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author | langurmonkey | 2019-10-31 11:00:51 +0100 |
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committer | langurmonkey | 2019-10-31 11:00:51 +0100 |
commit | a870507420248112896a9417d3f0e01b253e4a93 (patch) | |
tree | 945e5a9bed37d4c4421bbdce9ddd60f3c064e8ab /CHANGELOG.md | |
parent | 3002d19cb76062c2249dfbb80f77077003982610 (diff) | |
download | aur-a870507420248112896a9417d3f0e01b253e4a93.tar.gz |
Version 2.2.2
Diffstat (limited to 'CHANGELOG.md')
-rw-r--r-- | CHANGELOG.md | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 3a945628eca5..1ca1b1fe5c94 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,9 +1,88 @@ +<a name="unreleased"></a> +## [Unreleased](https://gitlab.com/langurmonkey/gaiasky/tree/master) +[Full changelog](https://gitlab.com/langurmonkey/gaiasky/compare/2.2.2...HEAD) + + +<a name="2.2.2"></a> +## [2.2.2](https://gitlab.com/langurmonkey/gaiasky/tree/2.2.1) (2019-10-31) +[Full changelog](https://gitlab.com/langurmonkey/gaiasky/compare/2.2.1...2.2.2) + +### Bug Fixes + +- crash loading scene graph on windows [#306](https://gitlab.com/langurmonkey/gaiasky/issues/306) +- add default controller rendermodel in case no suitable model is found +- controller identifier in SteamVR - controllers work again when using SteamVR +- block motion blur if vr mode is on +- STIL catalogs not scaling well with global scale factor +- catalogs loading twice +- catalog info creation from json +- wrong frame size when UI elements are on in VR +- graphics quality images not found looking to lower qualities - not it also looks for the image in higher qualities +- star group label scale and size +- live update of number of glow lights +- scripting crash when running several successive scripts +- eq/ec/galtoInternalCartesian() calls unit fix +- scripts using 'Sol' instead of 'Sun' +- adjust star brightness map to magnitudes +- enable input after script is finished, log connection details +- layout of datasets pane +- billboard positioning +- orientation lock for quaternion-based objects +- dataset color cycling +- closest body being null in first frame [#303](https://gitlab.com/langurmonkey/gaiasky/issues/303) +- crash resizing window when loading scene graph +- add screen size check before persist +- java version string without minor or revision [#302](https://gitlab.com/langurmonkey/gaiasky/issues/302) +### Build System + +- improve crash reporting by also outputting the log +- update source version number to 020202 +- update to gdx 1.9.10, gradle 5.6.2 +### Code Refactoring + +- motion blur shaders to work like the rest +- complete package renaming +- package rename, first commit +- relocate some functions to more suitable spots +### Documentation + +- info on vr controls and whatnot +- clarify OpenComposite vs SteamVR for running with Oculus headsets +### Features + +- minimaps finished with local group (1 and 2) and High-z +- container background to notifications interface +- better milky way in high and ultra quality +- use texture_array for milky way components +- scaling milky way particles +- add dataset visibility toggle to context menu +- add minimap scales for inner/outer solar system, heliosphere, oort cloud +- add axes objects and show map button +- improve context menu, add highlight and quit actions +- add twitter info and fix help layout +- add paths to help dialog (config, data, screenshots, frames, music, mappings) +- add ecliptic and galactic longitudes and latitudes to filter attributes +- add collapse/expand button to debug interface +- user-defined per-dataset filters +- add epicycles script plus some handy API calls +- add brightness power to config file +- add particle groups as catalog infos, start filters +- add CPU detection to system information +- add setCenterFocus() API call to disable focus centering +- add API calls to get unit conversion factor +- color picker to highlight datasets +- colormap stars according to arbitrary attributtes (first draft) +- add new default colors +- update post-processing effects in real time when changing graphics quality +- new velocity-based camera blur + <a name="2.2.1"></a> ## [2.2.1](https://gitlab.com/langurmonkey/gaiasky/tree/2.2.0) (2019-09-10) [Full changelog](https://gitlab.com/langurmonkey/gaiasky/compare/2.2.0...2.2.1) ### Bug Fixes +- spacecraft mode broken - moon coordinates typo causing high-frequency sinusoidal drift - greedy texture initialization works again - init vr models after vr context creation |