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authorMikołaj "D1SoveR" Banasik2022-11-30 08:45:55 +0000
committerMikołaj "D1SoveR" Banasik2022-11-30 08:45:55 +0000
commit542c70b9a30e6cd06451f89c36661e10781855aa (patch)
treeb49d097f0b77d7970b3a7fa0f2a546ec594007f6 /PKGBUILD
parente87c30089c585be1ec3addf142c2069ad4c90b9c (diff)
downloadaur-luxtorpeda-git.tar.gz
Updated build scripts to version 61.
It doesn't yet take advantage of custom build of Godot export templates, as I need to work out the best way to integrate them into the build process - but it builds successfully.
Diffstat (limited to 'PKGBUILD')
-rw-r--r--PKGBUILD6
1 files changed, 3 insertions, 3 deletions
diff --git a/PKGBUILD b/PKGBUILD
index e7330bb1002b..b1a3069a3638 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -1,7 +1,7 @@
# Maintainer: Mikołaj "D1SoveR" Banasik <d1sover@gmail.com>
pkgname='luxtorpeda-git'
-pkgver=60.0.0.r370.2c040cd
-pkgrel=3
+pkgver=61.0.0.r373.e192991
+pkgrel=1
pkgdesc='Steam Play compatibility tool to run games using native Linux engines'
arch=('x86_64' 'i686')
url='https://github.com/luxtorpeda-dev/luxtorpeda'
@@ -36,7 +36,7 @@ source=("git+${url}.git"
'size-optimisations.patch'
'install-fix.patch')
sha256sums=('SKIP'
- '38a0cc7ec879a2f2dec10adf98d9d76ad7ea9a66a097122031f1759a2c4761d1'
+ '445877f799295c8aca62fecd5679de9fbd08dd7d1dc11d8dd960cb14e0e6bda5'
'02fe3f63b7ff6e3f020c61ce02b2f91a8129668bc06aa16ba37709ed755b9334'
'40c1cca6675266cef790fed9db66f963b310ddec952e452674a318d02b088700')