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authorMarvin Dalheimer2023-07-19 10:23:24 +0200
committerMarvin Dalheimer2023-07-19 10:23:24 +0200
commit4933ed4b15be0684058e748b6f02c506c533b2d6 (patch)
tree2c716e62911fe84cd3e3b9bb642d05ad137aa0f4 /PKGBUILD
parent87f049cb8cc335ec68e5c46aa48fdc0f9800e53d (diff)
downloadaur-4933ed4b15be0684058e748b6f02c506c533b2d6.tar.gz
Update to version 4.1.1
Diffstat (limited to 'PKGBUILD')
-rw-r--r--PKGBUILD10
1 files changed, 5 insertions, 5 deletions
diff --git a/PKGBUILD b/PKGBUILD
index b4f6454e3f17..55b16c7881e7 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -1,6 +1,6 @@
# Maintainer: Marvin Dalheimer <me@marvin-dalheimer.de>
pkgname=godot-mono-bin
-pkgver=4.1
+pkgver=4.1.1
pkgrel=1
pkgdesc="Godot is an advanced, feature packed, multi-platform 2D and 3D game engine. It provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel."
arch=("i686" "x86_64")
@@ -10,8 +10,8 @@ provides=("godot-mono-bin")
conflicts=("godot-mono")
depends=("dotnet-sdk" "msbuild")
source=("godot-mono.desktop" "icons.tar.gz")
-source_i686=("$pkgname-$pkgver-i686.zip::https://downloads.tuxfamily.org/godotengine/"$pkgver"/mono/Godot_v"$pkgver"-stable_mono_linux_x86_32.zip")
-source_x86_64=("$pkgname-$pkgver-x86_64.zip::https://downloads.tuxfamily.org/godotengine/"$pkgver"/mono/Godot_v"$pkgver"-stable_mono_linux_x86_64.zip")
+source_i686=("$pkgname-$pkgver-i686.zip::https://github.com/godotengine/godot/releases/download/"$pkgver"-stable/Godot_v"$pkgver"-stable_mono_linux_x86_32.zip")
+source_x86_64=("$pkgname-$pkgver-x86_64.zip::https://github.com/godotengine/godot/releases/download/"$pkgver"-stable/Godot_v"$pkgver"-stable_mono_linux_x86_64.zip")
package() {
mkdir -p "$pkgdir/opt/$pkgname"
@@ -44,5 +44,5 @@ package() {
}
md5sums=('c8ba9f7656b2c2db9a3ec385b3848bf5'
'281c83d55c6a4d39fb9710e6f143bc5a')
-md5sums_i686=('86486e678017d9388bd23368ce5d95a6')
-md5sums_x86_64=('0b4061b09e5271f09a564650fd91dc44')
+md5sums_i686=('38411943120bac1ca9001898a4d53cab')
+md5sums_x86_64=('874ab7cbf51f1b9d60303149ef2e707a')