealEngine.git#tag=4.18.3-release source = UE4Editor.desktop source = ignore-return-value-error.patch source = disable-pie.patch @@ -6,7 +6,7 @@ # The source is over 8 GiB, with an extra 3 GiB of dependencies downloaded in build(), and may take several hours to compile. pkgname='unreal-engine' -pkgver=4.18.2 +pkgver=4.18.3 # shellcheck disable=SC2034 { pkgrel=1 |