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authorBenObiWan2015-11-23 22:31:13 +0000
committerBenObiWan2015-11-23 22:31:13 +0000
commitdf03dad4ad0ab7d3b30bc438de47d1d42bfb6d96 (patch)
treede1678520af95fb2faf957c450612a2e86825b1c
parent825cd5aedafeecea05599fd1728c3732516f504a (diff)
downloadaur-df03dad4ad0ab7d3b30bc438de47d1d42bfb6d96.tar.gz
Upstream bug in the zsxd script is still present. Putting the sed back
-rw-r--r--.SRCINFO2
-rw-r--r--PKGBUILD3
2 files changed, 3 insertions, 2 deletions
diff --git a/.SRCINFO b/.SRCINFO
index 5906be45deb..ac8628fc800 100644
--- a/.SRCINFO
+++ b/.SRCINFO
@@ -1,7 +1,7 @@
pkgbase = zsxd
pkgdesc = Free and opensource, amateur Zelda game with humoristic characters.
pkgver = 1.10.2
- pkgrel = 4
+ pkgrel = 5
url = http://www.zelda-solarus.com/
arch = any
license = custom
diff --git a/PKGBUILD b/PKGBUILD
index 8d856751535..1dbace943f7 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -5,7 +5,7 @@
pkgname=zsxd
pkgver=1.10.2
-pkgrel=4
+pkgrel=5
epoch=
pkgdesc="Free and opensource, amateur Zelda game with humoristic characters."
arch=('any')
@@ -29,6 +29,7 @@ md5sums=('5221e9741fe6a06bf12ff23ceb5021b0')
build() {
cd "${srcdir}/${pkgname}-${pkgver}"
+ sed -i "s/echo 'solarus /echo 'solarus_run /" CMakeLists.txt
cmake -D CMAKE_INSTALL_PREFIX="/usr" -D CMAKE_BUILD_TYPE=Release .
make
}