diff options
author | BuildTools | 2020-08-24 10:35:47 +1200 |
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committer | BuildTools | 2020-08-24 10:35:47 +1200 |
commit | 6bb675f92e2cea6f0751c5552ef079ce62e742d2 (patch) | |
tree | 23bf0c0b1669b070de07afab542d86c90b4a5a4a | |
parent | 985b59bbb0d1ae3f144911959f2a25ebaa9fca60 (diff) | |
download | aur-6bb675f92e2cea6f0751c5552ef079ce62e742d2.tar.gz |
Added Changes from https://github.com/Misterio77/bungeecord-aur
-rw-r--r-- | PKGBUILD | 68 | ||||
-rw-r--r-- | README.md | 2 | ||||
-rwxr-xr-x | proxy.conf | 35 | ||||
-rw-r--r-- | waterfall-backup@.service | 12 | ||||
-rw-r--r-- | waterfall.conf | 27 | ||||
-rw-r--r-- | waterfall.install | 7 | ||||
-rwxr-xr-x | waterfall.sh | 141 | ||||
-rw-r--r-- | waterfall@.service | 13 |
8 files changed, 220 insertions, 85 deletions
@@ -1,51 +1,61 @@ # Maintainer: Johannes Joens <johannes@joens.email> +# Contributer: Misterio <eu@misterio.me> +# Contributer: Gordian Edenhofer <gordian.edenhofer@gmail.com> +# Contributer: Philip Abernethy <chais.z3r0@gmail.com> +# Contributer: sowieso <sowieso@dukun.de> pkgname=waterfall -pkgver=369 -pkgrel=1 +pkgver=370 +pkgrel=2 pkgdesc="A fork of BungeeCord to improve performance and stability." arch=('any') url="https://papermc.io/" -license=('MIT') +license=('custom') depends=('java-runtime-headless>=8' 'screen' 'sudo' 'bash' 'awk' 'sed') -optdepends=("tar: needed in order to create backups" - "netcat: required in order to suspend an idle server") -makedepends=('wget') +optdepends=("tar: needed in order to create world backups" + "nmap-netcat: required in order to suspend an idle server") backup=('etc/conf.d/waterfall') install="${pkgname}.install" -source=("${pkgname}.${pkgver}.jar"::"https://papermc.io/ci/job/Waterfall/lastSuccessfulBuild/artifact/Waterfall-Proxy/bootstrap/target/Waterfall.jar" - "${pkgname}-backup.service" +_subserver=proxy + +source=("${pkgname}.${pkgver}.jar"::"https://papermc.io/ci/job/Waterfall/${pkgver}/artifact/Waterfall-Proxy/bootstrap/target/Waterfall.jar" + "${pkgname}-backup@.service" "${pkgname}-backup.timer" - "${pkgname}.service" + "${pkgname}@.service" "${pkgname}.conf" "${pkgname}.sh" - "LICENSE.txt"::"https://raw.githubusercontent.com/PaperMC/Waterfall/master/LICENSE.txt") + "${_subserver}.conf" + "LICENSE"::"https://raw.githubusercontent.com/PaperMC/Waterfall/master/LICENSE.txt") + noextract=("${pkgname}.${pkgver}.jar") -sha512sums=('SKIP' - 'ea7d97c4193efca14a286fd72dbf44c0b20ec94be40c5da646c141f7cd30d1e67c07349f2d1edc5e08489b0aecec4d940ea8fbca6da03ebd1f04802a67262f63' - '2e21b6e5c9bc4ca4ea7cedd79811afcb4a9b0dc0f51a92fa2bc4dcf33f0f7ef88a165e3621cb4752877c69758bba651016761c69e53f9be93ce7c3c2a372c1a4' - '6a65fd2d0e18000b79adfa3ad640b0c2f1329f2210cbd922f22d2bb957ca8b336e76707c12f859c9fab7d9eca65bf6833756d22da0f92603c54fab5f9ca1dbf2' - '80ed2d6a8fb3f3995e37a17619403697e21dd99d21839e8b807b289113f9fe44e815ebe004f41c371a71182fb0800c09a381a6be0cac53ca3907799b10717244' - 'e55d174655d82eb45b0f9afb3276db7db5feb5b964265a36853f24e6da37d57e8702276e357e1d75234477422a25ac89103d6ac87c11a7e50142e50c6249d1c8' - 'SKIP') -_game="${pkgname}" -_server_root="/srv/${pkgname}" + +_server_root="/srv/waterfall" + package() { - install -Dm644 ${_game}.conf "${pkgdir}/etc/conf.d/${_game}" - install -Dm755 ${_game}.sh "${pkgdir}/usr/bin/${_game}" - install -Dm644 ${_game}.service "${pkgdir}/usr/lib/systemd/system/${_game}.service" - install -Dm644 ${_game}-backup.service "${pkgdir}/usr/lib/systemd/system/${_game}-backup.service" - install -Dm644 ${_game}-backup.timer "${pkgdir}/usr/lib/systemd/system/${_game}-backup.timer" - install -Dm644 ${_game}.