diff options
author | 007exe | 2019-11-20 20:05:31 +0300 |
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committer | 007exe | 2019-11-20 20:05:31 +0300 |
commit | 0b29c77d5f03db2ae8289860b5584b4229410fe9 (patch) | |
tree | 7e4a946c965042bbe0ff03a5a9851abef4c8d1ef | |
parent | 693322536234c433d0b4a4ea106ac594ec82e34e (diff) | |
download | aur-0b29c77d5f03db2ae8289860b5584b4229410fe9.tar.gz |
Update fix
-rw-r--r-- | .SRCINFO | 2 | ||||
-rw-r--r-- | PKGBUILD | 2 | ||||
-rw-r--r-- | info.install | 8 |
3 files changed, 6 insertions, 6 deletions
@@ -1,6 +1,6 @@ pkgbase = openxray-git pkgdesc = Unofficial X-Ray Engine Linux port by OpenXRay team (Originally developed by GSC Game World) - pkgver = 1.6.02_770202c82 + pkgver = 1.6.02 pkgrel = 1 url = https://github.com/OpenXRay/xray-16 install = info.install @@ -2,7 +2,7 @@ # https://aur.archlinux.org/packages/openxray-git/ # <openxray@yahoo.com> pkgname=openxray-git -pkgver=1.6.02_770202c82 +pkgver=1.6.02 pkgrel=1 pkgdesc="Unofficial X-Ray Engine Linux port by OpenXRay team (Originally developed by GSC Game World)" arch=('x86_64') diff --git a/info.install b/info.install index 104f93d4fa6b..ef88f508f7bd 100644 --- a/info.install +++ b/info.install @@ -2,16 +2,16 @@ post_install() { cat << EOF -The OpenXRay project continues the non-official support and development of the X-Ray 1.6.02 game engine. The original engine is used in the S.T.A.L.K.E.R.: Call of Pripyat game released by GSC Game World. +The OpenXRay project continues the unofficial support and development of the X-Ray 1.6.02 game engine. The original engine is used in the game S.T.A.L.K.E.R.: Call of Pripyat, released by GSC Game World. -Attention!!! Be advised that this project is not sanctioned by GSC Game World in any way – and they remain the copyright holders of all the original source code. +Attention!!! Keep in mind that this GSC Game World project is in no way authorized, and they remain the copyright holders of all source code. This package does not provide game resources, to start the game you will need the original game resources of a licensed copy of S.T.A.L.K.E.R.: Call of Pripyat. -From the original licensed version of S.T.A.L.K.E.R.: Call of Pripyat copy the following directories levels, localization, mp, patches, resources to ~/.local/share/GSC/SCOP You can use the resources from a physical DVD media, GOG or Steam. +From the original licensed version of STALKER.: Call of Pripyat copy the following directories: levels, localization, mp, patches, resources to ~/.local/share/GSC/SCOP, you can also launch S.T.A.L.K.E.R.: Clear Sky for this you need directories as for S.T.A.L.K.E.R.: Call of Pripyat from the S.T.A.L.K.E.R.: Clear Sky distribution, remove the gamedata symlink and copy the /usr/share/openxray/gamedata/shaders/ directory to it. You can use resources from a physical DVD, GOG or Steam media. Attention!!! All directory and file names inside directories must be lowercase. -It is also possible to launch fan modifications for the vanilla version of S.T.A.L.K.E.R.: Call of Pripyat however, it may be necessary to adapt them. +You can also run fan modifications for the vanilla version of S.T.A.L.K.E.R.: Call of Pripyat, however, you may need to adapt them. EOF |