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authoracerix2016-06-28 18:05:34 -0400
committeracerix2016-06-28 18:05:34 -0400
commitcb5f7a36de9610b30ec37fbf6edade5fafda872f (patch)
tree1f74bbf8cf17ac02253979ebe515e7e38ffc25c5 /PKGBUILD
parenta9f77853be80ab3257d0400db59a6661d7152289 (diff)
downloadaur-cb5f7a36de9610b30ec37fbf6edade5fafda872f.tar.gz
update to 4.12.4
Diffstat (limited to 'PKGBUILD')
-rw-r--r--PKGBUILD6
1 files changed, 3 insertions, 3 deletions
diff --git a/PKGBUILD b/PKGBUILD
index a1a1e4d9c41f..330f05550a8c 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -6,7 +6,7 @@
# The source is about 3.78 GiB, with an extra 3.24 GiB of dependencies downloaded in build(), and may take several hours to compile. (sizes as of 4.12)
pkgname='unreal-engine'
-pkgver=4.12.3
+pkgver=4.12.4
pkgrel=1
pkgdesc='A 3D game engine by Epic Games which can be used non-commercially for free.'
arch=('x86_64')
@@ -27,8 +27,8 @@ options=(!strip staticlibs)
build() {
cd $srcdir/UnrealEngine
- # clean up old build, otherwise there are errors building a new version in same dir
- git clean -xdf
+ # might help to clean up old builds when there is a new version
+ # git clean -xdf
./Setup.sh
./GenerateProjectFiles.sh