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author | Marvin Dalheimer | 2023-07-19 10:23:24 +0200 |
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committer | Marvin Dalheimer | 2023-07-19 10:23:24 +0200 |
commit | 4933ed4b15be0684058e748b6f02c506c533b2d6 (patch) | |
tree | 2c716e62911fe84cd3e3b9bb642d05ad137aa0f4 | |
parent | 87f049cb8cc335ec68e5c46aa48fdc0f9800e53d (diff) | |
download | aur-4933ed4b15be0684058e748b6f02c506c533b2d6.tar.gz |
Update to version 4.1.1
-rw-r--r-- | .SRCINFO | 10 | ||||
-rw-r--r-- | PKGBUILD | 10 |
2 files changed, 10 insertions, 10 deletions
@@ -1,6 +1,6 @@ pkgbase = godot-mono-bin pkgdesc = Godot is an advanced, feature packed, multi-platform 2D and 3D game engine. It provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel. - pkgver = 4.1 + pkgver = 4.1.1 pkgrel = 1 url = https://www.godotengine.org arch = i686 @@ -14,9 +14,9 @@ pkgbase = godot-mono-bin source = icons.tar.gz md5sums = c8ba9f7656b2c2db9a3ec385b3848bf5 md5sums = 281c83d55c6a4d39fb9710e6f143bc5a - source_i686 = godot-mono-bin-4.1-i686.zip::https://downloads.tuxfamily.org/godotengine/4.1/mono/Godot_v4.1-stable_mono_linux_x86_32.zip - md5sums_i686 = 86486e678017d9388bd23368ce5d95a6 - source_x86_64 = godot-mono-bin-4.1-x86_64.zip::https://downloads.tuxfamily.org/godotengine/4.1/mono/Godot_v4.1-stable_mono_linux_x86_64.zip - md5sums_x86_64 = 0b4061b09e5271f09a564650fd91dc44 + source_i686 = godot-mono-bin-4.1.1-i686.zip::https://github.com/godotengine/godot/releases/download/4.1.1-stable/Godot_v4.1.1-stable_mono_linux_x86_32.zip + md5sums_i686 = 38411943120bac1ca9001898a4d53cab + source_x86_64 = godot-mono-bin-4.1.1-x86_64.zip::https://github.com/godotengine/godot/releases/download/4.1.1-stable/Godot_v4.1.1-stable_mono_linux_x86_64.zip + md5sums_x86_64 = 874ab7cbf51f1b9d60303149ef2e707a pkgname = godot-mono-bin @@ -1,6 +1,6 @@ # Maintainer: Marvin Dalheimer <me@marvin-dalheimer.de> pkgname=godot-mono-bin -pkgver=4.1 +pkgver=4.1.1 pkgrel=1 pkgdesc="Godot is an advanced, feature packed, multi-platform 2D and 3D game engine. It provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel." arch=("i686" "x86_64") @@ -10,8 +10,8 @@ provides=("godot-mono-bin") conflicts=("godot-mono") depends=("dotnet-sdk" "msbuild") source=("godot-mono.desktop" "icons.tar.gz") -source_i686=("$pkgname-$pkgver-i686.zip::https://downloads.tuxfamily.org/godotengine/"$pkgver"/mono/Godot_v"$pkgver"-stable_mono_linux_x86_32.zip") -source_x86_64=("$pkgname-$pkgver-x86_64.zip::https://downloads.tuxfamily.org/godotengine/"$pkgver"/mono/Godot_v"$pkgver"-stable_mono_linux_x86_64.zip") +source_i686=("$pkgname-$pkgver-i686.zip::https://github.com/godotengine/godot/releases/download/"$pkgver"-stable/Godot_v"$pkgver"-stable_mono_linux_x86_32.zip") +source_x86_64=("$pkgname-$pkgver-x86_64.zip::https://github.com/godotengine/godot/releases/download/"$pkgver"-stable/Godot_v"$pkgver"-stable_mono_linux_x86_64.zip") package() { mkdir -p "$pkgdir/opt/$pkgname" @@ -44,5 +44,5 @@ package() { } md5sums=('c8ba9f7656b2c2db9a3ec385b3848bf5' '281c83d55c6a4d39fb9710e6f143bc5a') -md5sums_i686=('86486e678017d9388bd23368ce5d95a6') -md5sums_x86_64=('0b4061b09e5271f09a564650fd91dc44') +md5sums_i686=('38411943120bac1ca9001898a4d53cab') +md5sums_x86_64=('874ab7cbf51f1b9d60303149ef2e707a') |