diff options
author | VitalyR | 2023-11-18 15:56:59 +0800 |
---|---|---|
committer | VitalyR | 2023-11-18 15:56:59 +0800 |
commit | e780933be3504461da196483414d651d9a741688 (patch) | |
tree | 5e45e24ef1f61c94ab4b8810f51a422fd7330c24 | |
parent | afcbfca8404b9a6491b402bcff12f9ec1379a825 (diff) | |
download | aur-unreal-engine-git.tar.gz |
update to 5.3.2
-rw-r--r-- | .SRCINFO | 2 | ||||
-rw-r--r-- | PKGBUILD | 12 |
2 files changed, 7 insertions, 7 deletions
@@ -1,6 +1,6 @@ pkgbase = unreal-engine-git pkgdesc = A 3D game engine by Epic Games which can be used non-commercially for free. - pkgver = 5.2.1 + pkgver = 5.3.2 pkgrel = 4 url = https://www.unrealengine.com/ arch = x86_64 @@ -10,7 +10,7 @@ # If you want additional options, there are switches below. pkgname=unreal-engine-git _pkgname=unreal-engine -pkgver=5.2.1 +pkgver=5.3.2 pkgrel=4 pkgdesc='A 3D game engine by Epic Games which can be used non-commercially for free.' arch=('x86_64' 'x86_64_v2' 'x86_64_v3' 'x86_64_v4' 'aarch64') @@ -143,20 +143,20 @@ prepare() { if [[ ! -d "${_pkgname}" ]] then # git clone --depth=1 --branch=ue5-main git@github.com:EpicGames/UnrealEngine "${_pkgname}" - git clone --depth=1 --branch=${pkgver}-release git@github.com:EpicGames/UnrealEngine "${_pkgname}" + git clone --depth=1 --branch=release git@github.com:EpicGames/UnrealEngine "${_pkgname}" cd "${_pkgname}" || return else cd "${_pkgname}" || return CURRENT_CLONED_VERSION="$(git describe --tags)" - if [ "${CURRENT_CLONED_VERSION}" != "${pkgver}-release" ]; then + if [ "${CURRENT_CLONED_VERSION}" != "release" ]; then cd .. rm -rf "${_pkgname}" - git clone --depth=1 --branch=${pkgver}-release git@github.com:EpicGames/UnrealEngine "${_pkgname}" + git clone --depth=1 --branch=$release git@github.com:EpicGames/UnrealEngine "${_pkgname}" cd "${_pkgname}" || return else rm -f .git/index.lock - git fetch --depth=1 origin tag ${pkgver}-release - git reset --hard ${pkgver}-release + git fetch --depth=1 origin tag $release + git reset --hard $release fi fi |