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authorNeko-san2023-06-21 19:14:07 -0500
committerNeko-san2023-06-21 19:14:07 -0500
commitebd1d81918ac5c0165da1b074c830ba8defd6cf3 (patch)
treec1d354844de9ec7d9d3f77fbe2ad1625f27faf9a
parentffca1bf387a7cdc73a8d7c50d329e27da2bf78b9 (diff)
downloadaur-ebd1d81918ac5c0165da1b074c830ba8defd6cf3.tar.gz
Edited certain permissions
-rw-r--r--PKGBUILD8
1 files changed, 4 insertions, 4 deletions
diff --git a/PKGBUILD b/PKGBUILD
index 70fe1205755f..2c3de987b051 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -207,7 +207,7 @@ package() {
sed -i "14c\Path=/usr/bin/" com.unrealengine.UE5Editor.desktop
sed -i 's/Unreal Engine 4 Editor/Unreal Engine 5 Editor/g' com.unrealengine.UE5Editor.desktop
sed -i 's/Icon=ue4editor/Icon=ue5editor/g' com.unrealengine.UE5Editor.desktop
- install -Dm775 com.unrealengine.UE5Editor.desktop "${pkgdir}/usr/share/applications/com.unrealengine.UE5Editor.desktop"
+ install -Dm644 com.unrealengine.UE5Editor.desktop "${pkgdir}/usr/share/applications/com.unrealengine.UE5Editor.desktop"
chmod +x "${pkgdir}/usr/share/applications/com.unrealengine.UE5Editor.desktop"
## Install a pacman hook to keep old builds from compounding cache by tens of GBs - 2 builds alone can reach at least 30 GBs in pacman's cache; having one only takes up about 15 GBs
@@ -220,11 +220,11 @@ package() {
install -dm755 "${pkgdir}/usr/share/applications/"
# Icon for Desktop entry
if [ "${USE_DEFAULT_UE_LOGO_AT_INSTALL}" == 1 ]; then
- install -Dm750 ue5editor.svg "${pkgdir}/usr/share/pixmaps/ue5editor.svg"
+ install -Dm644 ue5editor.svg "${pkgdir}/usr/share/pixmaps/ue5editor.svg"
else
mv ue5editor.svg ue5editor.svg.bak
wget --output-document "ue5editor.svg" "https://raw.githubusercontent.com/EliverLara/candy-icons/master/apps/scalable/ue4editor.svg"
- install -Dm750 ue5editor.svg "${pkgdir}/usr/share/pixmaps/ue5editor.svg"
+ install -Dm644 ue5editor.svg "${pkgdir}/usr/share/pixmaps/ue5editor.svg"
wget --output-document "LICENSE" "https://raw.githubusercontent.com/EliverLara/candy-icons/master/LICENSE"
mkdir -p "${pkgdir}/usr/share/UnrealEngine/EliverLara-candy-icons/"
install -Dm644 LICENSE "${pkgdir}/usr/share/UnrealEngine/EliverLara-candy-icons/"
@@ -234,7 +234,7 @@ package() {
fi
# License
- install -Dm770 LICENSE.md "${pkgdir}/usr/share/licenses/UnrealEngine/LICENSE.md"
+ install -Dm644 LICENSE.md "${pkgdir}/usr/share/licenses/UnrealEngine/LICENSE.md"
# Engine
## Set to all permissions to prevent the engine from breaking itself; more elegant solutions might exist - suggest them if they can be automated here