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author | JoseluCross | 2016-05-28 17:42:18 +0200 |
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committer | JoseluCross | 2016-05-28 17:42:18 +0200 |
commit | b66c0d03371ec3bd6199d891e1036a267d9b6c2f (patch) | |
tree | 0f98807030d488efa49a626aef1e0512c5de14f5 /PKGBUILD | |
download | aur-b66c0d03371ec3bd6199d891e1036a267d9b6c2f.tar.gz |
Initial version
Diffstat (limited to 'PKGBUILD')
-rw-r--r-- | PKGBUILD | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/PKGBUILD b/PKGBUILD new file mode 100644 index 000000000000..1e800c3f7941 --- /dev/null +++ b/PKGBUILD @@ -0,0 +1,37 @@ +# Maintainer: JKA Network <contacto@jkanetwork.com> +# Before maintainer: Todor Imreorov for github <blurymind@gmail.com> + +pkgname=gdevelop-git +pkgver=20160528 +pkgrel=1 +pkgdesc="A full featured, open source game development software, allowing to create HTML5 and native games without knowing a programming language. All the game logic is made thanks to an intuitive and powerful event based system." +arch=('x86_64') +url="http://www.compilgames.net" +license=('GPL' 'MIT' 'zlib/png') +groups=() +provides=('gdevelop') +install='gdevelop-git.install' +makedepends=('rsync' 'cmake' 'git' 'curl') +depends=('gcc' 'wxgtk' 'openal' 'p7zip' 'glew' 'libsndfile' 'systemd' 'libjpeg-turbo' 'desktop-file-utils' 'gtk-update-icon-cache') +source=('git+https://github.com/4ian/GD.git') +md5sums=(SKIP) + +build() { + cd "$srcdir"/GD + cd Binaries + rm -rf build + mkdir build + cd build + cmake ../.. + + #Build the whole project + make -j4 +} + +package() { + cd "$srcdir"/GD + cd Binaries/build + make install DESTDIR="$pkgdir" + #Remove sfml installed libs + rm -rf "$pkgdir"/usr/local +} |