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authorMichael Koloberdin2018-11-10 21:15:33 +0200
committerMichael Koloberdin2018-11-10 21:15:33 +0200
commit80e6619dd2f4212792255cb42ab59a1c60cae8c7 (patch)
treef47a6168850fec4e16a86e533f0499c9612b6726
downloadaur-80e6619dd2f4212792255cb42ab59a1c60cae8c7.tar.gz
Initial commit
-rw-r--r--.SRCINFO18
-rw-r--r--PKGBUILD62
2 files changed, 80 insertions, 0 deletions
diff --git a/.SRCINFO b/.SRCINFO
new file mode 100644
index 00000000000..e4ea0c04f1a
--- /dev/null
+++ b/.SRCINFO
@@ -0,0 +1,18 @@
+pkgbase = unreal-speccy-portable-git
+ pkgdesc = Portable ZX Spectrum emulator based on UnrealSpeccy 0.37.3 by SMT
+ pkgver = 0.0.83.r1.ged823c7
+ pkgrel = 1
+ url = https://bitbucket.org/djdron/unrealspeccyp
+ arch = x86_64
+ license = GPL
+ makedepends = git
+ depends = sdl
+ depends = curl
+ depends = mesa
+ provides = unreal-speccy-portable
+ conflicts = unreal-speccy-portable
+ source = git+https://bitbucket.org/djdron/unrealspeccyp
+ md5sums = SKIP
+
+pkgname = unreal-speccy-portable-git
+
diff --git a/PKGBUILD b/PKGBUILD
new file mode 100644
index 00000000000..c860c5b4729
--- /dev/null
+++ b/PKGBUILD
@@ -0,0 +1,62 @@
+# Maintainer: Michael Koloberdin <koloberdin@gmail.com>
+pkgname=unreal-speccy-portable-git
+pkgver=0.0.83.r1.ged823c7
+pkgrel=1
+pkgdesc="Portable ZX Spectrum emulator based on UnrealSpeccy 0.37.3 by SMT"
+arch=('x86_64')
+_reponame='unrealspeccyp'
+url="https://bitbucket.org/djdron/${_reponame}"
+license=('GPL')
+depends=('sdl' 'curl' 'mesa')
+makedepends=('git')
+provides=("${pkgname%-git}")
+conflicts=("${pkgname%-git}")
+source=("git+https://bitbucket.org/djdron/${_reponame}")
+md5sums=('SKIP')
+
+pkgver() {
+ cd "$srcdir/${_reponame}"
+ git describe --long | sed 's/^v//;s/\([^-]*-g\)/r\1/;s/-/./g'
+}
+
+build() {
+ cd "$srcdir/${_reponame}/build/cmake"
+ mkdir build
+ cd build
+ cmake .. \
+ -DCMAKE_BUILD_TYPE=Release \
+ -DUSE_SDL=Off -DUSE_SDL2=On \
+ -DSDL2_INCLUDE_DIRS="/usr/inlude" \
+ -DCMAKE_CXX_FLAGS="`sdl2-config --cflags`" \
+ -DCMAKE_EXE_LINKER_FLAGS="`sdl2-config --libs`"
+ make
+}
+
+package() {
+ cd "$srcdir/${_reponame}"
+
+ install -Dm755 build/cmake/build/unreal_speccy_portable \
+ "$pkgdir"/usr/lib/unreal-speccy-portable/unreal_speccy_portable
+
+ install -dm755 "$pkgdir"/usr/lib/unreal-speccy-portable/res
+ cp -r res "$pkgdir"/usr/lib/unreal-speccy-portable
+
+ cd build/install/linux/debian
+
+ install -Dm755 usr/bin/unreal-speccy-portable \
+ "$pkgdir"/usr/bin/unreal-speccy-portable
+
+ install -Dm644 usr/share/applications/unreal-speccy-portable.desktop \
+ "$pkgdir"/usr/share/applications/unreal-speccy-portable.desktop
+
+ for size in 22x22 24x24 32x32 48x48 64x64 128x128; do
+ install -Dm644 usr/share/icons/hicolor/$size/apps/unreal_speccy_portable.png \
+ "$pkgdir"/usr/share/icons/hicolor/$size/apps/unreal_speccy_portable.png
+ done
+
+ install -Dm644 usr/share/mime/packages/unreal_speccy_portable.xml \
+ "$pkgdir"/usr/share/mime/packages/unreal_speccy_portable.xml
+
+}
+
+# vim:set ts=2 sw=2 et: