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author | paulbdavis | 2018-04-12 00:04:17 -0600 |
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committer | paulbdavis | 2018-04-12 00:04:17 -0600 |
commit | b81e823bbb8e2be6585def7c098f47f4dcbd3147 (patch) | |
tree | 056494446b1025c9c5430c00639ae0d7c7dc80f4 /dfhack.init | |
parent | 67f60ac1fff30cc597dd1eca506247a6260a0a44 (diff) | |
download | aur-b81e823bbb8e2be6585def7c098f47f4dcbd3147.tar.gz |
update to 0.44.09 and make twbt be enabled and look "good" by default
Diffstat (limited to 'dfhack.init')
-rw-r--r-- | dfhack.init | 278 |
1 files changed, 278 insertions, 0 deletions
diff --git a/dfhack.init b/dfhack.init new file mode 100644 index 000000000000..015a758fdc9b --- /dev/null +++ b/dfhack.init @@ -0,0 +1,278 @@ +############################## +# Generic dwarfmode bindings # +############################## + +# show all current key bindings +keybinding add Ctrl-F1 hotkeys +keybinding add Alt-F1 hotkeys + +# toggle the display of water level as 1-7 tiles +keybinding add Ctrl-W twaterlvl + +# with cursor: + +# designate the whole vein for digging +keybinding add Ctrl-V digv +keybinding add Ctrl-Shift-V "digv x" + +# clean the selected tile of blood etc +keybinding add Ctrl-C spotclean + +# destroy items designated for dump in the selected tile +keybinding add Ctrl-Shift-K autodump-destroy-here + +# set the zone or cage under the cursor as the default +keybinding add Alt-Shift-I@dwarfmode/Zones "zone set" + +# with an item selected: + +# destroy the selected item +keybinding add Ctrl-K autodump-destroy-item + +# scripts: + +# quicksave, only in main dwarfmode screen and menu page +keybinding add Ctrl-Alt-S@dwarfmode/Default quicksave + +# gui/rename script - rename units and buildings +keybinding add Ctrl-Shift-N gui/rename +keybinding add Ctrl-Shift-T "gui/rename unit-profession" + +# a dfhack prompt in df. Sublime text like. +keybinding add Ctrl-Shift-P command-prompt + +# show information collected by dwarfmonitor +keybinding add Alt-M@dwarfmode/Default "dwarfmonitor prefs" +keybinding add Ctrl-F@dwarfmode/Default "dwarfmonitor stats" + +# export a Dwarf's preferences screen in BBCode to post to a forum +keybinding add Ctrl-Shift-F@dwarfmode forum-dwarves + +# an in-game init file editor +keybinding add Alt-S@title gui/settings-manager +keybinding add Alt-S@dwarfmode/Default gui/settings-manager + +# change quantity of manager orders +keybinding add Alt-Q@jobmanagement/Main gui/manager-quantity + +# view combat reports for the selected unit/corpse/spatter +keybinding add Ctrl-Shift-R view-unit-reports + +############################## +# Generic adv mode bindings # +############################## + +keybinding add Ctrl-B@dungeonmode adv-bodyswap +keybinding add Ctrl-Shift-B@dungeonmode "adv-bodyswap force" +keybinding add Shift-O@dungeonmode gui/companion-order + +############################## +# Generic legends bindings # +############################## + +# export all information, or just the detailed maps (doesn't handle site maps) +keybinding add Ctrl-A@legends "exportlegends all" + +############################# +# Context-specific bindings # +############################# + +# Stocks plugin +keybinding add Ctrl-Shift-Z@dwarfmode/Default "stocks show" + +# open an overview window summarising some stocks (dfstatus) +keybinding add Ctrl-Shift-I@dwarfmode/Default "gui/dfstatus" +keybinding add Ctrl-Shift-I@dfhack/lua/dfstatus "gui/dfstatus" + +# q->stockpile - copy & paste stockpiles +keybinding add Alt-P copystock + +# q->stockpile - load and save stockpile settings out of game +keybinding add Alt-L@dwarfmode/QueryBuilding/Some/Stockpile "gui/stockpiles -load" +keybinding add Alt-S@dwarfmode/QueryBuilding/Some/Stockpile "gui/stockpiles -save" + +# q->workshop - duplicate the selected job +keybinding add Ctrl-D job-duplicate + +# materials: q->workshop; b->select items +keybinding add Shift-A "job-material ALUNITE" +keybinding add Shift-M "job-material MICROCLINE" +keybinding add Shift-D "job-material DACITE" +keybinding add Shift-R "job-material RHYOLITE" +keybinding add Shift-I "job-material CINNABAR" +keybinding add Shift-B "job-material COBALTITE" +keybinding add Shift-O "job-material OBSIDIAN" +keybinding add Shift-T "job-material ORTHOCLASE" +keybinding add Shift-G "job-material GLASS_GREEN" + +# sort units and items in the on-screen list +keybinding add Alt-Shift-N "sort-units name" "sort-items description" +keybinding add Alt-Shift-R "sort-units arrival" +keybinding add Alt-Shift-T "sort-units profession" "sort-items type material" +keybinding add Alt-Shift-Q "sort-units squad_position" "sort-items quality" + +# browse linked mechanisms +keybinding add Ctrl-M@dwarfmode/QueryBuilding/Some gui/mechanisms + +# browse rooms of same owner +keybinding add Alt-R@dwarfmode/QueryBuilding/Some gui/room-list + +# interface for the liquids plugin - spawn water/magma/obsidian +keybinding add Alt-L@dwarfmode/LookAround gui/liquids + +# machine power sensitive pressure plate construction +keybinding add Ctrl-Shift-M@dwarfmode/Build/Position/Trap gui/power-meter + +# siege engine control +keybinding add Alt-A@dwarfmode/QueryBuilding/Some/SiegeEngine gui/siege-engine + +# military weapon auto-select +keybinding add Ctrl-W@layer_military/Equip/Customize/View gui/choose-weapons + +# military copy uniform +keybinding add Ctrl-C@layer_military/Uniforms gui/clone-uniform + +# minecart Guide path +keybinding add Alt-P@dwarfmode/Hauling/DefineStop/Cond/Guide gui/guide-path + +# workshop job details +keybinding add Alt-A@dwarfmode/QueryBuilding/Some/Workshop/Job gui/workshop-job + +# workflow front-end +keybinding add Alt-W@dwarfmode/QueryBuilding/Some/Workshop/Job gui/workflow +keybinding add Alt-W@overallstatus "gui/workflow status" +# equivalent to the one above when gui/extended-status is enabled +keybinding add Alt-W@dfhack/lua/status_overlay "gui/workflow status" + +# autobutcher front-end +keybinding add Shift-B@pet/List/Unit "gui/autobutcher" + +# assign weapon racks to squads so that they can be used +keybinding add P@dwarfmode/QueryBuilding/Some/Weaponrack gui/assign-rack + +# view pathable tiles from active cursor +keybinding add Alt-Shift-P@dwarfmode/LookAround gui/pathable + +############################ +# UI and game logic tweaks # +############################ + +# stabilize the cursor of dwarfmode when switching menus +tweak stable-cursor + +# stop stacked liquid/bar/thread/cloth items from lasting forever +# if used in reactions that use only a fraction of the dimension. +# might be fixed by DF +# tweak fix-dimensions + +# make reactions requiring containers usable in advmode - the issue is +# that the screen asks for those reagents to be selected directly +tweak advmode-contained + +# support Shift-Enter in Trade and Move Goods to Depot screens for faster +# selection; it selects the current item or stack and scrolls down one line +tweak fast-trade + +# stop the right list in military->positions from resetting to top all the time +tweak military-stable-assign +# in same list, color units already assigned to squads in brown & green +tweak military-color-assigned + +# remove inverse dependency of squad training speed on unit list size and use more sparring +# tweak military-training + +# make crafted cloth items wear out with time like in old versions (bug 6003) +tweak craft-age-wear + +# stop adamantine clothing from wearing out (bug 6481) +#tweak adamantine-cloth-wear + +# Add "Select all" and "Deselect all" options to farm plot menus +tweak farm-plot-select + +# Add Shift-Left/Right controls to import agreement screen +tweak import-priority-category + +# Fixes a crash in the work order contition material list (bug 9905). +tweak condition-material + +# Adds an option to clear currently-bound hotkeys +tweak hotkey-clear + +# Allows lowercase letters in embark profile names, and allows exiting the name prompt without saving +tweak embark-profile-name + +# Misc. UI tweaks +tweak block-labors # Prevents labors that can't be used from being toggled +tweak burrow-name-cancel +tweak cage-butcher +tweak civ-view-agreement +tweak eggs-fertile +tweak fps-min +tweak hide-priority +tweak kitchen-prefs-empty +tweak max-wheelbarrow +tweak shift-8-scroll +tweak title-start-rename +tweak tradereq-pet-gender + +########################### +# Globally acting plugins # +########################### + +# Display DFHack version on title screen +enable title-version + +# Dwarf Manipulator (simple in-game Dwarf Therapist replacement) +enable manipulator + +# Search tool in various screens (by falconne) +enable search + +# Improved build material selection interface (by falconne) +enable automaterial + +# Other interface improvement tools +enable \ + confirm \ + dwarfmonitor \ + mousequery \ + autogems \ + automelt \ + autotrade \ + buildingplan \ + resume \ + trackstop \ + zone \ + stocks \ + autochop \ + stockpiles +#end a line with a backslash to make it continue to the next line. The \ is deleted for the final command. +# Multiline commands are ONLY supported for scripts like dfhack.init. You cannot do multiline command manually on the DFHack console. +# You cannot extend a commented line. +# You can comment out the extension of a line. + +# enable mouse controls and sand indicator in embark screen +embark-tools enable sticky sand mouse + +########### +# Scripts # +########### + +# write extra information to the gamelog +modtools/extra-gamelog enable + +# extended status screen (bedrooms page) +enable gui/extended-status + +# add information to item viewscreens +view-item-info enable + +# a replacement for the "load game" screen +gui/load-screen enable + +# TWBT + +multilevel 4 + +multilevel fogdensity 0.30 0.3 1
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