${pkgver}.jar "${pkgdir}/${_server_root}/${_game}.${pkgver}.jar" - ln -s "${_game}.${pkgver}.jar" "${pkgdir}${_server_root}/${_game}_server.jar" + install -Dm644 ${pkgname}.conf "${pkgdir}/etc/conf.d/${pkgname}" + install -Dm755 ${pkgname}.sh "${pkgdir}/usr/bin/${pkgname}" + install -Dm644 ${pkgname}@.service "${pkgdir}/usr/lib/systemd/system/${pkgname}@.service" + install -Dm644 ${pkgname}-backup@.service "${pkgdir}/usr/lib/systemd/system/${pkgname}-backup@.service" + install -Dm644 ${pkgname}-backup.timer "${pkgdir}/usr/lib/systemd/system/${pkgname}-backup.timer" + install -Dm644 ${_subserver}.conf "${pkgdir}${_server_root}/servers/${_subserver}.conf" + install -Dm644 ${pkgname}.${pkgver}.jar "${pkgdir}${_server_root}/servers/${_subserver}/${pkgname}.${pkgver}.jar" + ln -s "${pkgname}.${pkgver}.jar" "${pkgdir}${_server_root}/servers/${_subserver}/server.jar" # Link the log files mkdir -p "${pkgdir}/var/log/" - install -dm2755 "${pkgdir}/${_server_root}/logs" - ln -s "${_server_root}/logs" "${pkgdir}/var/log/${_game}" + install -dm2755 "${pkgdir}/${_server_root}/servers/${_subserver}/logs" + ln -s "${_server_root}/logs" "${pkgdir}/var/log/${pkgname}" # Give the group write permissions and set user or group ID on execution chmod g+ws "${pkgdir}${_server_root}" - install -D ./LICENSE.txt "${pkgdir}/usr/share/licenses/${pkgname}/LICENSE" + install -D ./LICENSE "${pkgdir}/usr/share/licenses/${pkgname}/LICENSE" } +md5sums=('9fb8c15d63a878ec9f11c8cbc6b69bac' + '4c718e2d8aab760d4e2c2d66d262485e' + 'e43edd4fa467326c2fd7606fb336350c' + 'd2b077821aa4bb08236a2ff110dd5d6a' + 'eead14ee047e6635005177e59d132a43' + 'aeba0d41f95979d34a3c33107d50e54a' + '7e394351b749f9e7bbd8ea60f4768c1b' + 'SKIP') diff --git a/README.md b/README.md new file mode 100644 index 000000000000..059f154a604f --- /dev/null +++ b/README.md @@ -0,0 +1,2 @@ +# bungeecord-aur +Bungeecord AUR package and management script, forked from Edenhofer. Supports multiple servers. diff --git a/proxy.conf b/proxy.conf new file mode 100755 index 000000000000..3753740fc21e --- /dev/null +++ b/proxy.conf @@ -0,0 +1,35 @@ +# Configuration file for subserver management script + +# Proxy subserver + +# Subserver parameters +SERVER_ROOT="/srv/waterfall/servers/proxy" +BACKUP_DEST="/srv/waterfall/servers/proxy/backup" +BACKUP_PATHS="" # World paths separated by spaces relative to SERVER_ROOT +KEEP_BACKUPS="10" +MAIN_EXECUTABLE="server.jar" +SESSION_NAME="waterfall_proxy" + +# In-game commands +# Used to broadcast messages and stop/restart the server. Defaults to "alert" and "end" on the proxy, "say" and "stop" otherwise. +SAY_COMMAND="alert" +STOP_COMMAND="end" + +# System parameters for java +# -Xms sets the intial heap size (must be a multiple of 1024 and greater than 2MB, no spaces!) +# -Xmx sets the maximum heap size (must be a multiple of 1024 and greater than 2MB, no