diff options
author | Guillaume Meunier | 2019-02-10 15:51:27 +0100 |
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committer | Guillaume Meunier | 2019-02-10 15:51:27 +0100 |
commit | eb0ee9580956c7256e6fa861843e2703b5504948 (patch) | |
tree | cc3794c7390e87091aa5210c18feafff1c9a0ffb /PKGBUILD | |
parent | 231af2ce8103cda59b5e53327971256141734ef1 (diff) | |
download | aur-eb0ee9580956c7256e6fa861843e2703b5504948.tar.gz |
Added XShaderCompiler
Diffstat (limited to 'PKGBUILD')
-rw-r--r-- | PKGBUILD | 9 |
1 files changed, 6 insertions, 3 deletions
@@ -2,7 +2,7 @@ pkgname=(bsf-git bsf-git-docs) pkgbase=bsf-git _pkgname=bsf -pkgver=r4723.8fbab8089 +pkgver=r4728.5b9720f5b pkgrel=1 epoch= pkgdesc="A C++ library that aims to provide a unified foundation for the development of real-time graphical applications, whether games, engines or tools" @@ -25,7 +25,8 @@ source=('git+https://github.com/GameFoundry/bsf.git' 'https://data.banshee3d.com/bsfCompiledData_Master_13.zip' 'https://data.banshee3d.com/bsfData_Master_6.zip' 'https://data.banshee3d.com/bsfDocImagesData_Master_2.zip' - 'https://data.banshee3d.com/bsfDependencies_Linux_Master_8.zip') + 'https://data.banshee3d.com/bsfDependencies_Linux_Master_9.zip' + 'https://data.banshee3d.com/bsfDep_XShaderCompiler_Linux_Master_1.zip') noextract=() validpgpkeys=() @@ -35,6 +36,7 @@ prepare() { cp -r Documentation bsf/ cp -r Raw bsf/Data cp -r Documentation bsf/ + cp -r XShaderCompiler/ bsf/Dependencies/ rm -rf "$_pkgname"/Dependencies/OpenAL rm -rf "$_pkgname"/Dependencies/libFLAC @@ -98,4 +100,5 @@ sha256sums=('SKIP' '100e91e5ae58dd301adc0d5f31c972237a688f12682e0c0f21e200430728bf27' '3b5e087e200e786ab1a0b79d6f3cd04d4c70fde9337dc8082a13479f477d1025' 'e9d3793f87c4ff0a36f3574ecd070e4b6b25c567a063e3042d2dc5883636f011' - '60c53790eda57495fefdad2bcc4a6a78198a330e70aeec71abc213edcc8b7036') + '300541083a4c27da9825cddaaca98dabb49175c84845ce40a45a0faaeeb23d4d' + '3e9063abfb04ae88cf0275d90783d37b87c3c84d2e2bea9a163b65641aa07d66') |