diff options
author | acerix | 2016-08-31 10:34:48 -0400 |
---|---|---|
committer | acerix | 2016-08-31 10:34:48 -0400 |
commit | 32b68f9054dedfdf57b890f88c88e63a7d883e42 (patch) | |
tree | 2e253b45a0b98e8c8735303a79733518dbdec7b4 | |
parent | f437168359f9ec69a412315012016e09dda28142 (diff) | |
download | aur-32b68f9054dedfdf57b890f88c88e63a7d883e42.tar.gz |
update for new clang
-rw-r--r-- | PKGBUILD | 23 |
1 files changed, 10 insertions, 13 deletions
@@ -1,7 +1,7 @@ # Maintainer: Dylan Ferris <dylan@psilly.com> # You must register at unrealengine.com and link your github account to access this private repo. -# For more info, see: https://wiki.archlinux.org/index.php/Unreal_Engine_4 +# @see https://wiki.archlinux.org/index.php/Unreal_Engine_4 pkgname='unreal-tournament-4' pkgver=2532759 @@ -9,15 +9,15 @@ pkgrel=1 pkgdesc='A first-person shooter by Epic Games based on Unreal Engine 4.' arch=('x86_64') url='https://www.epicgames.com/unrealtournament/' -makedepends=('clang35' 'mono' 'dos2unix' 'cmake' 'lsb-release') -depends=('icu53' 'xdg-user-dirs') +makedepends=('clang' 'mono' 'dos2unix' 'cmake') +depends=('icu' 'xdg-user-dirs' 'sdl2' 'qt4' 'python') license=('custom:UnrealTournament') source=( - git+ssh://github.com/EpicGames/UnrealTournament.git#tag=$pkgver - UnrealTournament.desktop + "git+ssh://github.com/EpicGames/UnrealTournament.git#tag=$pkgver" + 'UnrealTournament.desktop' ) md5sums=( - SKIP + 'SKIP' '4ab9fb5f8c4b6c6c3fdb8d2e79399b9e' ) options=(!strip staticlibs) @@ -26,6 +26,7 @@ build() { cd $srcdir/UnrealTournament ./Setup.sh + ./GenerateProjectFiles.sh # Seems the Linux Setup.sh is missing from the main Setup.sh # This is from UnrealEngine's but causes build() to fail for some reason, although it works when running manually @@ -33,10 +34,7 @@ build() { #./Setup.sh "$@" popd > /dev/null - ./GenerateProjectFiles.sh - - make UE4Game-Linux-Shipping UE4Game-Linux-Test UnrealPak CrashReportClient ShaderCompileWorker UnrealLightmass - make -j1 ShaderCompileWorker + make } package() { @@ -44,15 +42,14 @@ package() { cd $srcdir/UnrealTournament + # license install -Dm644 LICENSE.pdf "$pkgdir/usr/share/licenses/UnrealTournament/LICENSE.pdf" - install -d "$pkgdir/opt/$pkgname" - # copy the entire build dir # @todo only copy what is needed cp -r * "$pkgdir/opt/$pkgname/" - # make the whole thing world writable, otherwise there is a segmentation fault when starting the editor + # make the whole thing world writable # @todo find out what specifically needs to writable chmod -R a+w "$pkgdir/opt/$pkgname/" |