spaces!) +# -XX:ParallelGCThreads defines the number of threads the server may use +SERVER_START_CMD="java -Xms256M -Xmx256M -XX:ParallelGCThreads=1 -jar './${MAIN_EXECUTABLE}' nogui" + +# System parameters for the actual game subserver +# Describes whether a daemon process which stops the server if it is not used by a player +# within IDLE_IF_TIME seconds should be started. The GAME_PORT is not inhereted to the server! + +# It's not recommended to use this on the proxy server. Try setting up all subservers (except for proxy and maybe a hub) to true for a great player experience (they can start servers from within the game, when switching servers) +IDLE_SERVER=false # true or false +# Ensure that if SESSION_NAME is passed through the command line and therefore set to read only by the script, +# IDLE_SESSION_NAME gets altered according to the command line and not the configurtion file, hence invoke the variable +IDLE_SESSION_NAME="idle_server_${SESSION_NAME}" +GAME_PORT="25565" # used to listen for incoming connections when the server is down +CHECK_PLAYER_TIME="30" # in seconds +IDLE_IF_TIME="1200" # in seconds diff --git a/waterfall-backup@.service b/waterfall-backup@.service new file mode 100644 index 000000000000..0582dc8dd6d2 --- /dev/null +++ b/waterfall-backup@.service @@ -0,0 +1,12 @@ +[Unit] +Description=Waterfall Server (%I) World Backup +After=local-fs.target + +[Service] +Type=oneshot +ExecStart=/usr/bin/waterfall %I backup +User=waterfall +Group=waterfall + +[Install] +WantedBy=multi-user.target diff --git a/waterfall.conf b/waterfall.conf index 0f436720fe4d..af73e846634c 100644 --- a/waterfall.conf +++ b/waterfall.conf @@ -1,28 +1,11 @@ # THIS IS THE CONFIGURATION FILE FOR THE MANAGING SCRIPT NOT FOR THE ACTUAL SERVER # Variables are interpreted in bash. Simply using bash-syntax is sufficient. +# Global settings + # General parameters -SERVER_ROOT="/srv/waterfall" -BACKUP_DEST="/srv/waterfall/backup" -BACKUP_PATHS="world" # World paths separated by spaces relative to SERVER_ROOT -KEEP_BACKUPS="10" +MAIN_ROOT="/srv/waterfall" GAME_USER="waterfall" -MAIN_EXECUTABLE="waterfall.jar" -SESSION_NAME="waterfall" - -# System parameters for java -# -Xms sets the intial heap size (must be a multiple of 1024 and greater than 2MB, no spaces!) -# -Xmx sets the maximum heap size (must be a multiple of 1024 and greater than 2MB, no spaces!) -# -XX:ParallelGCThreads defines the number of threads the server may use -SERVER_START_CMD="java -Xms512M -Xmx1024M -XX:ParallelGCThreads=1 -jar './${MAIN_EXECUTABLE}' nogui" -# System parameters for the actual game server -# Describes whether a daemon process which stops the server if it is not used by a player -# within IDLE_IF_TIME seconds should be started. The GAME_PORT is not inhereted to the server! -IDLE_SERVER=false # true or false -# Ensure that if SESSION_NAME is passed through the command line and therefore set to read only by the script, -# IDLE_SESSION_NAME gets altered according to the command line and not the configurtion file, hence invoke the variable -IDLE_SESSION_NAME="idle_server_${SESSION_NAME}" -GAME_PORT="25565" # used to listen for incoming connections when the server is down -CHECK_PLAYER_TIME="30" # in seconds -IDLE_IF_TIME="1200" # in seconds +# Default