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authorZeke Sonxx2017-09-13 23:26:10 -0400
committerZeke Sonxx2017-09-13 23:26:10 -0400
commita19680f622f03746fb941eef7102a80deab39f10 (patch)
tree915f9fbcffe31ef5cfc97192f0d8ec89ffd0d799 /PKGBUILD
parentebeda9d62fb63e09308f40790a4f0a621aef7df7 (diff)
downloadaur-blt4l-git.tar.gz
strip out libc++ stuff, since it's not needed anymore
Diffstat (limited to 'PKGBUILD')
-rw-r--r--PKGBUILD6
1 files changed, 3 insertions, 3 deletions
diff --git a/PKGBUILD b/PKGBUILD
index 71e25d54fdd..0621c661193 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -3,7 +3,7 @@
# Maintainer: Zeke Sonxx <zeke@zekesonxx.com>
pkgname=blt4l-git
-pkgver=r147.95e1458
+pkgver=r159.7867157
pkgrel=1
pkgdesc="Mod loader for Payday 2 (non-Steam runtime only)"
arch=('i686' 'x86_64')
@@ -11,7 +11,7 @@ url="https://github.com/blt4linux/blt4l"
license=('GPL3')
groups=()
depends=('curl' 'openssl' 'zlib')
-makedepends=('git' 'cmake' 'libc++')
+makedepends=('git' 'cmake')
provides=()
conflicts=("blt4l")
replaces=()
@@ -37,7 +37,7 @@ prepare() {
build() {
mkdir -p "$srcdir/build"
cd "$srcdir/build" || exit
- cmake -DUSE_LIBCXX=ON "$srcdir/blt4l"
+ cmake "$srcdir/blt4l"
make
}