subserver to manage when not specified, also used for broadcasting suspend messages +PROXY_NAME="proxy" diff --git a/waterfall.install b/waterfall.install index e0180a5faa8e..86c94ee67c2b 100644 --- a/waterfall.install +++ b/waterfall.install @@ -18,8 +18,11 @@ post_install() { chown -R ${_user}:${_user} "${_server_root}" echo "The server data is stored under ${_server_root} and the server runs as ${_user} user to increase security." - echo "Use the ${_game} script under /usr/bin/${_game} to start, stop or backup the server." - echo "Adjust the configuration file under /etc/conf.d/${_game} to your liking." + echo "Use the ${_game} script under /usr/bin/${_game} to start, stop or backup each individual server, specifying its name." + echo "Adjust the global configuration file under /etc/conf.d/${_game} to your liking." + echo "You can create as many servers as you want. Just create a servername folder and servername.conf under ${_server_root}/servers for each one, tweak the configuration to your liking and put whichever server software you need (spigot, paper, etc)." + echo "By default, ${_game} is installed as subserver proxy, under ${_server_root}/servers/proxy" + echo "You can start it by using ${_game} proxy start" } post_upgrade() { diff --git a/waterfall.sh b/waterfall.sh index 02be61d2bdeb..8519017f45c5 100755 --- a/waterfall.sh +++ b/waterfall.sh @@ -9,30 +9,88 @@ declare -r game="waterfall" # Avoid altering any of those later in the code since they may be readonly (IDLE_SERVER is an exception!) # You may use this script for any game server of your choice, just alter the config file -[[ -n "${SERVER_ROOT}" ]] && declare -r SERVER_ROOT=${SERVER_ROOT} || SERVER_ROOT="/srv/${game}" -[[ -n "${BACKUP_DEST}" ]] && declare -r BACKUP_DEST=${BACKUP_DEST} || BACKUP_DEST="/srv/${game}/backup" -[[ -n "${BACKUP_PATHS}" ]] && declare -r BACKUP_PATHS=${BACKUP_PATHS} || BACKUP_PATHS="world" -[[ -n "${BACKUP_FLAGS}" ]] && declare -r BACKUP_FLAGS=${BACKUP_FLAGS} || BACKUP_FLAGS="-z" -[[ -n "${KEEP_BACKUPS}" ]] && declare -r KEEP_BACKUPS=${KEEP_BACKUPS} || KEEP_BACKUPS="10" -[[ -n "${GAME_USER}" ]] && declare -r GAME_USER=${GAME_USER} || GAME_USER="waterfall" -[[ -n "${MAIN_EXECUTABLE}" ]] && declare -r MAIN_EXECUTABLE=${MAIN_EXECUTABLE} || MAIN_EXECUTABLE="waterfall_server.jar" -[[ -n "${SESSION_NAME}" ]] && declare -r SESSION_NAME=${SESSION_NAME} || SESSION_NAME="${game}" +# Server settings +[[ -n "${MAIN_ROOT}" ]] && declare -r MAIN_ROOT=${MAIN_ROOT} || MAIN_ROOT="/srv/${game}" +[[ -n "${GAME_USER}" ]] && declare -r GAME_USER=${GAME_USER} || GAME_USER="${game}" +[[ -n "${PROXY_NAME}" ]] && declare -r PROXY_NAME=${PROXY_NAME} || PROXY_NAME="proxy" +source /etc/conf.d/"${game}" 2>/dev/null || >&2 echo "Could not source /etc/conf.d/${game}" + +# Handling subservers +# Check how many arguments were given +case $# in + 0) + # If zero, use the proxy server + declare -r subserver="${PROXY_NAME}" + ;; + 1) + # If one, check wheter it's a command or a subserver + if [ "$1" == "start" ] || + [ "$1" == "stop" ] || + [ "$1" == "status" ] || + [ "$1" == "restart" ] || + [ "$1" == "console" ] || + [ "$1" == "command" ] || + [ "$1" == "backup" ] || + [ "$1" == "restore" ] || + [ "$1" == "-h" ] || + [ "$1" == "--help" ] || + [ "$1" == "idle_server_daemon" ]; then + # If a command, use the proxy server + declare -r subserver="${PROXY_NAME}" + else + # If not, use the argument as subserver + declare -r subserver="$1" + # And shift the arguments forward + shift + fi + ;; + *) + # If any other (two or more), we can be sure both the subserver and command were specified + declare -r subserver="$1" + shift + ;; +esac + +echo "Using subserver: ${subserver}" +# The full command name, including the subserver +declare -r fullname="${myname} ${subserver}" + +# Default stop and say commands +if [ ${subserver} == ${PROXY_NAME} ]; then + declare -r default_stop_command="end" + declare -r default_say_command="alert" +else + declare -r default_stop_command="stop" + declare -r default_say_command="say" +fi + +# Subserver settings + +[[ -n "${SERVER_ROOT}" ]] && declare -r SERVER_ROOT=${SERVER_ROOT} || SERVER_ROOT="${MAIN_ROOT}/servers/${subserver}" +[[ -n "${BACKUP_DEST}" ]] && declare -r BACKUP_DEST=${BACKUP_DEST} || BACKUP_DEST="${MAIN_ROOT}/servers/${subserver}/backup" +[[ -n "${BACKUP_PATHS}" ]] && declare -r BACKUP_PATHS=${BACKUP_PATHS} || BACKUP_PATHS="world" +[[ -n "${BACKUP_FLAGS}" ]] && declare -r BACKUP_FLAGS=${BACKUP_FLAGS} || BACKUP_FLAGS="-z" +[[ -n "${KEEP_BACKUPS}" ]] && declare -r KEEP_BACKUPS=${KEEP_BACKUPS} || KEEP_BACKUPS="10" +[[ -n "${MAIN_EXECUTABLE}" ]] && declare -r MAIN_EXECUTABLE=${MAIN_EXECUTABLE} || MAIN_EXECUTABLE="server.jar" +[[ -n "${SESSION_NAME}" ]] && declare -r SESSION_NAME=${SESSION_NAME} || SESSION_NAME="${game}_${subserver}" +[[ -n "${SAY_COMMAND}" ]] && declare -r SAY_COMMAND=${SAY_COMMAND} || SAY_COMMAND="${default_say_command}" +[[ -n "${STOP_COMMAND}" ]] && declare -r STOP_COMMAND=${STOP_COMMAND} || STOP_COMMAND="${default_stop_command}" # Command and parameter declaration with which to start the server [[ -n "${SERVER_START_CMD}" ]] && declare -r SERVER_START_CMD=${SERVER_START_CMD} || SERVER_START_CMD="java -Xms512M -Xmx1024M -XX:ParallelGCThreads=1 -jar './${MAIN_EXECUTABLE}' nogui" # System parameters for the control script -[[ -n "${IDLE_SERVER}" ]] && tmp_IDLE_SERVER=${IDLE_SERVER} || IDLE_SERVER="false" +[[ -n "${IDLE_SERVER}" ]] && tmp_IDLE_SERVER=${IDLE_SERVER} || IDLE_SERVER="false" [[ -n "${IDLE_SESSION_NAME}" ]] && declare -r IDLE_SESSION_NAME=${IDLE_SESSION_NAME} || IDLE_SESSION_NAME="idle_server_${SESSION_NAME}" -[[ -n "${GAME_PORT}" ]] && declare -r GAME_PORT=${GAME_PORT} || GAME_PORT="25565" +[[ -n "${GAME_PORT}" ]] && declare -r GAME_PORT=${GAME_PORT} || GAME_PORT="25565" [[ -n "${CHECK_PLAYER_TIME}" ]] && declare -r CHECK_PLAYER_TIME=${CHECK_PLAYER_TIME} || CHECK_PLAYER_TIME="30" -[[ -n "${IDLE_IF_TIME}" ]] && declare -r IDLE_IF_TIME=${IDLE_IF_TIME} || IDLE_IF_TIME="1200" +[[ -n "${IDLE_IF_TIME}" ]] && declare -r IDLE_IF_TIME=${IDLE_IF_TIME} || IDLE_IF_TIME="1200" # Additional configuration options which only few may need to alter [[ -n "${GAME_COMMAND_DUMP}" ]] && declare -r GAME_COMMAND_DUMP=${GAME_COMMAND_DUMP} || GAME_COMMAND_DUMP="/tmp/${myname}_${SESSION_NAME}_command_dump.txt" # Variables passed over the command line will always override the one from a config file -source /etc/conf.d/"${game}" 2>/dev/null || >&2 echo "Could not source /etc/conf.d/${game}" +source "${MAIN_ROOT}"/servers/"${subserver}".conf 2>/dev/null || >&2 echo "Could not source ${MAIN_ROOT}/servers/${subserver}.conf" # Preserve the content of IDLE_SERVER without making it readonly [[ -n ${tmp_IDLE_SERVER} ]] && IDLE_SERVER=${tmp_IDLE_SERVER} @@ -51,9 +109,8 @@ else fi # Choose which flavor of netcat is to be used -if command -v netcat &> /dev/null; then - NETCAT_CMD="netcat" -elif command -v ncat &> /dev/null; then +# (Currently only nmap's version works) +if command -v ncat &> /dev/null; then NETCAT_CMD="ncat" else NETCAT_CMD="" @@ -129,7 +186,7 @@ idle_server_daemon() { no_player=$(( no_player + CHECK_PLAYER_TIME )) # Stop the game server if no player was active for at least ${IDLE_IF_TIME} if [[ "${no_player}" -ge "${IDLE_IF_TIME}" ]]; then - IDLE_SERVER="false" ${myname} stop + IDLE_SERVER="false" ${fullname} stop # Wait for game server to go down for i in {1..100}; do screen -S "${SESSION_NAME}" -Q select . > /dev/null || break @@ -139,9 +196,16 @@ idle_server_daemon() { # Reset timer and give the player 300 seconds to connect after pinging no_player=$(( IDLE_IF_TIME - 300 )) # Game server is down, listen on port ${GAME_PORT} for incoming connections - echo -n "Netcat: " - ${NETCAT_CMD} -v -l -p ${GAME_PORT} && echo "Netcat caught an connection. The server is coming up again..." - IDLE_SERVER="false" ${myname} start + ${myname} ${PROXY_NAME} command alert "Suspending server ${subserver}" + player=$(${NETCAT_CMD} -i 1 -l -p ${GAME_PORT} | cut -d '' -f6 | tr -dc '[:alnum:]') + IDLE_SERVER="false" ${fullname} start + if [[ -n $player ]]; then + ${myname} ${PROXY_NAME} command alert "Starting server ${subserver}, as requested by $player" + sleep 20 + ${myname} ${PROXY_NAME} command send $player ${subserver} + else + ${myname} ${PROXY_NAME} command alert "Starting server ${subserver}" + fi fi else # Reset timer since there is an active player on the server @@ -151,9 +215,16 @@ idle_server_daemon() { # Reset timer and give the player 300 seconds to connect after pinging no_player=$(( IDLE_IF_TIME - 300 )) # Game server is down, listen on port ${GAME_PORT} for incoming connections - echo -n "Netcat: " - ${NETCAT_CMD} -v -l -p ${GAME_PORT} && echo "Netcat caught an connection. The server is coming up again..." - IDLE_SERVER="false" ${myname} start + ${myname} ${PROXY_NAME} command alert "Suspending server ${subserver}" + player=$(${NETCAT_CMD} -i 1 -l -p ${GAME_PORT} | cut -d '' -f6 | tr -dc '[:alnum:]') + IDLE_SERVER="false" ${fullname} start + if [[ -n $player ]]; then + ${myname} ${PROXY_NAME} command alert "Starting server ${subserver}, as requested by $player" + sleep 20 + ${myname} ${PROXY_NAME} command send $player ${subserver} + else + ${myname} ${PROXY_NAME} command alert "Starting server ${subserver}" + fi fi done } @@ -183,7 +254,7 @@ server_start() { # Restart as soon as the idle_server_daemon has shut down completely for i in {1..100}; do if ! ${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null; then - ${SUDO_CMD} screen -dmS "${IDLE_SESSION_NAME}" /bin/bash -c "${myname} idle_server_daemon" + ${SUDO_CMD} screen -dmS "${IDLE_SESSION_NAME}" /bin/bash -c "${fullname} idle_server_daemon" break fi [[ $i -eq 100 ]] && echo -e "An \e[39;1merror\e[0m occurred while trying to reset the idle_server!" @@ -191,7 +262,7 @@ server_start() { done else echo -en "Starting idle server daemon..." - ${SUDO_CMD} screen -dmS "${IDLE_SESSION_NAME}" /bin/bash -c "${myname} idle_server_daemon" + ${SUDO_CMD} screen -dmS "${IDLE_SESSION_NAME}" /bin/bash -c "${fullname} idle_server_daemon" echo -e "\e[39;1m done\e[0m" fi fi @@ -224,19 +295,21 @@ server_stop() { if is_player_online; then # No player was seen on the server through list echo -en "Server is going down..." - game_command end else # Player(s) were seen on the server through list (or an error occurred) # Warning the users through the server console - game_command alert "Server is going down in 10 seconds! HURRY UP WITH WHATEVER YOU ARE DOING!" - echo -en "Server is going down in..." + game_command ${SAY_COMMAND} "This server is going down in 10 seconds." + game_command save-all + echo -en "Server going down in..." for i in {1..10}; do - game_command alert "down in... $(( 10 - i ))" - echo -n " $(( 10 - i ))" + if [[ $i -gt 7 ]]; then + game_command ${SAY_COMMAND} "$(( 11 - i ))" + fi + echo -n " $(( 11 - i ))" sleep 1 done - game_command end fi + game_command ${STOP_COMMAND} # Finish as soon as the server has shut down completely for i in {1..100}; do @@ -284,6 +357,7 @@ server_status() { # Restart the complete server by shutting it down and starting it again server_restart() { + ${myname} ${PROXY_NAME} command alert "Restarting server ${subserver}" if ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then server_stop server_start @@ -304,8 +378,11 @@ backup_files() { fname="$(date +%Y_%m_%d_%H.%M.%S).tar.gz" ${SUDO_CMD} mkdir -p "${BACKUP_DEST}" if ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then + game_command save-off + game_command save-all sync && wait ${SUDO_CMD} tar -C "${SERVER_ROOT}" -cf "${BACKUP_DEST}/${fname}" ${BACKUP_PATHS} --totals ${BACKUP_FLAGS} 2>&1 | grep -v "tar: Removing leading " + game_command save-on else ${SUDO_CMD} tar -C "${SERVER_ROOT}" -cf "${BACKUP_DEST}/${fname}" ${BACKUP_PATHS} --totals ${BACKUP_FLAGS} 2>&1 | grep -v "tar: Removing leading " fi @@ -342,7 +419,7 @@ backup_restore() { echo "Please enter the corresponding number for the backup to be restored: " i=1 for f in "${BACKUP_DEST}"/[0-9_.]*; do - echo -e " \e[39;1m$i)\e[0m\t$f" + echo -e " \e[39;1m$i)\e[0m\t$f" i=$(( i + 1 )) done echo -en "Restore backup number: " @@ -422,7 +499,7 @@ help() { This script was design to easily control any ${game} server. Quite every parameter for a given ${game} server derivative can be altered by editing the variables in the configuration file. - Usage: ${myname} {start|stop|status|backup|restore|command <command>|console} + Usage: ${fullname} {start|stop|status|backup|restore|command <command>|console} start Start the ${game} server stop Stop the ${game} server restart Restart the ${game} server diff --git a/waterfall@.service b/waterfall@.service new file mode 100644 index 000000000000..8915224ac1f2 --- /dev/null +++ b/waterfall@.service @@ -0,0 +1,13 @@ +[Unit] +Description=Waterfall Server (%I) +After=local-fs.target network.target multi-user.target + +[Service] +Type=forking +ExecStart=/usr/bin/waterfall %I start +ExecStop=/usr/bin/waterfall %I stop +User=waterfall +Group=waterfall + +[Install] +WantedBy=multi-user.target |